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[Refactor] #37353 dungeon_idx を player_type 構造体に編入。 / Enter dungeon_idx to player_typ...
authorDeskull <deskull@users.sourceforge.jp>
Sat, 9 Feb 2019 09:43:03 +0000 (18:43 +0900)
committerDeskull <deskull@users.sourceforge.jp>
Sat, 9 Feb 2019 09:43:03 +0000 (18:43 +0900)
commit0dbae6f56c7024ac1985958dd99c5f9936b2116b
tree4cd3fa359c54d6e1402fc98d7578f4739254c4c0
parent471fee03ffb2a8bf5e33fd9993543ebec2e36f9a
[Refactor] #37353 dungeon_idx を player_type 構造体に編入。 / Enter dungeon_idx to player_type structure.
43 files changed:
src/birth.c
src/cave.c
src/cmd2.c
src/cmd4.c
src/defines.h
src/dungeon.c
src/externs.h
src/floor-generate.c
src/floor-save.c
src/floor-streams.c
src/grid.c
src/load.c
src/melee1.c
src/monster-process.c
src/monster-status.c
src/monster1.c
src/monster2.c
src/monsterrace-hook.c
src/mspells1.c
src/mspells2.c
src/object2.c
src/player-move.c
src/player-status.c
src/quest.c
src/realm-hissatsu.c
src/rooms-fractal.c
src/rooms-normal.c
src/rooms-pitnest.c
src/rooms-special.c
src/rooms-trap.c
src/rooms-vault.c
src/rooms.c
src/save.c
src/scores.c
src/spells1.c
src/spells2.c
src/spells3.c
src/trap.c
src/types.h
src/util.c
src/variable.c
src/view-mainwindow.c
src/wizard2.c