extern void store_maint(player_type *player_ptr, int town_num, int store_num);
extern void store_init(int town_num, int store_num);
-// どこからも呼ばれていない.
-extern void move_to_black_market(player_type *player_ptr, object_type *o_ptr);
-
extern const owner_type owners[MAX_STORES][MAX_OWNERS];
-
extern byte store_table[MAX_STORES][STORE_CHOICES][2];