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v3.0.0 Alpha5 OSDN最終版
[hengband/hengband.git] / src / monster-status.h
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-05-17 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-15 Hourier[Refactor] #38862 Moved monster*.c/h to monster/ except...
2020-03-26 deskullMerge branch 'fix/xoshiro128starstar-v1.0-bug' into...
2020-01-13 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-13 Hourier[Refactor] #38997 monster_gain_exp() にplayer_type ...
2020-01-13 Hourier[Refactor] #38997 set_monster_*() にplayer_type * 引数を追加...
2020-01-13 Hourier[Refactor] #38997 mon_damage_mod() にplayer_type * 引数を追加...
2020-01-13 Hourier[Refactor] #38997 monster_level_idx() にfloor_type ...
2020-01-13 Hourier[Refactor] #38997 monster_is_powerful() にplayer_type...
2020-01-13 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-12 Hourier[Refactor] #38997 monster_race_track() と object_kind_tr...
2020-01-06 Hourier[Refactor] #38997 lite_room() と unlite_room() にplayer_t...
2019-10-17 deskullMerge branch 'master' into For2.2.2-Refactoring
2019-04-18 deskull[Refactor] #37353 monster-process.h を作成して変数宣言整理。
2019-04-18 deskull[Refactor] #37353 monster_is_powerful() と monster_level...
2019-04-18 deskull[Refactor] #37353 set_monster_*() の宣言を整理。
2019-03-17 deskull[Refactor] #37353 monster_is_valid() 関数を定義し単純な !r_idx...
2019-02-11 Deskull[Refactor] #38932 文字コードを UTF-8(BOM) / LF に統一。 / Unify...
2019-01-17 Deskull[Refactor] #37353 mon_damage_mod() を monster-status...
2019-01-17 Deskull[Refactor] #37353 mon_take_hit() と関連処理を monster-status...
2018-10-31 Deskull[Fix] #37353 文字コード修正。
2018-09-28 Deskull[Refactor] #37353 モンスターステータス処理を melee2.c から monster...