/* Default */
- sprintf(tmp_val, "8000");
+ sprintf(tmp_val, "%d", WEAPON_EXP_MASTER);
/* Query */
#ifdef JP
tmp_s16b = atoi(tmp_val);
/* Verify */
- if (tmp_s16b < 0) tmp_s16b = 0L;
- if (tmp_s16b > 8000) tmp_s16b = 8000L;
+ if (tmp_s16b < WEAPON_EXP_UNSKILLED) tmp_s16b = WEAPON_EXP_UNSKILLED;
+ if (tmp_s16b > WEAPON_EXP_MASTER) tmp_s16b = WEAPON_EXP_MASTER;
- for (j = 0; j <= TV_SWORD - TV_BOW;j++)
+ for (j = 0; j <= TV_SWORD - TV_BOW; j++)
{
for (i = 0;i < 64;i++)
{
}
for (j = 0; j < 32; j++)
- p_ptr->spell_exp[j] = (tmp_s16b > 1600 ? 1600 : tmp_s16b);
+ p_ptr->spell_exp[j] = (tmp_s16b > SPELL_EXP_MASTER ? SPELL_EXP_MASTER : tmp_s16b);
for (; j < 64; j++)
- p_ptr->spell_exp[j] = (tmp_s16b > 1400 ? 1400 : tmp_s16b);
+ p_ptr->spell_exp[j] = (tmp_s16b > SPELL_EXP_EXPERT ? SPELL_EXP_EXPERT : tmp_s16b);
/* Default */
sprintf(tmp_val, "%ld", (long)(p_ptr->au));