bool inkey_flag; /* See the "inkey()" function */
bool get_com_no_macros = FALSE; /* Expand macros in "get_com" or not */
-s16b coin_type; /* Hack -- force coin type */
+OBJECT_SUBTYPE_VALUE coin_type; /* Hack -- force coin type */
bool opening_chest; /* Hack -- prevent chest generation */
/*
* Hack -- function hook to restrict "get_obj_num_prep()" function
*/
-bool (*get_obj_num_hook)(int k_idx);
+bool (*get_obj_num_hook)(KIND_OBJECT_IDX k_idx);
/* Hack, monk armour */
int kakekin;
u32b mon_odds[4];
-int pet_t_m_idx;
-int riding_t_m_idx;
+MONSTER_IDX pet_t_m_idx;
+MONSTER_IDX riding_t_m_idx;
IDX kubi_r_idx[MAX_KUBI];
IDX today_mon;
FEAT_IDX floor_type[100], fill_type[100];
bool now_damaged;
-s16b now_message;
+COMMAND_CODE now_message;
bool use_menu;
#ifdef CHUUKEI