<ClCompile Include="..\..\src\cmd-activate.c" />\r
<ClCompile Include="..\..\src\cmd-eat.c" />\r
<ClCompile Include="..\..\src\cmd-hissatsu.c" />\r
+ <ClCompile Include="..\..\src\cmd-mane.c" />\r
<ClCompile Include="..\..\src\cmd-pet.c" />\r
<ClCompile Include="..\..\src\cmd-quaff.c" />\r
<ClCompile Include="..\..\src\cmd-read.c" />\r
<ClInclude Include="..\..\src\cmd-hissatsu.h" />\r
<ClInclude Include="..\..\src\cmd-item.h" />\r
<ClInclude Include="..\..\src\cmd-magiceat.h" />\r
+ <ClInclude Include="..\..\src\cmd-mane.h" />\r
<ClInclude Include="..\..\src\cmd-pet.h" />\r
<ClInclude Include="..\..\src\cmd-smith.h" />\r
<ClInclude Include="..\..\src\cmd-spell.h" />\r
<ClCompile Include="..\..\src\japanese.c" />\r
<ClCompile Include="..\..\src\load.c" />\r
<ClCompile Include="..\..\src\main-win.c" />\r
- <ClCompile Include="..\..\src\mane.c" />\r
<ClCompile Include="..\..\src\melee1.c" />\r
<ClCompile Include="..\..\src\mind.c" />\r
<ClCompile Include="..\..\src\monster1.c" />\r
<ClCompile Include="..\..\src\japanese.c" />
<ClCompile Include="..\..\src\load.c" />
<ClCompile Include="..\..\src\main-win.c" />
- <ClCompile Include="..\..\src\mane.c" />
<ClCompile Include="..\..\src\melee1.c" />
<ClCompile Include="..\..\src\mind.c" />
<ClCompile Include="..\..\src\racial.c" />
<ClCompile Include="..\..\src\object-boost.c">
<Filter>object</Filter>
</ClCompile>
+ <ClCompile Include="..\..\src\cmd-mane.c">
+ <Filter>cmd</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\angband.h" />
<ClInclude Include="..\..\src\cmd-hissatsu.h">
<Filter>cmd</Filter>
</ClInclude>
+ <ClInclude Include="..\..\src\cmd-mane.h">
+ <Filter>cmd</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\src\angband.rc" />
\
birth.c bldg.c chest.c chest.h chuukei.c \
cmd2.c cmd4.c cmd-activate.c cmd-activate.h cmd-eat.c cmd-eat.h \
- cmd-item.c cmd-item.h cmd-magiceat.c cmd-magiceat.h cmd-pet.c cmd-pet.h \
+ cmd-item.c cmd-item.h cmd-magiceat.c cmd-magiceat.h \
+ cmd-mane.c cmd-mane.h cmd-pet.c cmd-pet.h \
cmd-quaff.c cmd-quaff.h cmd-read.c cmd-read.h cmd-spell.c cmd-spell.h \
cmd-usestaff.c cmd-usestaff.h cmd-zaprod.c cmd-zaprod.h cmd-zapwand.c \
cmd-zapwand.h cmd-smith.c cmd-smith.h cmd-hissatsu.c cmd-hissatsu.h\
generate.h grid.c grid.h h-basic.h h-config.h h-define.h \
history.h history.c \
h-system.h h-type.h inet.c init1.c init2.c init.h japanese.c load.c \
- main.c main-x11.c main-gcu.c mane.c \
+ main.c main-x11.c main-gcu.c \
melee.h melee1.c mind.c \
\
monster.h \
--- /dev/null
+#pragma once
+
+/* mane.c */
+extern bool do_cmd_mane(bool baigaesi);
#include "cmd-hissatsu.h"
#include "cmd-item.h"
#include "cmd-magiceat.h"
+#include "cmd-mane.h"
#include "cmd-quaff.h"
#include "cmd-read.h"
#include "cmd-smith.h"
extern void do_cmd_mind(void);
extern void do_cmd_mind_browse(void);
-/* mane.c */
-extern bool do_cmd_mane(bool baigaesi);
/* mspells1.c */
extern bool clean_shot(POSITION y1, POSITION x1, POSITION y2, POSITION x2, bool is_friend);
#include "angband.h"
#include "cmd-magiceat.h"
+#include "cmd-mane.h"
#include "cmd-zapwand.h"
#include "cmd-pet.h"
#include "melee.h"