*/
static bool save_player_aux(char *name)
{
- bool ok = FALSE;
-
- int fd = -1;
-
- int mode = 0644;
-
+ bool ok = FALSE;
+ int fd = -1;
+ int mode = 0644;
/* No file yet */
fff = NULL;
-
/* File type is "SAVE" */
FILE_TYPE(FILE_TYPE_SAVE);
-
/* Grab permissions */
safe_setuid_grab();