From: Deskull Date: Fri, 25 Jul 2014 11:10:31 +0000 (+0900) Subject: Add Doxygen comment to naming tables in tables.c. X-Git-Tag: v2.2.0~199 X-Git-Url: http://git.osdn.net/view?p=hengband%2Fhengband.git;a=commitdiff_plain;h=8365e0ef458bf2ea5dc22e6ec517235b77e1ac90 Add Doxygen comment to naming tables in tables.c. --- diff --git a/src/tables.c b/src/tables.c index 58f2d5d62..7e3992904 100644 --- a/src/tables.c +++ b/src/tables.c @@ -3598,12 +3598,16 @@ const cptr realm_names[] }; -/* +/*! + * @brief 箱のトラップテーブル + * @details + *
  * Each chest has a certain set of traps, determined by pval
  * Each chest has a "pval" from 1 to the chest level (max 55)
  * If the "pval" is negative then the trap has been disarmed
  * The "pval" of a chest determines the quality of its treasure
  * Note that disarming a trap on a chest also removes the lock.
+ * 
*/ const int chest_traps[64] = { @@ -3674,11 +3678,12 @@ const int chest_traps[64] = }; -/* - * Class titles for the player. - * +/*! + * @brief 職業とレベル毎のプレイヤー称号テーブル / Class titles for the player. + *
  * The player gets a new title every five levels, so each class
  * needs only ten titles total.
+ * 
*/ #ifdef JP const cptr player_title[MAX_CLASS][PY_MAX_LEVEL / 5] = @@ -4479,9 +4484,13 @@ const cptr player_title[MAX_CLASS][PY_MAX_LEVEL / 5] = }; #endif +/*! + * @brief 青魔法テーブル + * @details + * level, smana, %fail, manedam, %manefail, use_stat, name + */ const monster_power monster_powers[MAX_MONSPELLS] = { -/* level, smana, %fail, manedam, %manefail, use_stat, name */ #ifdef JP { 1, 1, 10, 0, 15, A_CON, "叫ぶ"}, { 10, 4, 35, 89, 40, A_INT, "何か"}, @@ -4680,7 +4689,9 @@ const monster_power monster_powers[MAX_MONSPELLS] = }; - +/*! + * @brief モンスター魔法名テーブル + */ const cptr monster_powers_short[MAX_MONSPELLS] = { #ifdef JP @@ -4720,8 +4731,8 @@ const cptr monster_powers_short[MAX_MONSPELLS] = { }; -/* - * Hack -- the "basic" color names (see "TERM_xxx") +/*! + * @brief 色名称テーブル / Hack -- the "basic" color names (see "TERM_xxx") */ const cptr color_names[16] = { @@ -4764,8 +4775,8 @@ const cptr color_names[16] = }; -/* - * Abbreviations of healthy stats +/*! + * @brief 能力値テーブル / Abbreviations of healthy stats */ const cptr stat_names[6] = { @@ -4777,8 +4788,8 @@ const cptr stat_names[6] = }; -/* - * Abbreviations of damaged stats +/*! + * @brief 能力値テーブル(能力低下時) / Abbreviations of damaged stats */ const cptr stat_names_reduced[6] = { @@ -4791,7 +4802,10 @@ const cptr stat_names_reduced[6] = }; -/* +/*! + * @brief サブウィンドウ名称テーブル + * @details + *
  * Certain "screens" always use the main screen, including News, Birth,
  * Dungeon, Tomb-stone, High-scores, Macros, Colors, Visuals, Options.
  *
@@ -4804,6 +4818,7 @@ const cptr stat_names_reduced[6] =
  *
  * The "ctrl-g" command (or pseudo-command) should perhaps grab a snapshot
  * of the main screen into any interested windows.
+ * 
*/ const cptr window_flag_desc[32] = {