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[Refactor] #40514 player_type の resist_shard 変数を廃止. / Abolished the resist_shard...
authordeskull <deskull@users.sourceforge.jp>
Mon, 11 Jan 2021 04:29:02 +0000 (13:29 +0900)
committerdeskull <deskull@users.sourceforge.jp>
Mon, 11 Jan 2021 04:29:02 +0000 (13:29 +0900)
commit4742865a46d96017ce7cfbf892964e63789f4acd
tree3464368a71a09f8724e47662ba30d31399b389ad
parent6ef5dd154bb29e054179494563ed5ffe0d4710c6
[Refactor] #40514 player_type の resist_shard 変数を廃止. / Abolished the resist_shard variable in player_type.
src/effect/effect-player-resist-hurt.c
src/monster/monster-update.c
src/mspell/high-resistance-checker.c
src/player-info/resistance-info.c
src/player/player-status-resist.c
src/player/player-status.c
src/player/player-status.h