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GF_ICE属性の攻撃に対し、目には目を等の反撃ダメージが発動しないバグを修正。
author
habu
<habu@0568b783-4c39-0410-ac80-bf13821ea2a2>
Tue, 5 Jan 2010 07:51:36 +0000
(07:51 +0000)
committer
habu
<habu@0568b783-4c39-0410-ac80-bf13821ea2a2>
Tue, 5 Jan 2010 07:51:36 +0000
(07:51 +0000)
src/spells1.c
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diff --git
a/src/spells1.c
b/src/spells1.c
index
88f439d
..
291f638
100644
(file)
--- a/
src/spells1.c
+++ b/
src/spells1.c
@@
-7348,7
+7348,7
@@
static bool project_p(int who, cptr who_name, int r, int y, int x, int dam, int
if (fuzzy) msg_print("You are hit by something sharp and cold!");
#endif
- cold_dam(dam, killer, monspell);
+
get_damage =
cold_dam(dam, killer, monspell);
if (!CHECK_MULTISHADOW())
{
if (!p_ptr->resist_shard)