{
bool_hack ident = FALSE;
if (set_afraid(0)) ident = TRUE;
- if (set_shero(p_ptr->hero + randint1(base) + base, FALSE)) ident = TRUE;
+ if (set_shero(p_ptr->shero + randint1(base) + base, FALSE)) ident = TRUE;
if (hp_player(30)) ident = TRUE;
return ident;
}