From: Deskull Date: Wed, 20 Dec 2017 13:27:35 +0000 (+0900) Subject: #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type replacement. X-Git-Url: http://git.osdn.net/view?p=hengband%2Fhengband.git;a=commitdiff_plain;h=9e22dc72a9eb2b1c4f7968d7081d9177b7468334 #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type replacement. --- diff --git a/src/cmd5.c b/src/cmd5.c index ec5604c09..11e9b308e 100644 --- a/src/cmd5.c +++ b/src/cmd5.c @@ -77,6 +77,7 @@ static int get_spell(SPELL_IDX *sn, cptr prompt, OBJECT_SUBTYPE_VALUE sval, bool const magic_type *s_ptr; char out_val[160]; cptr p; + COMMAND_CODE code; #ifdef JP char jverb_buf[128]; #endif @@ -85,8 +86,9 @@ static int get_spell(SPELL_IDX *sn, cptr prompt, OBJECT_SUBTYPE_VALUE sval, bool #ifdef ALLOW_REPEAT /* TNB */ /* Get the spell, if available */ - if (repeat_pull(sn)) + if (repeat_pull(&code)) { + *sn = (SPELL_IDX)code; /* Verify the spell */ if (spell_okay(*sn, learned, FALSE, use_realm)) { @@ -338,7 +340,7 @@ static int get_spell(SPELL_IDX *sn, cptr prompt, OBJECT_SUBTYPE_VALUE sval, bool #ifdef ALLOW_REPEAT /* TNB */ - repeat_push(*sn); + repeat_push((COMMAND_CODE)spell); #endif /* ALLOW_REPEAT -- TNB */ @@ -406,14 +408,16 @@ static bool player_has_no_spellbooks(void) */ static void confirm_use_force(bool browse_only) { - SPELL_IDX item; + INVENTORY_IDX item; char which; + COMMAND_CODE code; #ifdef ALLOW_REPEAT /* Get the item index */ - if (repeat_pull(&item) && (item == INVEN_FORCE)) + if (repeat_pull(&code) && (code == INVEN_FORCE)) { + item = (INVENTORY_IDX)code; browse_only ? do_cmd_mind_browse() : do_cmd_mind(); return; } diff --git a/src/do-spell.c b/src/do-spell.c index 75cf04daf..7d848c010 100644 --- a/src/do-spell.c +++ b/src/do-spell.c @@ -989,10 +989,10 @@ static bool cast_summon_greater_demon(void) static void start_singing(SPELL_IDX spell, MAGIC_NUM1 song) { /* Remember the song index */ - SINGING_SONG_EFFECT(p_ptr) = (MAGIC_NUM2)song; + SINGING_SONG_EFFECT(p_ptr) = (MAGIC_NUM1)song; /* Remember the index of the spell which activated the song */ - SINGING_SONG_ID(p_ptr) = (SPELL_IDX)spell; + SINGING_SONG_ID(p_ptr) = (MAGIC_NUM2)spell; /* Now the player is singing */ diff --git a/src/hissatsu.c b/src/hissatsu.c index e8ebacdd2..e08c2c311 100644 --- a/src/hissatsu.c +++ b/src/hissatsu.c @@ -45,7 +45,7 @@ static int get_hissatsu_power(SPELL_IDX *sn) char out_val[160]; SPELL_IDX sentaku[32]; cptr p = _("必殺剣", "special attack"); - + COMMAND_CODE code; magic_type spell; bool flag, redraw; int menu_line = (use_menu ? 1 : 0); @@ -56,8 +56,9 @@ static int get_hissatsu_power(SPELL_IDX *sn) #ifdef ALLOW_REPEAT /* TNB */ /* Get the spell, if available */ - if (repeat_pull(sn)) + if (repeat_pull(&code)) { + *sn = (SPELL_IDX)code; /* Verify the spell */ if (technic_info[TECHNIC_HISSATSU][*sn].slevel <= plev) { @@ -310,7 +311,7 @@ static int get_hissatsu_power(SPELL_IDX *sn) #ifdef ALLOW_REPEAT /* TNB */ - repeat_push(*sn); + repeat_push((COMMAND_CODE)j); #endif /* ALLOW_REPEAT -- TNB */ diff --git a/src/mind.c b/src/mind.c index e15368474..90717d53b 100644 --- a/src/mind.c +++ b/src/mind.c @@ -689,7 +689,7 @@ static bool_hack get_mind_power(SPELL_IDX *sn, bool only_browse) char out_val[160]; char comment[80]; cptr p; - + COMMAND_CODE code; mind_type spell; const mind_power *mind_ptr; bool flag, redraw; @@ -743,10 +743,13 @@ static bool_hack get_mind_power(SPELL_IDX *sn, bool only_browse) #ifdef ALLOW_REPEAT /* TNB */ /* Get the spell, if available */ - if (repeat_pull(sn)) + + if (repeat_pull(&code)) { + *sn = (SPELL_IDX)code; /* Hack -- If requested INVEN_FORCE(1111), pull again */ - if (*sn == INVEN_FORCE) repeat_pull(sn); + if (*sn == INVEN_FORCE) repeat_pull(&code); + *sn = (SPELL_IDX)code; /* Verify the spell */ if (mind_ptr->info[*sn].min_lev <= plev) @@ -1021,7 +1024,7 @@ put_str(format("Lv %s Fail Info", ((use_mind == MIND_BERSERKER) || (use_mind #ifdef ALLOW_REPEAT /* TNB */ - repeat_push(*sn); + repeat_push((COMMAND_CODE)i); #endif /* ALLOW_REPEAT -- TNB */ diff --git a/src/mspells3.c b/src/mspells3.c index de195c0c3..a2bc371d7 100644 --- a/src/mspells3.c +++ b/src/mspells3.c @@ -216,7 +216,7 @@ static int get_learned_power(SPELL_IDX *sn) char comment[80]; s32b f4 = 0, f5 = 0, f6 = 0; cptr p = _("魔法", "magic"); - + COMMAND_CODE code; monster_power spell; bool flag, redraw; int menu_line = (use_menu ? 1 : 0); @@ -233,11 +233,13 @@ static int get_learned_power(SPELL_IDX *sn) #ifdef ALLOW_REPEAT /* TNB */ /* Get the spell, if available */ - if (repeat_pull(sn)) + + if (repeat_pull(&code)) { /* Success */ return (TRUE); } + *sn = (SPELL_IDX)code; #endif /* ALLOW_REPEAT -- TNB */ @@ -587,7 +589,7 @@ static int get_learned_power(SPELL_IDX *sn) #ifdef ALLOW_REPEAT /* TNB */ - repeat_push(*sn); + repeat_push((COMMAND_CODE)spellnum[i]); #endif /* ALLOW_REPEAT -- TNB */ diff --git a/src/util.c b/src/util.c index 5b65235d1..8270bad08 100644 --- a/src/util.c +++ b/src/util.c @@ -4408,7 +4408,7 @@ void request_command(int shopping) { int i; - char cmd; + s16b cmd; int mode; cptr act;