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[Refactor] #41156 Conflict 対策に have_flag() を has_flag() へ / Rename have_flag() to...
authordeskull <deskull@users.sourceforge.jp>
Thu, 14 Jan 2021 09:40:06 +0000 (18:40 +0900)
committerdeskull <deskull@users.sourceforge.jp>
Thu, 14 Jan 2021 09:40:06 +0000 (18:40 +0900)
commit438f50ff2d47b91224ac1777b43291c0e5965362
treed175a532947745be9abe5b0e5abdc1bed707106b
parent217a52ab8df736832924f95c934054f6607726d8
[Refactor] #41156 Conflict 対策に have_flag() を has_flag() へ / Rename have_flag() to has_flag() for conflict counter.
99 files changed:
src/action/movement-execution.c
src/action/open-close-execution.c
src/action/run-execution.c
src/action/tunnel-execution.c
src/artifact/artifact-info.c
src/artifact/random-art-characteristics.c
src/artifact/random-art-generator.c
src/artifact/random-art-misc.c
src/artifact/random-art-pval-investor.c
src/artifact/random-art-resistance.c
src/artifact/random-art-slay.c
src/cmd-action/cmd-move.c
src/cmd-action/cmd-open-close.c
src/cmd-action/cmd-others.c
src/cmd-action/cmd-pet.c
src/cmd-action/cmd-travel.c
src/cmd-action/cmd-tunnel.c
src/cmd-item/cmd-smith.c
src/cmd-item/cmd-throw.c
src/combat/shoot.c
src/combat/slaying.c
src/core/hp-mp-processor.c
src/dungeon/quest-monster-placer.c
src/effect/effect-feature.c
src/effect/effect-item.c
src/flavor/flavor-describer.c
src/flavor/flavor-util.c
src/flavor/named-item-describer.c
src/flavor/object-flavor.c
src/floor/cave-generator.c
src/floor/cave.c
src/floor/floor-events.c
src/floor/floor-leaver.c
src/floor/floor-streams.c
src/floor/object-allocator.c
src/floor/pattern-walk.c
src/floor/wild.c
src/grid/door.c
src/grid/feature.c
src/grid/grid.c
src/grid/trap.c
src/inventory/inventory-curse.c
src/knowledge/knowledge-inventory.c
src/load/load-v1-5-0.c
src/market/building-craft-fix.c
src/market/building-craft-weapon.c
src/mind/mind-archer.c
src/mind/mind-ninja.c
src/mind/mind-priest.c
src/mind/mind-samurai.c
src/monster-floor/monster-move.c
src/monster-floor/monster-object.c
src/monster/monster-info.c
src/monster/monster-util.c
src/mspell/mspell-lite.c
src/mutation/mutation-techniques.c
src/object-activation/activation-breath.c
src/object-enchant/apply-magic-accessory.c
src/object-enchant/apply-magic.c
src/object-enchant/object-curse.c
src/object-hook/hook-magic.c
src/object-hook/hook-weapon.c
src/object/object-broken.c
src/object/object-info.c
src/object/object-value-calc.c
src/object/object-value.c
src/object/warning.c
src/perception/identification.c
src/player-attack/blood-sucking-processor.c
src/player-attack/player-attack.c
src/player-info/base-status-info.c
src/player-info/weapon-effect-info.c
src/player/player-damage.c
src/player/player-move.c
src/player/player-status-flags.c
src/player/player-status.c
src/player/race-resistances.c
src/player/selfinfo.c
src/realm/realm-hex.c
src/realm/realm-hissatsu.c
src/room/rooms-city.c
src/specific-object/death-scythe.c
src/specific-object/torch.c
src/spell-kind/earthquake.c
src/spell-kind/spells-floor.c
src/spell-kind/spells-lite.c
src/spell-kind/spells-teleport.c
src/spell-realm/spells-chaos.c
src/store/service-checker.c
src/target/target-describer.c
src/target/target-preparation.c
src/util/bit-flags-calculator.h
src/view/display-characteristic.c
src/view/display-map.c
src/view/display-player-stat-info.c
src/view/status-first-page.c
src/wizard/artifact-analyzer.c
src/wizard/wizard-special-process.c
src/world/world-turn-processor.c