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[Refactor] #38997 gain_random_mutation() を gain_mutation() に改名しつつ引数追加。 / Rename gain_...
authordeskull <deskull@users.sourceforge.jp>
Thu, 28 Feb 2019 12:25:38 +0000 (21:25 +0900)
committerdeskull <deskull@users.sourceforge.jp>
Thu, 28 Feb 2019 12:25:38 +0000 (21:25 +0900)
commit14ae63c95fb8915a7019a56bc12e449535667a65
treed5806abd1f911e71e4ee57989916d54a7329e8e4
parent51fed3f38bb23912780c679183043fb12980ff00
[Refactor] #38997 gain_random_mutation() を gain_mutation() に改名しつつ引数追加。 / Rename gain_random_mutation() to gain_mutation() and add a player_type * argument.
12 files changed:
src/cmd-quaff.c
src/dungeon.c
src/effects.c
src/mutation.c
src/mutation.h
src/patron.c
src/realm-craft.c
src/realm-trump.c
src/spells1.c
src/spells2.c
src/wizard2.c
src/xtra2.c