{
if(p_ptr->feeling == 2) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_FEEL2);
else if(p_ptr->feeling >= 3 && p_ptr->feeling <= 5) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_FEEL1);
else
{
{
if(p_ptr->feeling == 2) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_FEEL2);
else if(p_ptr->feeling >= 3 && p_ptr->feeling <= 5) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_FEEL1);
else
{