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v3.0.0 Alpha5 OSDN最終版
[hengband/hengband.git]
/
src
/ flavor.c
2020-12-09
deskull
[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
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2020-11-23
iks
Revert "Revert "Merge branch 'master' of git.osdn.net...
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2020-11-18
deskull
[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
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2020-08-23
deskull
Revert "Merge branch 'master' of git.osdn.net:/gitroot...
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2020-08-23
deskull
Merge branch 'master' of git.osdn.net:/gitroot/hengband...
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2020-03-26
deskull
Merge branch 'fix/xoshiro128starstar-v1.0-bug' into...
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2019-10-17
deskull
Merge branch 'master' into For2.2.2-Refactoring
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2019-04-17
deskull
[Refactor] #37353 flavor.c を object-flavor.c/h に変更して...
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2019-04-02
deskull
[Refactor] #37353 chest_traps を trap.c へ移動。
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2019-03-30
deskull
[Refactor] #39076 /* Invulnabilty */ と /* Speed *...
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2019-03-18
deskull
[Refactor] #37353 object_is_quest_target() to object...
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2019-03-07
deskull
[Fix] #37353 object_desc() 中の置換ミスを修正。 / Fix object_desc...
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2019-02-28
deskull
[Refactor] #38995 world_type 構造体に turn を game_turn...
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2019-02-18
Deskull
Merge branch 'master' into For2.2.2-Refactoring
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2019-02-13
Deskull
[Refactor] #37353 obj_kind.c を object-hook.c に統合。 ...
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2019-01-29
Deskull
[Refactor] #37353 externs.h の宣言いくつかを shoot.h へ移動。 ...
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2019-01-21
Deskull
[Refactor] #37353 externs.h から player-status.hへ移動。...
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/CHARGEMAN'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/MERFOLK'
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2019-01-14
Deskull
[Refactor] #37353 型の置換(C_MAKE)。 / Type replacement...
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2019-01-13
Deskull
[Refactor] #38861 cptr を concptrに改名 / rename cptr to...
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2019-01-12
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2018-11-25
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-23
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-22
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-14
deskull
Merge branch 'master' of git.osdn.net:/gitroot/hengband...
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2018-11-14
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-11-14
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-11-13
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-08-02
Deskull
Merge branch 'v2.2.1r'
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2018-04-11
Deskull
Merge branch 'Fix2.2.0Bugs'
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2017-12-18
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続し、コメントを追加。/ Ongoing...
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2017-12-11
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-12-07
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-02
Deskull
#37287 #37353 (2.2.0.89) BIT_FLAGS型を定義し、型の置換を継続中。 ...
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2017-09-30
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-01
Habu
Merge branch 'xoroshiro128plus'
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2017-08-27
Deskull
#37449 (2.2.0.64) 過去のゲームメッセージ保存容量を20倍に拡大 / Memory of...
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2017-06-24
Deskull
#37287 flavor.cとfloors.c内のC4457警告に対応。ソースコード整形。 / Deal...
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2015-08-16
Deskull
object_desc()内の calc_crit_ratio_shot() 呼び出しミスを修正。 ...
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2015-08-06
Deskull
nameグローバル変数をplayer_type構造体に編入。 / 'name' global variable...
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2014-09-03
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2014-09-01
dis-
fix bug on ammo crit rate display
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2014-03-13
dis-
Refacotr: replace ifdef JP macros
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2014-03-08
Habu
Merge branch 'RNG-improve'
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2014-03-07
Habu
RNGの初期シードに /dev/urandom を使用するようにした
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2014-02-28
Habu
Merge branch 'experimental-utf8nize-convert-to-utf8'
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2014-02-28
Habu
ソースコードのUTF-8化。
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2014-02-13
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2014-02-13
dis-
refactor: drain-life->HP damage, drain-exp->Exp damage
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2014-01-18
deskull
Fix some comment warnings.
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2014-01-18
deskull
Fix some comment warnings.
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2014-01-18
deskull
Fix some comment warnings.
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2014-01-04
deskull
Add Doxygen comment to flavor.c.
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2014-01-03
deskull
Add Doxygen comment to flavor.c.
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2014-01-03
deskull
Add Doxygen comment to flavor.c.
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2014-01-03
deskull
Add Doxygen comment to flavor.c.
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2013-06-30
iks
Auto inscription inscribes more than 1 radius lite...
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2013-06-09
dis-
refactor lite flags
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2013-06-03
deskull
Fix English description of Hex spell book.
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2013-03-27
dis-
C window to-h bonus now considers race/class/personalit...
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2013-03-27
dis-
showing critical rate do not contains hit bonus of...
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2013-03-25
dis-
Add new option -- show critical ratio of ammo
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2013-03-25
dis-
Add new option -- show_ammo_detail / show_ammo_no_crit
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2013-03-25
dis-
Show use turn of launchers.
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2013-03-19
dis-
Good to_h Bows makes more critical. Decrease ammo's...
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2013-03-19
dis-
Show ammo damage with critical.
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2013-02-17
habu
Remove the "simple" linear congruent RNG
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2013-02-14
dis-
In Vault Quest, target weapons must not be auto-picked...
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2013-01-31
iks
Implement permanently repeatedly weak/heavy cursing...
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2013-01-27
dis-
Hide the dice of target weapons in Vault Quest.
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2010-01-13
habu
shuffle_flavors関数にメモリリークがあり合計10kbytesほどリークしていたのを修正。
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2010-01-13
habu
魔法の難易度を下げる能力に「易/Es」を刻むようにした。
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2009-09-15
iks
branch-hexの変更をコミット。
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2009-09-03
iks
新職業スナイパーといくつかの新or移植アーティファクトをマージ。
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2004-08-05
nothere
シンダリン銘を与えるコードをXAngbandより移植. 次のように使われる.
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2004-07-03
nothere
object_desc_num()の使い方にミスがあり, アイテムに割引がある場合に
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2004-02-17
nothere
Kieron Dunbar氏のパッチを適用し, 以下の英語版のバグとTypoを修正.
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2004-01-07
mogami
アイテムの外見(flavor)の処理方法を変更。flavor.c内に直にデータを書くのでは無く
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2004-01-04
mogami
・゙・ッ・﨓セハムケケ。」ENCHANT「ェCRAFT
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2004-01-02
mogami
英語版の get_table_name() が flavor.c内の巻物用の配列データに依存していて、
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2003-12-22
mogami
アーティファクト生成の巻物で作った☆の名前を
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2003-12-13
mogami
改名:p_ptr->ffall→p_ptr->levitation、FEATHER→LEVITATION
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2003-12-07
mogami
アイテムの種類判定のコードを整理。
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2003-12-07
mogami
ZAngbandから"Code for the object templates"との実装途上の中途半端なコードが
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2003-11-13
mogami
abbrev_extra, abbrev_all オプションによって{.}と刻まれているように
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2003-11-05
mogami
object_desc()のコードを書き直し。u32b modeでビットフラグ OD_*
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2003-11-04
mogami
abbrev_extraやabbrev_allを使用中に、店の中で自動耐性刻みが発動すると割り引き率の表示を隠...
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2003-10-23
mogami
strchr_j()を英語版の含めて、my_strchr()にまとめた。strstr_j()についても同じく。
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2003-09-25
mogami
オプション2つ追加。
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2003-09-15
nothere
SJIS環境で, 例として{八咫}と刻んだアイテムを鑑定の巻物や杖で鑑定しよ
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2003-08-29
mogami
change_numeral も削除。
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2003-08-19
mogami
typo: parchement -> parchment
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2003-07-21
henkma
4つの新アーティファクト導入. 古い城の報酬に.
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2003-06-12
nothere
object_desc()を少し整理/整形.
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2003-06-12
nothere
鍛冶師のアイテムかどうかの判定にはtval/xtra3の直接指定ではなく, 元々
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2003-05-11
nothere
BCC++ 5.5.1で英語版をコンパイルする場合の警告の除去.
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2003-05-09
nothere
BCC++ 5.5.1で警告封じオプション -w- を外した場合のコンパイル警告の除去.
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2003-05-03
nothere
射撃武器の倍率表示がsvalのmod演算だったので, bow_tmul()を使うように修正.
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