+++ /dev/null
-#pragma once
-#include "bldg.h"
-
-typedef struct {
-
- POSITION max_wild_x; /*!< Maximum size of the wilderness */
- POSITION max_wild_y; /*!< Maximum size of the wilderness */
- GAME_TURN game_turn; /*!< 画面表示上のゲーム時間基準となるターン / Current game turn */
- GAME_TURN game_turn_limit; /*!< game_turnの最大値 / Limit of game_turn */
- GAME_TURN dungeon_turn; /*!< NASTY生成の計算に関わる内部ターン値 / Game current_world_ptr->game_turn in dungeon */
- GAME_TURN dungeon_turn_limit; /*!< dungeon_turnの最大値 / Limit of game_turn in dungeon */
- GAME_TURN arena_start_turn; /*!< 闘技場賭博の開始ターン値 */
- u32b start_time;
-
- MONSTER_IDX timewalk_m_idx; /*!< 現在時間停止を行っているモンスターのID */
-
- MONRACE_IDX bounty_r_idx[MAX_KUBI];
-
- u32b play_time; /*!< 実プレイ時間 */
-
- u32b seed_flavor; /* Hack -- consistent object colors */
- u32b seed_town; /* Hack -- consistent town layout */
-
- bool is_loading_now; /*!< ロード処理中フラグ...ロード直後にcalc_bonus()時の徳変化、及びsanity_blast()による異常を抑止する */
-
- /*
- * Savefile version
- */
- byte h_ver_major; /* Savefile version for Hengband 1.1.1 and later */
- byte h_ver_minor;
- byte h_ver_patch;
- byte h_ver_extra;
-
- byte sf_extra; /* Savefile's encoding key */
-
- byte z_major; /* Savefile version for Hengband */
- byte z_minor;
- byte z_patch;
-
- /*
- * Savefile information
- */
- u32b sf_system; /* Operating system info */
- u32b sf_when; /* Time when savefile created */
- u16b sf_lives; /* Number of past "lives" with this file */
- u16b sf_saves; /* Number of "saves" during this life */
-
- bool character_generated; /* The character exists */
- bool character_dungeon; /* The character has a dungeon */
- bool character_loaded; /* The character was loaded from a savefile */
- bool character_saved; /* The character was just saved to a savefile */
-
- bool character_icky; /* The game is in an icky full screen mode */
- bool character_xtra; /* The game is in an icky startup mode */
-
- bool creating_savefile; /* New savefile is currently created */
-
-
-} world_type;
-
-extern bool is_daytime(void);
-extern void extract_day_hour_min(int *day, int *hour, int *min);
-extern world_type *current_world_ptr;
\ No newline at end of file