* Rogue num = 5; mul = 3; div = MAX(40, weapon_weight);
* Ranger num = 5; mul = 4; div = MAX(70, weapon_weight);
* Paladin num = 5; mul = 4; div = MAX(70, weapon_weight);
- * Kaji num = 5; mul = 5; div = MAX(150, weapon_weight);
+ * Weaponsmith num = 5; mul = 5; div = MAX(150, weapon_weight);
* Warrior-Mage num = 5; mul = 3; div = MAX(70, weapon_weight);
* Chaos Warrior num = 5; mul = 4; div = MAX(70, weapon_weight);
* Monk num = 5; mul = 3; div = MAX(60, weapon_weight);
* Tourist num = 4; mul = 3; div = MAX(100, weapon_weight);
* Imitator num = 5; mul = 4; div = MAX(70, weapon_weight);
* Beastmaster num = 5; mul = 3; div = MAX(70, weapon_weight);
+ * Cavalry(Ride) num = 5; mul = 4; div = MAX(70, weapon_weight);
+ * Cavalry(Walk) num = 5; mul = 3; div = MAX(100, weapon_weight);
* Sorcerer num = 1; mul = 1; div = MAX(1, weapon_weight);
* Archer num = 4; mul = 2; div = MAX(70, weapon_weight);
* Magic eater num = 4; mul = 2; div = MAX(70, weapon_weight);
{
{ MON_NOBORTA, 0, 0 },
{ MON_MORI_TROLL, 0, 0 },
+ { MON_LION_HEART, 0, 0 },
{ MON_TIGER, 0, 0 },
{ MON_DRUID, 0, 0 },
{ MON_HILL_GIANT, TV_POTION, SV_POTION_SPEED },
{ "¥´¥Ö¥ê¥ó¤Î¥Ò¥¹¥È¡¼¥¢", 20000, 250, 150, 10, 5, RACE_HALF_ORC},
{ "¥Õ¥§¥ì¥ó¥®¿Í¥¯¥¢¡¼¥¯", 30000, 250, 150, 10, 5, RACE_HUMAN},
{ "¸øÀµ¤Ê¤ë(?)¥È¥Ã¥Ô", 30000, 250, 150, 10, 5, RACE_ELF},
+ { "»à¿Í¥ô¥¡¥Ã¥µ", 20000, 250, 150, 10, 5, RACE_ZOMBIE},
+ { "΢ÀÚ¤ê¼Ô¥«¥¤¥ó", 20000, 250, 150, 10, 5, RACE_VAMPIRE},
+ { "¥Ö¥Ü¥Ë¥«¥¹", 30000, 250, 150, 10, 5, RACE_BEASTMAN},
+ { "¥³¡¼¥×¥¹¥é¥¤¥È", 30000, 250, 150, 10, 5, RACE_SPECTRE},
+ { "·ì¤Ëµ²¤¨¤·¥Ñ¥ê¥Ã¥·¥å", 20000, 250, 150, 10, 5, RACE_VAMPIRE},
+ { "¥ô¥¡¥¤¥ë", 20000, 250, 150, 10, 5, RACE_SKELETON},
+ { "¿®Íê¤Î¥×¥ì¥ó¥Æ¥£¥¹", 30000, 250, 150, 10, 5, RACE_SKELETON},
+ { "¿Í´Ö»¦¤·¤Î¥°¥ê¥¨¥é", 30000, 250, 150, 10, 5, RACE_IMP},
+ { "¥¨¥ó¥¸¥§¥ë", 20000, 250, 150, 10, 5, RACE_VAMPIRE},
+ { "¿åËĤì¥Õ¥í¥Ä¥¡¥à", 20000, 250, 150, 10, 5, RACE_ZOMBIE},
+ { "¥Ë¡¼¥ô¥¡¥ë", 30000, 250, 150, 10, 5, RACE_VAMPIRE},
+ { "ÌÀ¤ë¤¤¥¢¥Ê¥¹¥¿¥·¥¢", 30000, 250, 150, 10, 5, RACE_SPECTRE},
+ { "»àÎî½Ñ»Õ¥Á¥ã¥ê¥Æ¥£¡¼", 20000, 250, 150, 10, 5, RACE_DARK_ELF},
+ { "¥Ü¥¯¥µ¡¼¤Î¥×¥°¥Ê¥·¥ª¥¹", 20000, 250, 150, 10, 5, RACE_HALF_ORC},
+ { "¹¬±¿¤Ê¥Õ¥Ã¥È¥½¥¢", 30000, 250, 150, 10, 5, RACE_BEASTMAN},
+ { "¸÷»Ø¤Î¥·¥É¥ê¥¢", 30000, 250, 150, 10, 5, RACE_HUMAN},
+ { "¼êÉʻեꥢ¥½¡¼", 20000, 250, 150, 10, 5, RACE_HOBBIT},
+ { "¤ä¤ê¤¯¤ê¾å¼ê¤Î¥¸¥ã¥Ê¥Ã¥«", 20000, 250, 150, 10, 5, RACE_GNOME},
+ { "°ÅÞ¥·¡¼¥Ê", 30000, 250, 150, 10, 5, RACE_GNOME},
+ { "ÂçÄÞ¥¢¥ë¥Ë¥Ã¥", 30000, 250, 150, 10, 5, RACE_DRACONIAN},
+ { "ÉÏ˳¥Á¥ã¥¨¥¢¥ó¥É", 20000, 250, 150, 10, 5, RACE_HUMAN},
+ { "»³Â±¥¢¥Õ¥¡¡¼¥É¡¼¥Õ", 20000, 250, 150, 10, 5, RACE_BARBARIAN},
+ { "¶¯Íߥ饶¥¯¥¹¥ë", 30000, 250, 150, 10, 5, RACE_MIND_FLAYER},
+ { "¥Õ¥¡¥é¥ì¥¦¥£¥ó", 30000, 250, 150, 10, 5, RACE_SPRITE},
+ { "¤·¤ï¤·¤ï¥ô¥©¥¹¡¼¥ë", 20000, 250, 150, 10, 5, RACE_NIBELUNG},
+ { "¥Ï¥ó¥µ¥à¤Ê¥¢¥é¥ª¡¼¥É", 20000, 250, 150, 10, 5, RACE_AMBERITE},
+ { "É餱¸¤¥»¥é¥É¥Õ¥ê¥É", 30000, 250, 150, 10, 5, RACE_HUMAN},
+ { "ÊÒ¤Υ¨¥ë¡¼¥í", 30000, 250, 150, 10, 5, RACE_HALF_OGRE},
#else
{ "Gary Gygaz", 20000, 250, 150, 10, 5, RACE_HALF_TROLL},
{ "Histor the Goblin", 20000, 250, 150, 10, 5, RACE_HALF_ORC},
{ "Quark the Ferengi", 30000, 250, 150, 10, 5, RACE_DWARF},
{ "Topi the Fair(?)", 30000, 250, 150, 10, 5, RACE_HUMAN},
-#endif
-
-#ifdef JP
-{ "»à¿Í¥ô¥¡¥Ã¥µ", 20000, 250, 150, 10, 5, RACE_ZOMBIE},
-#else
{ "Vhassa the Dead", 20000, 250, 150, 10, 5, RACE_ZOMBIE},
-#endif
-#ifdef JP
-{ "΢ÀÚ¤ê¼Ô¥«¥¤¥ó", 20000, 250, 150, 10, 5, RACE_VAMPIRE},
-#else
{ "Kyn the Treacherous", 20000, 250, 150, 10, 5, RACE_VAMPIRE},
-#endif
-#ifdef JP
-{ "¥Ö¥Ü¥Ë¥«¥¹", 30000, 250, 150, 10, 5, RACE_BEASTMAN},
-#else
{ "Bubonicus", 30000, 250, 150, 10, 5, RACE_BEASTMAN},
-#endif
-#ifdef JP
-{ "¥³¡¼¥×¥¹¥é¥¤¥È", 30000, 250, 150, 10, 5, RACE_SPECTRE},
-#else
{ "Corpselight", 30000, 250, 150, 10, 5, RACE_SPECTRE},
-#endif
-#ifdef JP
-{ "·ì¤Ëµ²¤¨¤·¥Ñ¥ê¥Ã¥·¥å", 20000, 250, 150, 10, 5, RACE_VAMPIRE},
-#else
{ "Parrish the Bloodthirsty", 20000, 250, 150, 10, 5, RACE_VAMPIRE},
-#endif
-#ifdef JP
-{ "¥ô¥¡¥¤¥ë", 20000, 250, 150, 10, 5, RACE_SKELETON},
-#else
{ "Vile", 20000, 250, 150, 10, 5, RACE_SKELETON},
-#endif
-#ifdef JP
-{ "¿®Íê¤Î¥×¥ì¥ó¥Æ¥£¥¹", 30000, 250, 150, 10, 5, RACE_SKELETON},
-#else
{ "Prentice the Trusted", 30000, 250, 150, 10, 5, RACE_SKELETON},
-#endif
-#ifdef JP
-{ "¿Í´Ö»¦¤·¤Î¥°¥ê¥¨¥é", 30000, 250, 150, 10, 5, RACE_IMP},
-#else
{ "Griella Humanslayer", 30000, 250, 150, 10, 5, RACE_IMP},
-#endif
-#ifdef JP
-{ "¥¨¥ó¥¸¥§¥ë", 20000, 250, 150, 10, 5, RACE_VAMPIRE},
-#else
{ "Angel", 20000, 250, 150, 10, 5, RACE_VAMPIRE},
-#endif
-#ifdef JP
-{ "¿åËĤì¥Õ¥í¥Ä¥¡¥à", 20000, 250, 150, 10, 5, RACE_ZOMBIE},
-#else
{ "Flotsam the Bloated", 20000, 250, 150, 10, 5, RACE_ZOMBIE},
-#endif
-#ifdef JP
-{ "¥Ë¡¼¥ô¥¡¥ë", 30000, 250, 150, 10, 5, RACE_VAMPIRE},
-#else
{ "Nieval", 30000, 250, 150, 10, 5, RACE_VAMPIRE},
-#endif
-#ifdef JP
-{ "ÌÀ¤ë¤¤¥¢¥Ê¥¹¥¿¥·¥¢", 30000, 250, 150, 10, 5, RACE_SPECTRE},
-#else
{ "Anastasia the Luminous", 30000, 250, 150, 10, 5, RACE_SPECTRE},
-#endif
-#ifdef JP
-{ "»àÎî½Ñ»Õ¥Á¥ã¥ê¥Æ¥£¡¼", 20000, 250, 150, 10, 5, RACE_DARK_ELF},
-#else
{ "Charity the Necromancer", 20000, 250, 150, 10, 5, RACE_DARK_ELF},
-#endif
-#ifdef JP
-{ "¥Ü¥¯¥µ¡¼¤Î¥×¥°¥Ê¥·¥ª¥¹", 20000, 250, 150, 10, 5, RACE_HALF_ORC},
-#else
{ "Pugnacious the Pugilist", 20000, 250, 150, 10, 5, RACE_HALF_ORC},
-#endif
-#ifdef JP
-{ "¹¬±¿¤Ê¥Õ¥Ã¥È¥½¥¢", 30000, 250, 150, 10, 5, RACE_BEASTMAN},
-#else
{ "Footsore the Lucky", 30000, 250, 150, 10, 5, RACE_BEASTMAN},
-#endif
-#ifdef JP
-{ "¸÷»Ø¤Î¥·¥É¥ê¥¢", 30000, 250, 150, 10, 5, RACE_HUMAN},
-#else
{ "Sidria Lighfingered", 30000, 250, 150, 10, 5, RACE_HUMAN},
-#endif
-#ifdef JP
-{ "¼êÉʻեꥢ¥½¡¼", 20000, 250, 150, 10, 5, RACE_HOBBIT},
-#else
{ "Riatho the Juggler", 20000, 250, 150, 10, 5, RACE_HOBBIT},
-#endif
-#ifdef JP
-{ "¤ä¤ê¤¯¤ê¾å¼ê¤Î¥¸¥ã¥Ê¥Ã¥«", 20000, 250, 150, 10, 5, RACE_GNOME},
-#else
{ "Janaaka the Shifty", 20000, 250, 150, 10, 5, RACE_GNOME},
-#endif
-#ifdef JP
-{ "°ÅÞ¥·¡¼¥Ê", 30000, 250, 150, 10, 5, RACE_GNOME},
-#else
{ "Cina the Rogue", 30000, 250, 150, 10, 5, RACE_GNOME},
-#endif
-#ifdef JP
-{ "ÂçÄÞ¥¢¥ë¥Ë¥Ã¥", 30000, 250, 150, 10, 5, RACE_DRACONIAN},
-#else
{ "Arunikki Greatclaw", 30000, 250, 150, 10, 5, RACE_DRACONIAN},
-#endif
-#ifdef JP
-{ "ÉÏ˳¥Á¥ã¥¨¥¢¥ó¥É", 20000, 250, 150, 10, 5, RACE_HUMAN},
-#else
{ "Chaeand the Poor", 20000, 250, 150, 10, 5, RACE_HUMAN},
-#endif
-#ifdef JP
-{ "»³Â±¥¢¥Õ¥¡¡¼¥É¡¼¥Õ", 20000, 250, 150, 10, 5, RACE_BARBARIAN},
-#else
{ "Afardorf the Brigand", 20000, 250, 150, 10, 5, RACE_BARBARIAN},
-#endif
-#ifdef JP
-{ "¶¯Íߥ饶¥¯¥¹¥ë", 30000, 250, 150, 10, 5, RACE_MIND_FLAYER},
-#else
{ "Lathaxl the Greedy", 30000, 250, 150, 10, 5, RACE_MIND_FLAYER},
-#endif
-#ifdef JP
-{ "¥Õ¥¡¥é¥ì¥¦¥£¥ó", 30000, 250, 150, 10, 5, RACE_SPRITE},
-#else
{ "Falarewyn", 30000, 250, 150, 10, 5, RACE_SPRITE},
-#endif
-#ifdef JP
-{ "¤·¤ï¤·¤ï¥ô¥©¥¹¡¼¥ë", 20000, 250, 150, 10, 5, RACE_NIBELUNG},
-#else
{ "Vosur the Wrinkled", 20000, 250, 150, 10, 5, RACE_NIBELUNG},
-#endif
-#ifdef JP
-{ "¥Ï¥ó¥µ¥à¤Ê¥¢¥é¥ª¡¼¥É", 20000, 250, 150, 10, 5, RACE_AMBERITE},
-#else
{ "Araord the Handsome", 20000, 250, 150, 10, 5, RACE_AMBERITE},
-#endif
-#ifdef JP
-{ "É餱¸¤¥»¥é¥É¥Õ¥ê¥É", 30000, 250, 150, 10, 5, RACE_HUMAN},
-#else
{ "Theradfrid the Loser", 30000, 250, 150, 10, 5, RACE_HUMAN},
-#endif
-#ifdef JP
-{ "ÊÒ¤Υ¨¥ë¡¼¥í", 30000, 250, 150, 10, 5, RACE_HALF_OGRE},
-#else
{ "One-Legged Eroolo", 30000, 250, 150, 10, 5, RACE_HALF_OGRE},
#endif
},
72, 6, 180, 25,
66, 4, 150, 20,
0,
- 0x7FFFFFF,
+ 0xFFFFFFF,
},
{
#ifdef JP
66, 6, 130, 15,
62, 6, 100, 10,
2,
- 0x677E7FF,
+ 0xE77E7FF,
},
{
#ifdef JP
60, 4, 100, 6,
54, 4, 80, 6,
3,
- 0x677E75B,
+ 0xE77E75B,
},
{
36, 3, 60, 3,
33, 3, 50, 3,
4,
- 0x76FFC0B,
+ 0xF6FFC0B,
},
{
#ifdef JP
42, 3, 90, 6,
39, 3, 75, 3,
4,
- 0x767D60F,
+ 0xF67D60F,
},
{
#ifdef JP
66, 1, 150, 5,
62, 1, 120, 5,
3,
- 0x5D8818D,
+ 0xDD8818D,
},
{
#ifdef JP
82, 5, 190, 20,
78, 6, 180, 15,
0,
- 0x7FFF7FF,
+ 0xFFFF7FF,
},
{
#ifdef JP
90, 10, 190, 20,
82, 10, 180, 15,
4,
- 0x777E75B,
+ 0xF77E75B,
},
{
#ifdef JP
100,10, 255, 65,
80, 10, 240, 64,
3,
- 0x0880011,
+ 0x8880011,
},
{
#ifdef JP
60, 4, 100, 6,
54, 4, 80, 6,
5,
- 0x677C7DF,
+ 0xE77C7DF,
},
{
#ifdef JP
68, 1, 150, 5,
64, 1, 120, 5,
3,
- 0x6B537CB,
+ 0xDB537CB,
},
{
#ifdef JP
82, 5, 190, 20,
78, 6, 180, 15,
0,
- 0x7FFF7FF,
+ 0xFFFF7FF,
},
{
#ifdef JP
80, 8, 90, 20,
73, 8, 80, 15,
4,
- 0x633C7DF,
+ 0xE33C7DF,
},
{
#ifdef JP
48, 6, 150, 25,
44, 4, 130, 20,
0,
- 0x418B7AD,
+ 0xC18B7AD,
},
{
#ifdef JP
15, 10, 10, 0, 0, 0, 25,18,
2, 20, 40
},
+
+ {
+#ifdef JP
+ "¥¹¥Ê¥¤¥Ñ¡¼",
+#endif
+ "Sniper",
+
+ { 2, -1, -1, 2, 1, 0},
+ 25, 24, 28, 5, 32, 18, 35, 72,
+ 12, 10, 10, 0, 0, 0, 12, 28,
+ 2, 20, 40,
+ },
};
player_seikaku seikaku_info[MAX_SEIKAKU] =
{ 45, 130, 0, 0},
{ 50, 255, 0, 0}
},
+
+ {
+ /* Hex */
+ { 1, 2, 20, 2},
+ { 1, 2, 20, 2},
+ { 3, 2, 30, 3},
+ { 5, 3, 30, 4},
+ { 7, 3, 40, 6},
+ { 8, 10, 60, 8},
+ { 9, 3, 30, 10},
+ { 10, 5, 40, 12},
+
+ { 12, 8, 40, 15},
+ { 12, 9, 35, 15},
+ { 15, 10, 50, 20},
+ { 20, 12, 45, 35},
+ { 25, 15, 50, 50},
+ { 30, 12, 60, 70},
+ { 35, 10, 60, 80},
+ { 40, 16, 70, 100},
+
+ { 15, 8, 20, 20},
+ { 18, 15, 50, 20},
+ { 22, 10, 65, 35},
+ { 25, 28, 70, 50},
+ { 28, 10, 70, 60},
+ { 30, 20, 60, 60},
+ { 36, 22, 70, 80},
+ { 40, 28, 70, 100},
+
+ { 5, 6, 35, 5},
+ { 22, 24, 70, 40},
+ { 25, 2, 65, 50},
+ { 32, 20, 50, 70},
+ { 35, 35, 70, 80},
+ { 38, 32, 70, 90},
+ { 42, 24, 70, 120},
+ { 46, 45, 80, 200}
+ },
};
(CH_LIFE | CH_SORCERY | CH_NATURE |
CH_CHAOS | CH_DEATH | CH_TRUMP |
CH_ARCANE | CH_ENCHANT | CH_DAEMON |
- CH_CRUSADE), /* High-Mage */
+ CH_CRUSADE | CH_HEX), /* High-Mage */
(CH_ARCANE), /* Tourist */
- (CH_NONE), /* Imitation */
+ (CH_NONE), /* Imitator */
(CH_TRUMP), /* Beastmaster */
(CH_NONE), /* Sorcerer */
(CH_NONE), /* Archer */
(CH_NONE), /* Magic eater */
- (CH_MUSIC), /* Harper */
+ (CH_MUSIC), /* Bard */
(CH_NONE), /* Red Mage */
(CH_HISSATSU), /* Samurai */
(CH_LIFE | CH_NATURE | CH_DEATH |
CH_ENCHANT | CH_CRUSADE), /* ForceTrainer */
(CH_NONE), /* Blue Mage */
- (CH_NONE), /* Kihei */
+ (CH_NONE), /* Cavalry */
(CH_NONE), /* Berserker */
- (CH_NONE), /* Kaji */
+ (CH_NONE), /* Weaponsmith */
(CH_NONE), /* Mirror-master */
(CH_NONE), /* Ninja */
+ (CH_NONE), /* Sniper */
};
(CH_NONE), /* Mindcrafter */
(CH_NONE), /* High-Mage */
(CH_NONE), /* Tourist */
- (CH_NONE), /* Imitation */
+ (CH_NONE), /* Imitator */
(CH_NONE), /* Beastmanster */
(CH_NONE), /* Sorcerer */
(CH_NONE), /* Archer */
(CH_NONE), /* Magic eater */
- (CH_NONE), /* Harper */
+ (CH_NONE), /* Bard */
(CH_NONE), /* Red Mage */
(CH_NONE), /* Samurai */
(CH_NONE), /* ForceTrainer */
(CH_NONE), /* Blue Mage */
- (CH_NONE), /* Kihei */
+ (CH_NONE), /* Cavalry */
(CH_NONE), /* Berserker */
- (CH_NONE), /* Kaji */
+ (CH_NONE), /* Weaponsmith */
(CH_NONE), /* Mirror-master */
(CH_NONE), /* Ninja */
+ (CH_NONE), /* Sniper */
};
"ÉÔÌÀ",
"²Î",
"Éð·Ý",
+ "¼ö½Ñ",
"ÉÔÌÀ"
};
#endif
"unknown",
"Music",
"Kendo",
+ "Hex",
"unknown"
};
"Á´¤Æ¤òÃΤë¼Ô",
},
- /* Harper */
+ /* Bard */
{
"¸«½¬¤¤", /*"Apprentice"*/
"ºî¶Ê²È", /*"Songsmith"*/
"ÂçËâÆ»»Õ",
},
- /* Kihei */
+ /* Cavalry */
{
"¿·»²Ê¼",
"ʼ»Î",
"Åܤê¤Î²½¿È",
},
- /* Kaji */
+ /* Weaponsmith */
{
"Ƽ¤òÃ䨤·¼Ô",
"Å´¤òÃ䨤·¼Ô",
"°Å»¦¼Ô",
"»à¤ÎŤÏÓ",
},
+
+ /* Sniper */
+ {
+ "¿·»²Ê¼",
+ "ʼ»Î",
+ "ÍÃʼ",
+ "¸Å»²Ê¼",
+ "·õ»Î",
+ "Æ®»Î",
+ "±Ñͺ",
+ "Ã˼ß",
+ "Çì¼ß",
+ "Îμç",
+ },
};
#else
"Almighty",
},
- /* Harper */
+ /* Bard */
{
"Apprentice", /*"Apprentice"*/
"Songsmith", /*"Songsmith"*/
"God of Rage",
},
- /* Kaji */
+ /* Weaponsmith */
{
"Copper smith",
"Iron smith",
"Assassinator",
"Death Lord",
},
+
+ /* Sniper */
+ {
+ "Rookie",
+ "Soldier",
+ "Mercenary",
+ "Veteran",
+ "Swordsman",
+ "Champion",
+ "Hero",
+ "Baron",
+ "Duke",
+ "Lord",
+ },
};
#endif