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[Refactor] #40653 Separated spells-nature.c/h from spells-object.c/h
[hengband/hengband.git] / src / spell / spells-object.h
index 33b83d1..020f151 100644 (file)
@@ -6,7 +6,6 @@ void amusement(player_type *creature_ptr, POSITION y1, POSITION x1, int num, boo
 void acquirement(player_type *caster_ptr, POSITION y1, POSITION x1, int num, bool great, bool special, bool known);
 bool curse_armor(player_type *owner_ptr);
 bool curse_weapon_object(player_type *creature_ptr, bool force, object_type *o_ptr);
-bool rustproof(player_type *caster_ptr);
 void brand_bolts(player_type *caster_ptr);
 bool perilous_secrets(player_type *user_ptr);
 void phlogiston(player_type *caster_ptr);