#define SUMMON_ARMAGE_GOOD 66 /*!< 召喚タイプ: ハルマゲドン・トラップ用天使陣営 */
#define SUMMON_ARMAGE_EVIL 67 /*!< 召喚タイプ: ハルマゲドン・トラップ用悪魔陣営 */
-extern bool summon_specific(MONSTER_IDX who, POSITION y1, POSITION x1, DEPTH lev, int type, BIT_FLAGS mode);
-extern bool summon_named_creature(MONSTER_IDX who, POSITION oy, POSITION ox, MONRACE_IDX r_idx, BIT_FLAGS mode);
-
extern bool trump_summoning(player_type *caster_ptr, int num, bool pet, POSITION y, POSITION x, DEPTH lev, int type, BIT_FLAGS mode);
extern bool cast_summon_demon(player_type *creature_ptr, int power);
extern bool cast_summon_undead(player_type *creature_ptr, int power);
extern bool cast_summon_octopus(player_type *creature_ptr);
extern bool item_tester_offer(object_type *o_ptr);
extern bool cast_summon_greater_demon(player_type *caster_ptr);
-extern bool summon_kin_player(DEPTH level, POSITION y, POSITION x, BIT_FLAGS mode);
-extern int summon_cyber(floor_type *floor_ptr, MONSTER_IDX who, POSITION y, POSITION x);
+extern bool summon_kin_player(player_type *creature_ptr, DEPTH level, POSITION y, POSITION x, BIT_FLAGS mode);
+extern int summon_cyber(player_type *creature_ptr, MONSTER_IDX who, POSITION y, POSITION x);
extern void mitokohmon(player_type *kohmon_ptr);