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[Refactor] #38861 cptr を concptrに改名 / rename cptr to concptr.
[hengband/hengband.git] / src / scores.c
index 009834c..e8d61dc 100644 (file)
@@ -1,20 +1,21 @@
-/* File: scores.c */
-
-/* Purpose: Highscores handling */
-
-/*
- * Copyright (c) 1989 James E. Wilson, Robert A. Koeneke
- *
- * This software may be copied and distributed for educational, research, and
- * not for profit purposes provided that this copyright and statement are
- * included in all such copies.
+/*!
+ * @file scores.c
+ * @brief ハイスコア処理 / Highscores handling
+ * @date 2014/07/14
+ * @author
+ * Copyright (c) 1997 Ben Harrison, James E. Wilson, Robert A. Koeneke
+ * This software may be copied and distributed for educational, research,
+ * and not for profit purposes provided that this copyright and statement
+ * are included in all such copies.  Other copyrights may also apply.
+ * 2014 Deskull rearranged comment for Doxygen.
  */
 
 #include "angband.h"
 
-
-/*
- * Seek score 'i' in the highscore file
+/*!
+ * @brief i番目のスコア情報にバッファ位置をシークする / Seek score 'i' in the highscore file
+ * @param i スコア情報ID
+ * @return 問題がなければ0を返す
  */
 static int highscore_seek(int i)
 {
@@ -23,8 +24,10 @@ static int highscore_seek(int i)
 }
 
 
-/*
- * Read one score from the highscore file
+/*!
+ * @brief 所定ポインタからスコア情報を読み取る / Read one score from the highscore file
+ * @param score スコア情報参照ポインタ
+ * @return エラーコード
  */
 static errr highscore_read(high_score *score)
 {
@@ -33,8 +36,10 @@ static errr highscore_read(high_score *score)
 }
 
 
-/*
- * Write one score to the highscore file
+/*!
+ * @brief 所定ポインタへスコア情報を書き込む / Write one score to the highscore file
+ * @param score スコア情報参照ポインタ
+ * @return エラーコード(問題がなければ0を返す)
  */
 static int highscore_write(high_score *score)
 {
@@ -42,10 +47,10 @@ static int highscore_write(high_score *score)
        return (fd_write(highscore_fd, (char*)(score), sizeof(high_score)));
 }
 
-
-/*
- * Just determine where a new score *would* be placed
- * Return the location (0 is best) or -1 on failure
+/*!
+ * @brief スコア情報を全て得るまで繰り返し取得する / Just determine where a new score *would* be placed
+ * @param score スコア情報参照ポインタ
+ * @return 正常ならば(MAX_HISCORES - 1)、問題があれば-1を返す
  */
 static int highscore_where(high_score *score)
 {
@@ -77,9 +82,10 @@ static int highscore_where(high_score *score)
 }
 
 
-/*
- * Actually place an entry into the high score file
- * Return the location (0 is best) or -1 on "failure"
+/*!
+ * @brief スコア情報をバッファの末尾に追加する / Actually place an entry into the high score file
+ * @param score スコア情報参照ポインタ
+ * @return 正常ならば書き込んだスロット位置、問題があれば-1を返す / Return the location (0 is best) or -1 on "failure"
  */
 static int highscore_add(high_score *score)
 {
@@ -122,23 +128,35 @@ static int highscore_add(high_score *score)
 
 
 
-/*
- * Display the scores in a given range.
+/*!
+ * @brief 指定された順位範囲でスコアを並べて表示する / Display the scores in a given range.
+ * @param from 順位先頭
+ * @param to 順位末尾
+ * @param note 黄色表示でハイライトする順位
+ * @param score スコア配列参照ポインタ
+ * @return なし
+ * @details
+ * <pre>
  * Assumes the high score list is already open.
  * Only five entries per line, too much info.
  *
  * Mega-Hack -- allow "fake" entry at the given position.
+ * </pre>
  */
 void display_scores_aux(int from, int to, int note, high_score *score)
 {
-       int             i, j, k, n, place;
-       byte attr;
+       int i, j, k, n, place;
+       TERM_COLOR attr;
+
+       high_score the_score;
 
-       high_score      the_score;
+       GAME_TEXT out_val[256];
+       GAME_TEXT tmp_val[160];
 
-       char    out_val[256];
-       char    tmp_val[160];
+       TERM_LEN wid, hgt, per_screen;
 
+       Term_get_size(&wid, &hgt);
+       per_screen = (hgt - 4) / 4;
 
        /* Paranoia -- it may not have opened */
        if (highscore_fd < 0) return;
@@ -166,38 +184,27 @@ void display_scores_aux(int from, int to, int note, high_score *score)
        if (i > to) i = to;
 
 
-       /* Show 5 per page, until "done" */
-       for (k = from, place = k+1; k < i; k += 5)
+       /* Show per_screen per page, until "done" */
+       for (k = from, place = k+1; k < i; k += per_screen)
        {
-               /* Clear screen */
                Term_clear();
 
                /* Title */
-#ifdef JP
-put_str("                ÊѶòÈÚÅÜ: Í¦¼Ô¤ÎÅÂƲ", 0, 0);
-#else
-               put_str("                Hengband Hall of Fame", 0, 0);
-#endif
-
+               put_str(_("                変愚蛮怒: 勇者の殿堂", "                Hengband Hall of Fame"), 0, 0);
 
                /* Indicate non-top scores */
                if (k > 0)
                {
-#ifdef JP
-sprintf(tmp_val, "( %d °Ì°Ê²¼ )", k + 1);
-#else
-                       sprintf(tmp_val, "(from position %d)", k + 1);
-#endif
-
+                       sprintf(tmp_val, _("( %d 位以下 )", "(from position %d)"), k + 1);
                        put_str(tmp_val, 0, 40);
                }
 
-               /* Dump 5 entries */
-               for (j = k, n = 0; j < i && n < 5; place++, j++, n++)
+               /* Dump per_screen entries */
+               for (j = k, n = 0; j < i && n < per_screen; place++, j++, n++)
                {
                        int pr, pc, pa, clev, mlev, cdun, mdun;
 
-                       cptr user, gold, when, aged;
+                       concptr user, gold, when, aged;
 
 
                        /* Hack -- indicate death in yellow */
@@ -234,45 +241,40 @@ sprintf(tmp_val, "( %d 
                        mdun = atoi(the_score.max_dun);
 
                        /* Hack -- extract the gold and such */
-                       for (user = the_score.uid; isspace(*user); user++) /* loop */;
-                       for (when = the_score.day; isspace(*when); when++) /* loop */;
-                       for (gold = the_score.gold; isspace(*gold); gold++) /* loop */;
-                       for (aged = the_score.turns; isspace(*aged); aged++) /* loop */;
+                       for (user = the_score.uid; iswspace(*user); user++) /* loop */;
+                       for (when = the_score.day; iswspace(*when); when++) /* loop */;
+                       for (gold = the_score.gold; iswspace(*gold); gold++) /* loop */;
+                       for (aged = the_score.turns; iswspace(*aged); aged++) /* loop */;
 
                        /* Clean up standard encoded form of "when" */
                        if ((*when == '@') && strlen(when) == 9)
                        {
                                sprintf(tmp_val, "%.4s-%.2s-%.2s",
-                                       when + 1, when + 5, when + 7);
+                                       when + 1, when + 5, when + 7);
                                when = tmp_val;
                        }
 
                        /* Dump some info */
 #ifdef JP
-/*sprintf(out_val, "%3d.%9s  %s%s%s¤È¤¤¤¦Ì¾¤Î%s¤Î%s (¥ì¥Ù¥ë %d)", */
-                       sprintf(out_val, "%3d.%9s  %s%s%s - %s%s (¥ì¥Ù¥ë %d)",
-                               place, the_score.pts,
-                               seikaku_info[pa].title, (seikaku_info[pa].no ? "¤Î" : ""),
+/*sprintf(out_val, "%3d.%9s  %s%s%sという名の%sの%s (レベル %d)", */
+                       sprintf(out_val, "%3d.%9s  %s%s%s - %s%s (レベル %d)",
+                               place, the_score.pts,
+                               seikaku_info[pa].title, (seikaku_info[pa].no ? "" : ""),
                                the_score.who,
                                race_info[pr].title, class_info[pc].title,
-                               clev);
+                               clev);
 
 #else
                        sprintf(out_val, "%3d.%9s  %s %s the %s %s, Level %d",
-                               place, the_score.pts,
+                               place, the_score.pts,
                                seikaku_info[pa].title,
                                the_score.who, race_info[pr].title, class_info[pc].title,
-                               clev);
+                               clev);
 #endif
 
 
                        /* Append a "maximum level" */
-#ifdef JP
-if (mlev > clev) strcat(out_val, format(" (ºÇ¹â%d)", mlev));
-#else
-                       if (mlev > clev) strcat(out_val, format(" (Max %d)", mlev));
-#endif
-
+                       if (mlev > clev) strcat(out_val, format(_(" (最高%d)", " (Max %d)"), mlev));
 
                        /* Dump the first line */
                        c_put_str(attr, out_val, n*4 + 2, 0);
@@ -280,27 +282,27 @@ if (mlev > clev) strcat(out_val, format(" (
                        /* Another line of info */
 #ifdef JP
                        if (mdun != 0)
-                               sprintf(out_val, "    ºÇ¹â%3d³¬", mdun);
+                               sprintf(out_val, "    最高%3d階", mdun);
                        else
                                sprintf(out_val, "             ");
 
 
-                        /* »àË´¸¶°ø¤ò¥ª¥ê¥¸¥Ê¥ë¤è¤êºÙ¤«¤¯É½¼¨ */
-                        if (streq(the_score.how, "yet"))
-                        {
-                                sprintf(out_val+13, "  ¤Þ¤ÀÀ¸¤­¤Æ¤¤¤ë (%d%s)",
-                                       cdun, "³¬");
-                        }
-                        else
+                       /* 死亡原因をオリジナルより細かく表示 */
+                       if (streq(the_score.how, "yet"))
+                       {
+                               sprintf(out_val+13, "  まだ生きている (%d%s)",
+                                      cdun, "階");
+                       }
+                       else
                        if (streq(the_score.how, "ripe"))
                        {
-                               sprintf(out_val+13, "  ¾¡Íø¤Î¸å¤Ë°úÂà (%d%s)",
-                                       cdun, "³¬");
+                               sprintf(out_val+13, "  勝利の後に引退 (%d%s)",
+                                       cdun, "");
                        }
                        else if (streq(the_score.how, "Seppuku"))
                        {
-                               sprintf(out_val+13, "  ¾¡Íø¤Î¸å¤ËÀÚÊ¢ (%d%s)",
-                                       cdun, "³¬");
+                               sprintf(out_val+13, "  勝利の後に切腹 (%d%s)",
+                                       cdun, "");
                        }
                        else
                        {
@@ -308,9 +310,9 @@ if (mlev > clev) strcat(out_val, format(" (
 
                                /* Some people die outside of the dungeon */
                                if (!cdun)
-                                       sprintf(out_val+13, "  ÃϾå¤Ç%s¤Ë»¦¤µ¤ì¤¿", the_score.how);
+                                       sprintf(out_val+13, "  地上で%sに殺された", the_score.how);
                                else
-                                       sprintf(out_val+13, "  %d³¬¤Ç%s¤Ë»¦¤µ¤ì¤¿",
+                                       sprintf(out_val+13, "  %d階で%sに殺された",
                                                cdun, the_score.how);
                        }
 
@@ -334,23 +336,23 @@ if (mlev > clev) strcat(out_val, format(" (
 
                        /* And still another line of info */
 #ifdef JP
-                        {
-                                char buf[11];
-
-                                /* ÆüÉÕ¤ò 19yy/mm/dd ¤Î·Á¼°¤ËÊѹ¹¤¹¤ë */
-                                if (strlen(when) == 8 && when[2] == '/' && when[5] == '/') {
-                                        sprintf(buf, "%d%s/%.5s", 19 + (when[6] < '8'), when + 6, when);
-                                        when = buf;
-                                }
-                                sprintf(out_val,
-                                                "        (¥æ¡¼¥¶¡¼:%s, ÆüÉÕ:%s, ½ê»ý¶â:%s, ¥¿¡¼¥ó:%s)",
-                                                user, when, gold, aged);
-                        }
+                       {
+                               char buf[11];
+
+                               /* 日付を 19yy/mm/dd の形式に変更する */
+                               if (strlen(when) == 8 && when[2] == '/' && when[5] == '/') {
+                                       sprintf(buf, "%d%s/%.5s", 19 + (when[6] < '8'), when + 6, when);
+                                       when = buf;
+                               }
+                               sprintf(out_val,
+                                               "        (ユーザー:%s, 日付:%s, 所持金:%s, ターン:%s)",
+                                               user, when, gold, aged);
+                       }
 
 #else
                        sprintf(out_val,
-                               "               (User %s, Date %s, Gold %s, Turn %s).",
-                               user, when, gold, aged);
+                               "               (User %s, Date %s, Gold %s, Turn %s).",
+                               user, when, gold, aged);
 #endif
 
                        c_put_str(attr, out_val, n*4 + 4, 0);
@@ -358,14 +360,10 @@ if (mlev > clev) strcat(out_val, format(" (
 
 
                /* Wait for response */
-#ifdef JP
-prt("[ ESC¤ÇÃæÃÇ, ¤½¤Î¾¤Î¥­¡¼¤Ç³¤±¤Þ¤¹ ]", 23, 21);
-#else
-               prt("[Press ESC to quit, any other key to continue.]", 23, 17);
-#endif
+               prt(_("[ ESCで中断, その他のキーで続けます ]", "[Press ESC to quit, any other key to continue.]"), hgt - 1, _(21, 17));
 
                j = inkey();
-               prt("", 23, 0);
+               prt("", hgt - 1, 0);
 
                /* Hack -- notice Escape */
                if (j == ESCAPE) break;
@@ -373,31 +371,29 @@ prt("[ ESC
 }
 
 
-/*
- * Hack -- Display the scores in a given range and quit.
- *
+/*!
+ * @brief スコア表示処理メインルーチン / Hack -- Display the scores in a given range and quit.
+ * @param from 順位先頭
+ * @param to 順位末尾
+ * @return なし
+ * @details
+ * <pre>
  * This function is only called from "main.c" when the user asks
  * to see the "high scores".
+ * </pre>
  */
 void display_scores(int from, int to)
 {
        char buf[1024];
 
        /* Build the filename */
-       path_build(buf, 1024, ANGBAND_DIR_APEX, "scores.raw");
+       path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
 
        /* Open the binary high score file, for reading */
        highscore_fd = fd_open(buf, O_RDONLY);
 
        /* Paranoia -- No score file */
-#ifdef JP
-if (highscore_fd < 0) quit("¥¹¥³¥¢¡¦¥Õ¥¡¥¤¥ë¤¬»ÈÍѤǤ­¤Þ¤»¤ó¡£");
-#else
-       if (highscore_fd < 0) quit("Score file unavailable.");
-#endif
-
-
-       /* Clear screen */
+       if (highscore_fd < 0) quit(_("スコア・ファイルが使用できません。", "Score file unavailable."));
        Term_clear();
 
        /* Display the scores */
@@ -414,33 +410,27 @@ if (highscore_fd < 0) quit("
 }
 
 
-
+/*!
+ * @brief スコアサーバへの転送処理
+ * @param do_send 実際に転送ア処置を行うか否か
+ * @return 転送が成功したらTRUEを返す
+ */
 bool send_world_score(bool do_send)
 {
 #ifdef WORLD_SCORE
-        if(send_score && do_send)
+       if(send_score && do_send)
        {
                if(easy_band)
                {
-#ifdef JP
-                       msg_print("½é¿´¼Ô¥â¡¼¥É¤Ç¤Ï¥ï¡¼¥ë¥É¥¹¥³¥¢¤ËÅÐÏ¿¤Ç¤­¤Þ¤»¤ó¡£");
-#else
-                       msg_print("Since you are in the Easy Mode, you cannot send score to world score server.");
-#endif
+                       msg_print(_("初心者モードではワールドスコアに登録できません。",
+                       "Since you are in the Easy Mode, you cannot send score to world score server."));
                }
-#ifdef JP
-               else if(get_check_strict("¥¹¥³¥¢¤ò¥¹¥³¥¢¡¦¥µ¡¼¥Ð¤ËÅÐÏ¿¤·¤Þ¤¹¤«? ", 2))
-#else
-               else if(get_check("Do you send score to the world score sever? "))
-#endif
+               else if(get_check_strict(_("スコアをスコア・サーバに登録しますか? ", "Do you send score to the world score sever? "), 
+                               (CHECK_NO_ESCAPE | CHECK_NO_HISTORY)))
                {
                        errr err;
                        prt("",0,0);
-#ifdef JP
-                       prt("Á÷¿®Ãæ¡¥¡¥",0,0);
-#else
-                       prt("Sending...",0,0);
-#endif
+                       prt(_("送信中..", "Sending..."),0,0);
                        Term_fresh();
                        screen_save();
                        err = report_score();
@@ -449,23 +439,21 @@ bool send_world_score(bool do_send)
                        {
                                return FALSE;
                        }
-#ifdef JP
-                       prt("´°Î»¡£²¿¤«¥­¡¼¤ò²¡¤·¤Æ¤¯¤À¤µ¤¤¡£", 0, 0);
-#else
-                       prt("Completed.  Hit any key.", 0, 0);
-#endif
+                       prt(_("完了。何かキーを押してください。", "Completed.  Hit any key."), 0, 0);
                        (void)inkey();
                }
                else return FALSE;
-        }
+       }
 #endif
        return TRUE;
 }
 
-/*
+/*!
+ * @brief スコアの過去二十位内ランキングを表示する
  * Enters a players name on a hi-score table, if "legal", and in any
  * case, displays some relevant portion of the high score list.
- *
+ * @return エラーコード
+ * @details
  * Assumes "signals_ignore_tstp()" has been called.
  */
 errr top_twenty(void)
@@ -476,12 +464,14 @@ errr top_twenty(void)
 
        time_t ct = time((time_t*)0);
 
+       errr err;
+
        /* Clear the record */
        (void)WIPE(&the_score, high_score);
 
        /* Save the version */
        sprintf(the_score.what, "%u.%u.%u",
-               VERSION_MAJOR, VERSION_MINOR, VERSION_PATCH);
+               FAKE_VER_MAJOR, FAKE_VER_MINOR, FAKE_VER_PATCH);
 
        /* Calculate and save the points */
        sprintf(the_score.pts, "%9ld", (long)total_points());
@@ -506,65 +496,61 @@ errr top_twenty(void)
 #endif
 
        /* Save the player name (15 chars) */
-       sprintf(the_score.who, "%-.15s", player_name);
+       sprintf(the_score.who, "%-.15s", p_ptr->name);
 
-       /* Save the player info XXX XXX XXX */
+       /* Save the player info */
        sprintf(the_score.uid, "%7u", player_uid);
        sprintf(the_score.sex, "%c", (p_ptr->psex ? 'm' : 'f'));
-       sprintf(the_score.p_r, "%2d", p_ptr->prace);
-       sprintf(the_score.p_c, "%2d", p_ptr->pclass);
-       sprintf(the_score.p_a, "%2d", p_ptr->pseikaku);
+       sprintf(the_score.p_r, "%2d", MIN(p_ptr->prace, MAX_RACES));
+       sprintf(the_score.p_c, "%2d", MIN(p_ptr->pclass, MAX_CLASS));
+       sprintf(the_score.p_a, "%2d", MIN(p_ptr->pseikaku, MAX_SEIKAKU));
 
        /* Save the level and such */
-       sprintf(the_score.cur_lev, "%3d", p_ptr->lev);
-       sprintf(the_score.cur_dun, "%3d", dun_level);
-       sprintf(the_score.max_lev, "%3d", p_ptr->max_plv);
-       sprintf(the_score.max_dun, "%3d", max_dlv[dungeon_type]);
+       sprintf(the_score.cur_lev, "%3d", MIN((u16b)p_ptr->lev, 999));
+       sprintf(the_score.cur_dun, "%3d", (int)dun_level);
+       sprintf(the_score.max_lev, "%3d", MIN((u16b)p_ptr->max_plv, 999));
+       sprintf(the_score.max_dun, "%3d", (int)max_dlv[dungeon_type]);
 
        /* Save the cause of death (31 chars) */
-#ifdef JP
-#if 0
+       if (strlen(p_ptr->died_from) >= sizeof(the_score.how))
        {
-               /* 2byte Ê¸»ú¤ò¹Íθ¤·¤Ê¤¬¤é¥³¥Ô¡¼(EUC ¤ò²¾Äê) */
-               int cnt = 0;
-               unsigned char *d = (unsigned char*)died_from;
-               unsigned char *h = (unsigned char*)the_score.how;
-               while(*d && cnt < 31){
-                       if(iskanji(*d)){
-                               if(cnt + 2 > 31) break;
-                               *h++ = *d++;
-                               *h++ = *d++;
-                               cnt += 2;
-                       }else{
-                               if(cnt + 1 > 31) break;
-                               *h++ = *d++;
-                               cnt++;
-                       }
-               }
-               *h = '\0';
-       }
+#ifdef JP
+               my_strcpy(the_score.how, p_ptr->died_from, sizeof(the_score.how) - 2);
+               strcat(the_score.how, "…");
+#else
+               my_strcpy(the_score.how, p_ptr->died_from, sizeof(the_score.how) - 3);
+               strcat(the_score.how, "...");
 #endif
-       if (strlen(died_from) >= 39)
-       {
-               mb_strlcpy(the_score.how, died_from, 37+1);
-               strcat(the_score.how, "¡Ä");
        }
        else
-               strcpy(the_score.how, died_from);
-
-#else
-       sprintf(the_score.how, "%-.31s", died_from);
-#endif
+       {
+               strcpy(the_score.how, p_ptr->died_from);
+       }
 
+       /* Grab permissions */
+       safe_setuid_grab();
 
        /* Lock (for writing) the highscore file, or fail */
-       if (fd_lock(highscore_fd, F_WRLCK)) return (1);
+       err = fd_lock(highscore_fd, F_WRLCK);
+
+       /* Drop permissions */
+       safe_setuid_drop();
+
+       if (err) return (1);
 
        /* Add a new entry to the score list, see where it went */
        j = highscore_add(&the_score);
 
+       /* Grab permissions */
+       safe_setuid_grab();
+
        /* Unlock the highscore file, or fail */
-       if (fd_lock(highscore_fd, F_UNLCK)) return (1);
+       err = fd_lock(highscore_fd, F_UNLCK);
+
+       /* Drop permissions */
+       safe_setuid_drop();
+
+       if (err) return (1);
 
 
        /* Hack -- Display the top fifteen scores */
@@ -585,9 +571,10 @@ errr top_twenty(void)
        return (0);
 }
 
-
-/*
+/*!
+ * @brief プレイヤーの現在のスコアをランキングに挟む /
  * Predict the players location, and display it.
+ * @return エラーコード
  */
 errr predict_score(void)
 {
@@ -599,12 +586,7 @@ errr predict_score(void)
        /* No score file */
        if (highscore_fd < 0)
        {
-#ifdef JP
-msg_print("¥¹¥³¥¢¡¦¥Õ¥¡¥¤¥ë¤¬»ÈÍѤǤ­¤Þ¤»¤ó¡£");
-#else
-               msg_print("Score file unavailable.");
-#endif
-
+               msg_print(_("スコア・ファイルが使用できません。", "Score file unavailable."));
                msg_print(NULL);
                return (0);
        }
@@ -612,7 +594,7 @@ msg_print("
 
        /* Save the version */
        sprintf(the_score.what, "%u.%u.%u",
-               VERSION_MAJOR, VERSION_MINOR, VERSION_PATCH);
+               FAKE_VER_MAJOR, FAKE_VER_MINOR, FAKE_VER_PATCH);
 
        /* Calculate and save the points */
        sprintf(the_score.pts, "%9ld", (long)total_points());
@@ -624,38 +606,27 @@ msg_print("
        sprintf(the_score.turns, "%9lu", (long)turn_real(turn));
 
        /* Hack -- no time needed */
-#ifdef JP
-strcpy(the_score.day, "º£Æü");
-#else
-       strcpy(the_score.day, "TODAY");
-#endif
-
+       strcpy(the_score.day, _("今日", "TODAY"));
 
        /* Save the player name (15 chars) */
-       sprintf(the_score.who, "%-.15s", player_name);
+       sprintf(the_score.who, "%-.15s", p_ptr->name);
 
-       /* Save the player info XXX XXX XXX */
+       /* Save the player info */
        sprintf(the_score.uid, "%7u", player_uid);
        sprintf(the_score.sex, "%c", (p_ptr->psex ? 'm' : 'f'));
-       sprintf(the_score.p_r, "%2d", p_ptr->prace);
-       sprintf(the_score.p_c, "%2d", p_ptr->pclass);
-       sprintf(the_score.p_a, "%2d", p_ptr->pseikaku);
+       sprintf(the_score.p_r, "%2d", MIN(p_ptr->prace, MAX_RACES));
+       sprintf(the_score.p_c, "%2d", MIN(p_ptr->pclass, MAX_CLASS));
+       sprintf(the_score.p_a, "%2d", MIN(p_ptr->pseikaku, MAX_SEIKAKU));
 
        /* Save the level and such */
-       sprintf(the_score.cur_lev, "%3d", p_ptr->lev);
-       sprintf(the_score.cur_dun, "%3d", dun_level);
-       sprintf(the_score.max_lev, "%3d", p_ptr->max_plv);
-       sprintf(the_score.max_dun, "%3d", max_dlv[dungeon_type]);
+       sprintf(the_score.cur_lev, "%3d", MIN((u16b)p_ptr->lev, 999));
+       sprintf(the_score.cur_dun, "%3d", (int)dun_level);
+       sprintf(the_score.max_lev, "%3d", MIN((u16b)p_ptr->max_plv, 999));
+       sprintf(the_score.max_dun, "%3d", (int)max_dlv[dungeon_type]);
 
        /* Hack -- no cause of death */
-#ifdef JP
-        /* ¤Þ¤À»à¤ó¤Ç¤¤¤Ê¤¤¤È¤­¤Î¼±ÊÌʸ»ú */
-        strcpy(the_score.how, "yet");
-#else
-       strcpy(the_score.how, "nobody (yet!)");
-#endif
-
-
+       /* まだ死んでいないときの識別文字 */
+       strcpy(the_score.how, _("yet", "nobody (yet!)"));
 
        /* See where the entry would be placed */
        j = highscore_where(&the_score);
@@ -680,34 +651,30 @@ strcpy(the_score.day, "
 }
 
 
-
-/*
- * show_highclass - selectively list highscores based on class
- * -KMW-
+/*!
+ * @brief スコアランキングの簡易表示 /
+ * show_highclass - selectively list highscores based on class -KMW-
+ * @return なし
  */
-void show_highclass(int building)
+void show_highclass(void)
 {
 
        register int i = 0, j, m = 0;
-       int pr, pc, pa, clev/*, al*/;
+       int pr;
+       PLAYER_LEVEL clev/*, al*/;
        high_score the_score;
        char buf[1024], out_val[256];
 
        screen_save();
 
        /* Build the filename */
-       path_build(buf, 1024, ANGBAND_DIR_APEX, "scores.raw");
+       path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
 
        highscore_fd = fd_open(buf, O_RDONLY);
 
        if (highscore_fd < 0)
        {
-#ifdef JP
-msg_print("¥¹¥³¥¢¡¦¥Õ¥¡¥¤¥ë¤¬»ÈÍѤǤ­¤Þ¤»¤ó¡£");
-#else
-               msg_print("Score file unavailable.");
-#endif
-
+               msg_print(_("スコア・ファイルが使用できません。", "Score file unavailable."));
                msg_print(NULL);
                return;
        }
@@ -726,12 +693,10 @@ msg_print("
                if (highscore_seek(j)) break;
                if (highscore_read(&the_score)) break;
                pr = atoi(the_score.p_r);
-               pc = atoi(the_score.p_c);
-               pa = atoi(the_score.p_a);
-               clev = atoi(the_score.cur_lev);
+               clev = (PLAYER_LEVEL)atoi(the_score.cur_lev);
 
 #ifdef JP
-               sprintf(out_val, "   %3d) %s¤Î%s (¥ì¥Ù¥ë %2d)",
+               sprintf(out_val, "   %3d) %sの%s (レベル %2d)",
                    (m + 1), race_info[pr].title,the_score.who, clev);
 #else
                sprintf(out_val, "%3d) %s the %s (Level %2d)",
@@ -744,22 +709,18 @@ msg_print("
        }
 
 #ifdef JP
-       sprintf(out_val, "¤¢¤Ê¤¿) %s¤Î%s (¥ì¥Ù¥ë %2d)",
-           race_info[p_ptr->prace].title,player_name, p_ptr->lev);
+       sprintf(out_val, "あなた) %sの%s (レベル %2d)",
+           race_info[p_ptr->prace].title,p_ptr->name, p_ptr->lev);
 #else
        sprintf(out_val, "You) %s the %s (Level %2d)",
-           player_name, race_info[p_ptr->prace].title, p_ptr->lev);
+           p_ptr->name, race_info[p_ptr->prace].title, p_ptr->lev);
 #endif
 
        prt(out_val, (m + 8), 0);
 
        (void)fd_close(highscore_fd);
        highscore_fd = -1;
-#ifdef JP
-       prt("²¿¤«¥­¡¼¤ò²¡¤¹¤È¥²¡¼¥à¤ËÌá¤ê¤Þ¤¹",0,0);
-#else
-       prt("Hit any key to continue",0,0);
-#endif
+       prt(_("何かキーを押すとゲームに戻ります", "Hit any key to continue"),0,0);
 
        (void)inkey();
 
@@ -767,42 +728,34 @@ msg_print("
        screen_load();
 }
 
-
-/*
- * Race Legends
- * -KMW-
+/*!
+ * @brief スコアランキングの簡易表示(種族毎)サブルーチン /
+ * Race Legends -KMW-
+ * @param race_num 種族ID
+ * @return なし
  */
 void race_score(int race_num)
 {
        register int i = 0, j, m = 0;
-       int pr, pc, pa, clev, lastlev;
+       int pr, clev, lastlev;
        high_score the_score;
        char buf[1024], out_val[256], tmp_str[80];
 
        lastlev = 0;
 
        /* rr9: TODO - pluralize the race */
-#ifdef JP
-sprintf(tmp_str,"ºÇ¹â¤Î%s", race_info[race_num].title);
-#else
-       sprintf(tmp_str,"The Greatest of all the %s", race_info[race_num].title);
-#endif
+       sprintf(tmp_str,_("最高の%s", "The Greatest of all the %s"), race_info[race_num].title);
 
        prt(tmp_str, 5, 15);
 
        /* Build the filename */
-       path_build(buf, 1024, ANGBAND_DIR_APEX, "scores.raw");
+       path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
 
        highscore_fd = fd_open(buf, O_RDONLY);
 
        if (highscore_fd < 0)
        {
-#ifdef JP
-msg_print("¥¹¥³¥¢¡¦¥Õ¥¡¥¤¥ë¤¬»ÈÍѤǤ­¤Þ¤»¤ó¡£");
-#else
-               msg_print("Score file unavailable.");
-#endif
-
+               msg_print(_("スコア・ファイルが使用できません。", "Score file unavailable."));
                msg_print(NULL);
                return;
        }
@@ -822,14 +775,12 @@ msg_print("
                if (highscore_seek(j)) break;
                if (highscore_read(&the_score)) break;
                pr = atoi(the_score.p_r);
-               pc = atoi(the_score.p_c);
-               pa = atoi(the_score.p_a);
                clev = atoi(the_score.cur_lev);
 
                if (pr == race_num)
                {
 #ifdef JP
-               sprintf(out_val, "   %3d) %s¤Î%s (¥ì¥Ù¥ë %2d)",
+               sprintf(out_val, "   %3d) %sの%s (レベル %2d)",
                            (m + 1), race_info[pr].title, 
                                the_score.who,clev);
 #else
@@ -849,11 +800,11 @@ msg_print("
        if ((p_ptr->prace == race_num) && (p_ptr->lev >= lastlev))
        {
 #ifdef JP
-       sprintf(out_val, "¤¢¤Ê¤¿) %s¤Î%s (¥ì¥Ù¥ë %2d)",
-                    race_info[p_ptr->prace].title,player_name, p_ptr->lev);
+       sprintf(out_val, "あなた) %sの%s (レベル %2d)",
+                    race_info[p_ptr->prace].title,p_ptr->name, p_ptr->lev);
 #else
                sprintf(out_val, "You) %s the %s (Level %3d)",
-                   player_name, race_info[p_ptr->prace].title, p_ptr->lev);
+                   p_ptr->name, race_info[p_ptr->prace].title, p_ptr->lev);
 #endif
 
                prt(out_val, (m + 8), 0);
@@ -864,9 +815,10 @@ msg_print("
 }
 
 
-/*
- * Race Legends
- * -KMW-
+/*!
+ * @brief スコアランキングの簡易表示(種族毎)メインルーチン /
+ * Race Legends -KMW-
+ * @return なし
  */
 void race_legends(void)
 {
@@ -875,36 +827,31 @@ void race_legends(void)
        for (i = 0; i < MAX_RACES; i++)
        {
                race_score(i);
-#ifdef JP
-msg_print("²¿¤«¥­¡¼¤ò²¡¤¹¤È¥²¡¼¥à¤ËÌá¤ê¤Þ¤¹");
-#else
-               msg_print("Hit any key to continue");
-#endif
-
+               msg_print(_("何かキーを押すとゲームに戻ります", "Hit any key to continue"));
                msg_print(NULL);
                for (j = 5; j < 19; j++)
                        prt("", j, 0);
        }
 }
 
-
-/*
- * Change the player into a King!                      -RAK-
+/*!
+ * @brief 勝利者用の引退演出処理 /
+ * Change the player into a King! -RAK-
+ * @return なし
  */
 void kingly(void)
 {
+       TERM_LEN wid, hgt;
+       TERM_LEN cx, cy;
+       bool seppuku = streq(p_ptr->died_from, "Seppuku");
+
        /* Hack -- retire in town */
        dun_level = 0;
 
        /* Fake death */
-       if (!streq(died_from, "Seppuku"))
-#ifdef JP
-               /* °úÂष¤¿¤È¤­¤Î¼±ÊÌʸ»ú */
-               (void)strcpy(died_from, "ripe");
-#else
-               (void)strcpy(died_from, "Ripe Old Age");
-#endif
-
+       if (!seppuku)
+               /* 引退したときの識別文字 */
+               (void)strcpy(p_ptr->died_from, _("ripe", "Ripe Old Age"));
 
        /* Restore the experience */
        p_ptr->exp = p_ptr->max_exp;
@@ -912,49 +859,50 @@ void kingly(void)
        /* Restore the level */
        p_ptr->lev = p_ptr->max_plv;
 
+       Term_get_size(&wid, &hgt);
+       cy = hgt / 2;
+       cx = wid / 2;
+
        /* Hack -- Instant Gold */
        p_ptr->au += 10000000L;
-
-       /* Clear screen */
        Term_clear();
 
        /* Display a crown */
-       put_str("#", 1, 34);
-       put_str("#####", 2, 32);
-       put_str("#", 3, 34);
-       put_str(",,,  $$$  ,,,", 4, 28);
-       put_str(",,=$   \"$$$$$\"   $=,,", 5, 24);
-       put_str(",$$        $$$        $$,", 6, 22);
-       put_str("*>         <*>         <*", 7, 22);
-       put_str("$$         $$$         $$", 8, 22);
-       put_str("\"$$        $$$        $$\"", 9, 22);
-       put_str("\"$$       $$$       $$\"", 10, 23);
-       put_str("*#########*#########*", 11, 24);
-       put_str("*#########*#########*", 12, 24);
+       put_str("#", cy - 11, cx - 1);
+       put_str("#####", cy - 10, cx - 3);
+       put_str("#", cy - 9, cx - 1);
+       put_str(",,,  $$$  ,,,", cy - 8, cx - 7);
+       put_str(",,=$   \"$$$$$\"   $=,,", cy - 7, cx - 11);
+       put_str(",$$        $$$        $$,", cy - 6, cx - 13);
+       put_str("*>         <*>         <*", cy - 5, cx - 13);
+       put_str("$$         $$$         $$", cy - 4, cx - 13);
+       put_str("\"$$        $$$        $$\"", cy - 3, cx - 13);
+       put_str("\"$$       $$$       $$\"", cy - 2, cx - 12);
+       put_str("*#########*#########*", cy - 1, cx - 11);
+       put_str("*#########*#########*", cy, cx - 11);
 
        /* Display a message */
 #ifdef JP
-put_str("Veni, Vidi, Vici!", 15, 26);
-put_str("Í褿¡¢¸«¤¿¡¢¾¡¤Ã¤¿¡ª", 16, 25);
-put_str(format("°ÎÂç¤Ê¤ë%sËüºÐ¡ª", sp_ptr->winner), 17, 22);
+       put_str("Veni, Vidi, Vici!", cy + 3, cx - 9);
+       put_str("来た、見た、勝った!", cy + 4, cx - 10);
+       put_str(format("偉大なる%s万歳!", sp_ptr->winner), cy + 5, cx - 11);
 #else
-       put_str("Veni, Vidi, Vici!", 15, 26);
-       put_str("I came, I saw, I conquered!", 16, 21);
-       put_str(format("All Hail the Mighty %s!", sp_ptr->winner), 17, 22);
+       put_str("Veni, Vidi, Vici!", cy + 3, cx - 9);
+       put_str("I came, I saw, I conquered!", cy + 4, cx - 14);
+       put_str(format("All Hail the Mighty %s!", sp_ptr->winner), cy + 5, cx - 13);
 #endif
 
-#ifdef JP
-       do_cmd_write_nikki(NIKKI_BUNSHOU, 0, "¥À¥ó¥¸¥ç¥ó¤Îõº÷¤«¤é°úÂष¤¿¡£");
-       do_cmd_write_nikki(NIKKI_GAMESTART, 1, "-------- ¥²¡¼¥à¥ª¡¼¥Ð¡¼ --------");
-#else
-       do_cmd_write_nikki(NIKKI_BUNSHOU, 0, "retire exploring dungeons.");
-       do_cmd_write_nikki(NIKKI_GAMESTART, 1, "--------   Game  Over   --------");
-#endif
-       do_cmd_write_nikki(NIKKI_BUNSHOU, 1, "\n\n\n\n");
+       /* If player did Seppuku, that is already written in playrecord */
+       if (!seppuku)
+       {
+               do_cmd_write_nikki(NIKKI_BUNSHOU, 0, _("ダンジョンの探索から引退した。", "retired exploring dungeons."));
+               do_cmd_write_nikki(NIKKI_GAMESTART, 1, _("-------- ゲームオーバー --------", "--------   Game  Over   --------"));
+               do_cmd_write_nikki(NIKKI_BUNSHOU, 1, "\n\n\n\n");
+       }
 
        /* Flush input */
        flush();
 
        /* Wait for response */
-       pause_line(23);
+       pause_line(hgt - 1);
 }