{
int i;
- for (i = max_quests - 1; i > 0; i--)
+ for (i = max_q_idx - 1; i > 0; i--)
{
quest_type* const q_ptr = &quest[i];
{
int i;
/* Check if completed a quest */
- for (i = 0; i < max_quests; i++)
+ for (i = 0; i < max_q_idx; i++)
{
if ((quest[i].type == QUEST_TYPE_FIND_ARTIFACT) &&
(quest[i].status == QUEST_STATUS_TAKEN) &&