strcpy(killer, _("罠", "a trap"));
break;
}
-
- /* Paranoia */
strcpy(m_name, killer);
}
get_damage = take_hit(DAMAGE_ATTACK, dam, m_name, monspell);
- if (p_ptr->chp < 1) p_ptr->chp = 1; /* Paranoia */
+ if (p_ptr->chp < 1) p_ptr->chp = 1;
}
break;
}