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[Refactor] #37353 コメント整理 / Refactor comments.
authorDeskull <deskull@users.sourceforge.jp>
Mon, 3 Dec 2018 14:52:59 +0000 (23:52 +0900)
committerDeskull <deskull@users.sourceforge.jp>
Mon, 3 Dec 2018 14:52:59 +0000 (23:52 +0900)
src/birth.c
src/bldg.c
src/cmd-item.c
src/cmd-read.c
src/cmd4.c
src/effects.c
src/files.c
src/main-win.c
src/object1.c
src/racial.c
src/xtra2.c

index 95c4fdb..6b76aff 100644 (file)
@@ -504,7 +504,6 @@ static void birth_quit(void)
  */
 static void show_help(cptr helpfile)
 {
-       /* Save screen */
        screen_save();
 
        /* Peruse the help file */
index eb15269..61f17a3 100644 (file)
@@ -307,8 +307,6 @@ static void arena_comm(int cmd)
                        }
                        break;
                case BACT_ARENA_RULES:
-
-                       /* Save screen */
                        screen_save();
 
                        /* Peruse the arena help file */
@@ -2306,7 +2304,6 @@ static void castle_quest(void)
  */
 static void town_history(void)
 {
-       /* Save screen */
        screen_save();
 
        /* Peruse the building help file */
index 6223715..f384a06 100644 (file)
@@ -39,8 +39,6 @@ void do_cmd_inven(void)
 
        /* Note that we are in "inventory" mode */
        if (easy_floor) command_wrk = (USE_INVEN);
-
-       /* Save screen */
        screen_save();
 
        /* Hack -- show empty slots */
index 33bc61f..87be054 100644 (file)
@@ -534,8 +534,6 @@ void do_cmd_read_scroll_aux(INVENTORY_IDX item, bool known)
                cptr q;\r
                char o_name[MAX_NLEN];\r
                char buf[1024];\r
-\r
-               /* Save screen */\r
                screen_save();\r
 \r
                q=format("book-%d_jp.txt",o_ptr->sval);\r
index e7a4c52..8ce6401 100644 (file)
@@ -2601,8 +2601,6 @@ void do_cmd_macros(void)
        /* File type is "TEXT" */
        FILE_TYPE(FILE_TYPE_TEXT);
 
-
-       /* Save screen */
        screen_save();
 
 
index dc21c59..d1dd584 100644 (file)
@@ -4912,8 +4912,6 @@ bool choose_ele_attack(void)
                msg_format(_("武器を持たないと魔法剣は使えない。", "You cannot use temporary branding with no weapon."));
                return FALSE;
        }
-
-       /* Save screen */
        screen_save();
 
        num = (p_ptr->lev - 20) / 5;
@@ -4976,8 +4974,6 @@ bool choose_ele_attack(void)
 bool choose_ele_immune(TIME_EFFECT immune_turn)
 {
        char choice;
-
-       /* Save screen */
        screen_save();
 
        c_prt(TERM_RED,    _("        a) 火炎", "        a) Immune Fire"), 2, 14);
index 2fdc9e6..a7fcf9b 100644 (file)
@@ -5778,7 +5778,6 @@ bool show_file(bool show_version, cptr name, cptr what, int line, BIT_FLAGS mode
  */
 void do_cmd_help(void)
 {
-       /* Save screen */
        screen_save();
 
        /* Peruse the main help file */
@@ -6618,8 +6617,6 @@ static void show_info(void)
 
                /* Return means "show on screen" */
                if (!out_val[0]) break;
-
-               /* Save screen */
                screen_save();
 
                /* Dump a character file */
index fa3e060..d31b397 100644 (file)
@@ -3901,7 +3901,6 @@ static void process_menus(WORD wCmd)
                        }\r
                        else\r
                        {\r
-                               /* Save Screen */\r
                                screen_save();\r
 \r
                                /* Clear screen */\r
index a835ea5..5392afb 100644 (file)
@@ -2953,7 +2953,6 @@ bool get_item(OBJECT_IDX *cp, cptr pmt, cptr str, BIT_FLAGS mode)
        /* Hack -- start out in "display" mode */
        if (command_see)
        {
-               /* Save screen */
                screen_save();
        }
 
@@ -3133,8 +3132,6 @@ bool get_item(OBJECT_IDX *cp, cptr pmt, cptr str, BIT_FLAGS mode)
                                {
                                        /* Load screen */
                                        screen_load();
-
-                                       /* Save screen */
                                        screen_save();
                                }
 
@@ -3221,7 +3218,6 @@ bool get_item(OBJECT_IDX *cp, cptr pmt, cptr str, BIT_FLAGS mode)
                                /* Show the list */
                                else
                                {
-                                       /* Save screen */
                                        screen_save();
 
                                        /* Flip flag */
@@ -3244,8 +3240,6 @@ bool get_item(OBJECT_IDX *cp, cptr pmt, cptr str, BIT_FLAGS mode)
                                {
                                        /* Load screen */
                                        screen_load();
-
-                                       /* Save screen */
                                        screen_save();
                                }
 
@@ -3977,7 +3971,6 @@ bool get_item_floor(COMMAND_CODE *cp, cptr pmt, cptr str, BIT_FLAGS mode)
        /* Hack -- start out in "display" mode */
        if (command_see)
        {
-               /* Save screen */
                screen_save();
        }
 
@@ -4284,8 +4277,6 @@ bool get_item_floor(COMMAND_CODE *cp, cptr pmt, cptr str, BIT_FLAGS mode)
                                {
                                        /* Load screen */
                                        screen_load();
-
-                                       /* Save screen */
                                        screen_save();
                                }
 
@@ -4345,8 +4336,6 @@ bool get_item_floor(COMMAND_CODE *cp, cptr pmt, cptr str, BIT_FLAGS mode)
                                {
                                        /* Load screen */
                                        screen_load();
-
-                                       /* Save screen */
                                        screen_save();
                                }
 
@@ -4434,7 +4423,6 @@ bool get_item_floor(COMMAND_CODE *cp, cptr pmt, cptr str, BIT_FLAGS mode)
                                /* Show the list */
                                else
                                {
-                                       /* Save screen */
                                        screen_save();
 
                                        /* Flip flag */
@@ -4478,8 +4466,6 @@ bool get_item_floor(COMMAND_CODE *cp, cptr pmt, cptr str, BIT_FLAGS mode)
                                {
                                        /* Load screen */
                                        screen_load();
-
-                                       /* Save screen */
                                        screen_save();
                                }
 
@@ -4528,8 +4514,6 @@ bool get_item_floor(COMMAND_CODE *cp, cptr pmt, cptr str, BIT_FLAGS mode)
                                {
                                        /* Load screen */
                                        screen_load();
-
-                                       /* Save screen */
                                        screen_save();
                                }
 
@@ -4580,8 +4564,6 @@ bool get_item_floor(COMMAND_CODE *cp, cptr pmt, cptr str, BIT_FLAGS mode)
                                {
                                        /* Load screen */
                                        screen_load();
-
-                                       /* Save screen */
                                        screen_save();
                                }
 
index d4b6d90..c3cd6d8 100644 (file)
@@ -395,8 +395,6 @@ static bool choose_kamae(void)
                msg_print(_("混乱していて構えられない!", "Too confused."));
                return FALSE;
        }
-
-       /* Save screen */
        screen_save();
        prt(_(" a) 構えをとく", " a) No form"), 2, 20);
 
@@ -500,8 +498,6 @@ static bool choose_kata(void)
                msg_print(_("体が震えて構えられない!", "You are trembling with fear!"));
                return FALSE;
        }
-
-       /* Save screen */
        screen_save();
        prt(_(" a) 型を崩す", " a) No Form"), 2, 20);
 
index eb73a71..9a0f433 100644 (file)
@@ -3191,8 +3191,6 @@ static char target_set_aux(POSITION y, POSITION x, BIT_FLAGS mode, cptr info)
                        {
                                int i;
                                OBJECT_IDX o_idx;
-
-                               /* Save screen */
                                screen_save();
 
                                /* Display */