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Rest and Shoot exp is reduced by accumulated damages. 9/10 per maxhp.
[hengband/hengband.git] / src / save.c
index cdc0ca2..a5bc01d 100644 (file)
@@ -215,7 +215,7 @@ static void wr_monster(monster_type *m_ptr)
        wr_s16b(m_ptr->hp);
        wr_s16b(m_ptr->maxhp);
        wr_s16b(m_ptr->max_maxhp);
-       wr_s16b(m_ptr->dealt_damage);
+       wr_u32b(m_ptr->dealt_damage);
        
 
        /* Monster race index of its appearance */