OSDN Git Service

[Refactor] #38997 object_aware()、object_mention()、apply_magic_weapon() にplayer_type...
authorHourier <hourier@users.sourceforge.jp>
Fri, 10 Jan 2020 13:38:57 +0000 (22:38 +0900)
committerHourier <hourier@users.sourceforge.jp>
Fri, 10 Jan 2020 13:38:57 +0000 (22:38 +0900)
commit1e4a799fb3e05547a5c0e1930dd6cb62c1de5e9b
treeb61014e48f080f6466ae49c5322fd5da1d846c80
parent30cf20667185cfe0ef15fa6e4f9af45e2dc102c8
[Refactor] #38997 object_aware()、object_mention()、apply_magic_weapon() にplayer_type *引数を追加 / Added player_type *argument to object_aware(), object_mention() and apply_magic_weapon()
21 files changed:
src/artifact.c
src/artifact.h
src/birth.c
src/bldg.c
src/cmd/cmd-eat.c
src/cmd/cmd-quaff.c
src/cmd/cmd-read.c
src/cmd/cmd-smith.c
src/cmd/cmd-usestaff.c
src/cmd/cmd-zaprod.c
src/cmd/cmd-zapwand.c
src/dungeon-file.c
src/files.c
src/monster1.c
src/object-boost.h
src/object.h
src/object2.c
src/spells-object.c
src/spells3.c
src/store.c
src/wizard2.c