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v3.0.0 Alpha5 OSDN最終版
[hengband/hengband.git]
/
src
/ tables.c
2020-12-09
deskull
[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
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2020-11-23
iks
Revert "Revert "Merge branch 'master' of git.osdn.net...
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2020-11-18
deskull
[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
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2020-08-23
deskull
Revert "Merge branch 'master' of git.osdn.net:/gitroot...
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2020-08-23
deskull
Merge branch 'master' of git.osdn.net:/gitroot/hengband...
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2020-03-26
deskull
Merge branch 'fix/xoshiro128starstar-v1.0-bug' into...
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2019-10-17
deskull
Merge branch 'master' into For2.2.2-Refactoring
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2019-06-11
deskull
[Refactor] #37353 tables.c を削除.
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2019-06-11
deskull
[Refactor] #37353 プレイヤーの基本能力値による各修正テーブルを player-status...
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2019-05-13
deskull
[Refactor] #37353 feature_action_flags を grid.c へ移動.
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2019-05-13
deskull
[Refactor] #37353 listsym を wizard2.c へ移動。
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2019-05-10
deskull
[Refactor] #37353 color_char を term.c/h へ移動.
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2019-05-10
deskull
[Refactor] #37353 hexsym を util.c/h へ移動.
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2019-05-10
deskull
[Refactor] #37353 ident_info を term.c/h へ移動.
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2019-05-10
deskull
[Refactor] #37353 window_flag_desc を term.c/h へ移動.
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2019-05-10
deskull
[Refactor] #37353 stat_names, stat_names_reduced を...
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2019-05-10
deskull
[Refactor] #37353 color_names を term.c/h へ移動.
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2019-05-10
deskull
[Refactor] #37353 creature.c/h を作成して,プレイヤーモンスターの共通項目として...
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2019-05-09
deskull
[Refactor] #37353 game_inscriptions を object-flavor...
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2019-05-07
deskull
[Refactor] #37353 realm.c/h を追加して,関連変数を移動.
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2019-05-06
deskull
[Refactor] #37353 tables.c の各ベクトル成分定義 を geometry.c...
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2019-05-04
deskull
[Refactor] #37353 fake_spell_flags を cmd-spell.h へ移動.
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2019-05-04
deskull
[Refactor] #37353 adj_str_blow と adj_dex_blow を melee...
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2019-05-04
deskull
[Refactor] #37353 player_title を player-class.c へ移動.
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2019-05-04
deskull
[Refactor] #37353 blows_table を melee.c/h へ移動.
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2019-05-04
deskull
[Fix] #39076 コメントミス修正.
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2019-05-02
deskull
[Refactor] #37353 kamae 構造体と関連変数を player-effects.c...
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2019-05-02
deskull
[Refactor] #37353 dragonbreath_type 構造体と関連変数を cmd-activ...
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2019-05-02
deskull
[Refactor] #37353 mbe_info_type 構造体と関連変数を melee.h,...
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2019-05-02
deskull
[Refactor] #37353 player-sex.c/h を作成して関連構造体と変数を移動.
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2019-05-02
deskull
[Refactor] #37353 player-personality.c/h を作成して関連構造体と変数を移動.
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2019-05-02
deskull
[Refactor] #37353 player-race.c/h を作成して関連構造体と変数を移動.
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2019-05-01
deskull
[Refactor] #37353 realm_choices1, realm_choices2 を...
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2019-04-30
deskull
[Refactor] #37353 player_class 構造体を関連変数とともに player...
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2019-04-30
deskull
[Refactor] #37353 technic_info を spells.h 系列に移動。
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2019-04-30
deskull
[Refactor] #38844 inventory を player_type 構造体に inventor...
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2019-04-26
deskull
[Refactor] #37353 martial_arts と関連配列を melee.h/melee1...
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2019-04-24
deskull
[Refactor] #37353 player-skill.c/h を追加。
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2019-04-23
deskull
[Refactor] #37353 essence_name, silly_attacks, silly_at...
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2019-04-19
deskull
[Refactor] #37353 monster_powers と monster_powers_short...
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2019-04-16
deskull
[Refactor] #37353 GF_* と gf_color を整理。
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2019-04-16
deskull
[Refactor] #37353 player_exp と player_exp_a を player...
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2019-04-10
deskull
[Refactor] #37353 モンスター定義番号を monster.h へ移動。闘技場の対戦相手テーブル...
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2019-04-02
deskull
[Refactor] #37353 chest_traps を trap.c へ移動。
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2019-02-28
deskull
[Refactor] #38995 world_type 構造体に turn を game_turn...
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2019-02-20
Deskull
[Refactor] #37353 dd_* の型の置換。 / Type replacement dd_*.
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2019-02-08
Deskull
[Refactor] #37353 ACT_* と activation_info を cmd-activat...
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2019-02-07
Deskull
[Refactor] #37353 BIAS_* と artifact_bias_name を artifac...
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2019-01-21
Deskull
[Refactor] #37353 init2.c や table.c の店舗実装要素を store...
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2019-01-17
Deskull
[Refactor] #37353 パトロン情報の定義のいくつかを patron.c/h へ移動。 ...
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/CHARGEMAN'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/MERFOLK'
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2019-01-14
Deskull
[Refactor] #37353 メッセージ整理。(window_flag_desc) / Refactor...
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2019-01-13
Deskull
[Refactor] #38861 cptr を concptrに改名 / rename cptr to...
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2018-12-14
Deskull
Merge branch 'master' into MERFOLK
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2018-12-13
Deskull
Merge branch 'master' into MERFOLK
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2018-12-10
Deskull
[Feature] #38796 新種族『マーフォーク』基礎部実装。 / Implement basic...
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2018-12-07
Deskull
[Feature] #38790 新性格『チャージマン』基礎部実装。 / Implement basic...
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2018-09-25
Deskull
#37353 [Fix] Typo修正。
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2018-09-08
Deskull
[Refactor] #37353 ゲームオプション定義を gameoption.c/h へ整理。 ...
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2018-08-02
Deskull
Merge branch 'sound'
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2018-08-02
Deskull
Merge branch 'v2.2.1r'
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2018-05-17
Deskull
[Refactor] ソース整形、サウンド調整中。 / Source preformatting and...
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2018-04-18
Habu
[merge](2.2.1.3) fix-gcc-warningブランチをマージ
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2018-04-18
Deskull
[fix](2.2.1.2) #37582 衰弱、吸収、吸血の命名を整理完了。/ Rename Hypodyn...
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2018-04-14
Deskull
[fix](2.2.1.1) #37582 魔法棒及びロッドの生命力吸収を衰弱に改名。 / Rename...
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2018-04-14
Deskull
[fix](2.2.1.1) #37582 drain_life()をhypodynamic_bolt...
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2014-08-10
Deskull
Fix Doxygen warnings in some files.
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2014-07-25
Deskull
Add Doxygen comments to misc naming tables in tables.c.
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2014-07-25
Deskull
Add Doxygen comment to naming tables in tables.c.
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2014-07-25
Deskull
Add Doxygen Comments to tables about magic in tables.c
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2014-07-25
Deskull
Add Doxygen comments to status tables in tables.c.
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2014-07-25
Deskull
Add Doxygen comments to some variables in tables.c.
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2014-07-23
Deskull
Add Doxygen comments to variables in tables.c.
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2014-02-28
Habu
Merge branch 'experimental-utf8nize-convert-to-utf8'
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2014-02-28
Habu
ソースコードのUTF-8化。
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2014-02-13
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2014-02-13
dis-
refactor: drain-life->HP damage, drain-exp->Exp damage
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2013-12-04
deskull
Refine description of random artifact on debug mode.
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2013-05-29
deskull
Add activation to 'Toragoroshi-Nanacho-Nenbutsu'.
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2013-05-26
dis-
Change activation of elemental brand ego -- only ball...
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2013-05-09
deskull
Add artifact, Sexy Swimsuit of Milim the Valkyrie.
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2013-05-08
deskull
Add artifact, Orb of Fate.
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2013-05-07
deskull
Add artifact, 'Vampire Killer'.
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2013-03-25
dis-
Add new option -- show critical ratio of ammo
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2013-03-25
dis-
Add new option -- show_ammo_detail / show_ammo_no_crit
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2013-03-25
dis-
Refactor Option-message
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2013-03-10
dis-
Buff Sniper's melee combat -- same as archer
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2013-02-14
dis-
Adjust Arena's rewards. Add Wand of Teleport Away inste...
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2013-02-03
dis-
Shorten the chargin time of activations.
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2013-02-02
habu
Fix insane indent in tables.c
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2013-02-02
iks
Add new artifact the Bronze Dragon Scale Mail 'Dragon...
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2013-02-01
habu
Define constant reference table as const
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2013-02-01
habu
Detail activate description is dynamically built using...
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2013-01-31
iks
Normal objects also are defined their activation type...
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2013-01-31
habu
fix index in activation_info table
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2013-01-31
habu
Now activation timeout is defined in activation_info...
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2013-01-31
iks
Amulets' egos also are defined its activation type...
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2013-01-31
iks
Rings' egos also are defined its activation type in...
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