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[Refactor] #38997 ident_spell() に player_type * 引数を追加. / Add player_type * argument...
[hengband/hengband.git] / src / wizard2.c
index b7b0c04..bc0481b 100644 (file)
@@ -1863,7 +1863,7 @@ void do_cmd_debug(player_type *creature_ptr)
 
        /* Identify */
        case 'i':
-               (void)ident_spell(FALSE);
+               (void)ident_spell(creature_ptr, FALSE);
                break;
 
        /* Go up or down in the dungeon */