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[Refactor] #38997 各スペル実行関数にplayer_type * 引数を追加.
[hengband/hengband.git]
/
src
/
realm-hex.h
2019-08-01
deskull
[Refactor] #38997 各スペル実行関数にplayer_type * 引数を追加.
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2019-08-01
deskull
[Refactor] #39076 冗長なコメントを削除. (/* hex */)
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2019-07-15
deskull
[Refactor] #38997 hex_spelling_any() に player_type...
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2019-06-03
deskull
[Refactor] #37353 呪術領域用のマクロを realm-hex.h へ移動.
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2019-04-15
deskull
[Refactor] #37353 ダンジョンに関するマクロ定義を floor.h に移動。
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2019-02-11
Deskull
[Refactor] #38932 文字コードを UTF-8(BOM) / LF に統一。 / Unify...
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2019-01-29
Deskull
[Refactor] #37353 externs.h の宣言いくつかを realm-hex.h へ移動...
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/CHARGEMAN'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/MERFOLK'
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2019-01-13
Deskull
[Refactor] #38861 cptr を concptrに改名 / rename cptr to...
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2018-10-31
Deskull
[Fix] #37353 文字コード修正。
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2018-09-15
Deskull
[Refactor] #37353 realm-hex~cmd-spell間整理。 / Refactor...
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