extern bool monk_notify_aux;
extern wilderness_type **wilderness;
extern building_type building[MAX_BLDG];
-extern IDX max_quests;
+extern QUEST_IDX max_quests;
extern MONRACE_IDX max_r_idx;
extern IDX max_k_idx;
extern IDX max_v_idx;
extern IDX max_f_idx;
extern IDX max_a_idx;
extern IDX max_e_idx;
-extern IDX max_d_idx;
-extern IDX max_o_idx;
+extern DUNGEON_IDX max_d_idx;
+extern OBJECT_IDX max_o_idx;
extern MONSTER_IDX max_m_idx;
extern POSITION max_wild_x;
extern POSITION max_wild_y;
ask = isupper(choice);
/* Lowercase */
- if (ask) choice = tolower(choice);
+ if (ask) choice = (char)tolower(choice);
/* Extract request */
i = (islower(choice) ? A2I(choice) : -1);
/*
* Maximum number of quests
*/
-IDX max_quests;
+QUEST_IDX max_quests;
/*
* Maximum number of monsters in r_info.txt
/*
* Maximum number of items in k_info.txt
*/
-IDX max_k_idx;
+KIND_OBJECT_IDX max_k_idx;
/*
* Maximum number of vaults in v_info.txt
/*
* Maximum number of dungeon in e_info.txt
*/
-IDX max_d_idx;
+DUNGEON_IDX max_d_idx;
/*
* Maximum number of objects in the level
*/
-IDX max_o_idx;
+OBJECT_IDX max_o_idx;
/*
* Maximum number of monsters in the level