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find_hiding()のplayer_has_los_grid()をprojectable()に置き換え忘れてい
authornothere <nothere@0568b783-4c39-0410-ac80-bf13821ea2a2>
Thu, 27 Nov 2003 14:11:21 +0000 (14:11 +0000)
committernothere <nothere@0568b783-4c39-0410-ac80-bf13821ea2a2>
Thu, 27 Nov 2003 14:11:21 +0000 (14:11 +0000)
commitf13c78d21fd4681945a59708e27f8608119eaea5
tree00c67ddbaefb1e13f4f28c9dd64669aa2565276a
parentd598d23a3d8fe6ecccf2f3b25bca8bb78ec3ac4d
find_hiding()のplayer_has_los_grid()をprojectable()に置き換え忘れてい
て, 透明な壁の近くで集団の自然界モンスターがそのまま歩いてくるように
なるバグを修正.
src/melee2.c