char query;
char info[80];
char same_key;
-
cave_type *c_ptr;
-
TERM_LEN wid, hgt;
get_screen_size(&wid, &hgt);
/* Cancel target */
target_who = 0;
-
- /* Cancel tracking */
- /* health_track(0); */
-
if (rogue_like_commands)
{
same_key = 'x';
if(query)break;
}
- /* Cancel tracking */
- /* health_track(0); */
-
/* Assume no "direction" */
d = 0;
{
/* Recenter the map around the player */
verify_panel();
-
p_ptr->update |= (PU_MONSTERS);
-
p_ptr->redraw |= (PR_MAP);
-
p_ptr->window |= (PW_OVERHEAD);
handle_stuff();
/* Nothing interesting */
else
{
- int dx = ddx[d];
- int dy = ddy[d];
+ POSITION dx = ddx[d];
+ POSITION dy = ddy[d];
/* Restore previous position */
panel_row_min = y2;
panel_bounds_center();
p_ptr->update |= (PU_MONSTERS);
-
p_ptr->redraw |= (PR_MAP);
-
p_ptr->window |= (PW_OVERHEAD);
handle_stuff();
/* Describe and Prompt (enable "TARGET_LOOK") */
while ((query = target_set_aux(y, x, mode | TARGET_LOOK, info)) == 0);
- /* Cancel tracking */
- /* health_track(0); */
-
/* Assume no direction */
d = 0;
{
/* Recenter the map around the player */
verify_panel();
-
p_ptr->update |= (PU_MONSTERS);
-
p_ptr->redraw |= (PR_MAP);
-
p_ptr->window |= (PW_OVERHEAD);
handle_stuff();
/* Handle "direction" */
if (d)
{
- int dx = ddx[d];
- int dy = ddy[d];
+ POSITION dx = ddx[d];
+ POSITION dy = ddy[d];
/* XTRA HACK MOVEFAST */
if (move_fast)
/* Recenter the map around the player */
verify_panel();
-
p_ptr->update |= (PU_MONSTERS);
-
p_ptr->redraw |= (PR_MAP);
-
p_ptr->window |= (PW_OVERHEAD);
handle_stuff();