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[Refactor] #37353 盲目時のコマンド制限処理を cmd_limit_confused() に統合。 / Integrate command limitat...
[hengband/hengband.git]
/
src
/
spells-summon.c
2019-02-06
Deskull
[Refactor] #37353 summon_cyber() を spells-summon.c...
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2019-01-16
Deskull
[Refactor] #37353 PM_* 定義を新規ファイル monster.h へ移動し、インクルード追...
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/CHARGEMAN'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/MERFOLK'
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2019-01-13
Deskull
[Refactor] #38861 cptr を concptrに改名 / rename cptr to...
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2019-01-12
Deskull
[Refactor] #38824 get_item() を choose_object() に置換完了...
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2019-01-04
Deskull
[Refactor] #37353 summon_specific() が可能な限りグローバル変数 summo...
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2019-01-04
Deskull
[Refactor] #37353 summon_specific()にシンボル指定引数追加。 / Add...
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2019-01-04
Deskull
[Refactor] #37353 summon_kin_player() を spells-summon...
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2018-11-08
Deskull
[Refactor] #37353 悪魔召喚の効果をcast_summon_demon()にまとめる。
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2018-10-31
Deskull
[Fix] #37353 文字コード修正。
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2018-09-09
Deskull
[Refactor] #37353 プレイヤーの召喚処理を cmd-spell.c から spells...
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