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v3.0.0 Alpha5 OSDN最終版
[hengband/hengband.git]
/
src
/ util.c
2020-12-09
deskull
[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
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2020-11-23
iks
Revert "Revert "Merge branch 'master' of git.osdn.net...
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2020-11-18
deskull
[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
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2020-08-23
deskull
Revert "Merge branch 'master' of git.osdn.net:/gitroot...
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2020-08-23
deskull
Merge branch 'master' of git.osdn.net:/gitroot/hengband...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-05-17
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-05-16
Hourier
[Refactor] #38662 Moved util.* to util/
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2020-05-16
Hourier
[Refactor] #38862 Moved quest.c/h to dungeon/
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2020-05-15
Hourier
[Refactor] #38862 gameterm.c/h and z-* to term/
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2020-05-15
Hourier
[Refactor] #38862 Moved files.c/h to io/
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2020-05-15
Hourier
[Refactor] #38862 Moved english/japanese.c/h to locale/
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2020-05-15
Hourier
[Refactor] #38862 Moved angband.h, h-*.h and system...
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2020-05-15
Hourier
[Refactor] #38862 Moved monster*.c/h to monster/ except...
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2020-05-15
Hourier
[Refactor] #38862 Moved player-*.c/h to player/ except...
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2020-05-15
Hourier
[Refactor] #38862 Moved floor*.c to floor/
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2020-05-13
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-05-10
Hourier
[Refactor] #39970 Renamed core.c/h to system-variables.c/h
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2020-05-10
Hourier
[Refactor] #39970 Moved world.c/h to world/
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2020-05-10
Hourier
[Refactor] #39970 Separated input-key-processor.c/h...
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2020-05-09
Hourier
[Refactor] #39970 Separated output-updater.c/h from...
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2020-05-06
Hourier
[Refactor] #39970 Separated stuf--handler.c/h from...
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2020-04-25
Hourier
[Refactor] #38862 Moved view-mainwindow.c/h to display...
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2020-04-25
Hourier
[Refactor] #38862 Changed header inclusion for signal...
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2020-04-22
Hourier
[Refactor] #40274 Unified angband_music_basic_name...
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2020-04-21
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-04-20
deskull
Merge branch 'refactor-fix/For2.2.2-habu' into For2...
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2020-04-19
Habu
[refactor] 意図したswitch-case文のfall throughをコメント
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2020-04-19
Habu
[refactor] term.[ch]をgameterm.[ch]に改名
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2020-03-26
deskull
Merge branch 'fix/xoshiro128starstar-v1.0-bug' into...
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2020-03-15
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
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2020-03-13
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-03-08
Hourier
[Refactor] #40236 Separated write-diary.c/h from cmd...
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2020-03-04
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-03-02
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-03-01
deskull
Merge branch 'feature/Xft-support' into For2.2.2-Refact...
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2020-02-23
Hourier
[Refactor] #39962 files.c/h から signal-handlers.c/h...
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2020-02-16
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-16
Hourier
[Fix] #37353 ファイルロードが重くなる事象を修正 / Fixed the issue that...
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2020-02-14
Hourier
[Refactor] #37353 やはりgotoは悪い文明!! 粉砕する!! / After all...
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2020-02-14
Hourier
[Refactor] #37353 fd_chop() を微修正 / Adjusted fd_chop...
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2020-02-14
Hourier
[Refactor] #37353 NeXTSTEP OSのサポートを打ち切り / Finished...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Fix-Hourier' into For2.2.X-Add...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-09
Eric Branlund
"information" is it's own plural so dropped the "s".
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2020-02-01
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-02-01
deskull
Merge branch 'feature/Merfolk' into For2.2.2-Refactoring
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2020-02-01
Hourier
[Fix] #37353 コンパイル警告修正 / Fixed compilation warnings
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2020-02-01
Hourier
[Refactor] #37353 util.c において、1行ごとに挟まれていたコメントを削除 /...
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2020-01-28
Hourier
[Refactor] #37353 System III Unixに関するプリプロUSGを削除/ Remove...
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2020-01-26
Hourier
[Refactor] #37353 ULTRIX のプリプロを削除 / Removed preprocesso...
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2020-01-26
Hourier
[Fix] #37353 c_roff() の引数型修正 / Fixed the type of argume...
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2020-01-26
Hourier
[Refactor] #37353 CAPITALIZE_USER_NAME のプリプロが有効であることを前提...
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2020-01-26
Hourier
[Refactor] #37353 SUPPORT_GAMMA のプリプロが有効であることを前提とし...
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2020-01-26
Hourier
[Refactor] #37353 SORT_R_INFO のプリプロが有効であることを前提とし、プリプロ自体...
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2020-01-25
Hourier
[Refactor] #37353 BORG関係のプリプロを削除 / Removed ALLOW_BORG...
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2020-01-25
Hourier
[Refactor] #37353 MAC_MPWのプリプロを削除 (CARBON と MACH_O_CARB...
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2020-01-25
Hourier
[Refactor] クラシックMac (ver9.Xまで)のサポート打ち切り / Finished...
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2020-01-25
Hourier
[Refactor] #37353 ACORN (旧式RISC OS)のサポートに由来するプリプロを削除...
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2020-01-16
Hourier
[Refactor] #38997 inkey_from_menu() にplayer_type *...
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2020-01-16
Hourier
[Refactor] #38997 request_command() にplayer_type *...
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2020-01-14
Hourier
[Refactor] #37353 NIKKI_* をDIARY_* に改名 / Changed NIKKI_...
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2020-01-13
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-13
Hourier
[Refactor] #37353 'if 0' のプリプロを削除したファイル群について、インデントを自動調整...
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2020-01-13
Hourier
[Refactor] #37353 'if 0' のプリプロを削除 / Removed pre-process...
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2020-01-13
Hourier
[Refactor] #38997 object-curse.c の整形 / Reshaped object...
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2020-01-13
Hourier
[Refactor] #38997 msg_flush() にplayer_type * 引数を追加...
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2020-01-13
Hourier
[Refactor] #37353 return の直後にあるカッコを削除 (-1~9のみ) / Remove...
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2020-01-12
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-12
deskull
[Fix] #39587 misc_english_usage_patch.txt に従い英文校正 ...
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2020-01-11
Hourier
[Refactor] #38997 'while (1)' を 'while (TRUE)' に変更...
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2020-01-11
Hourier
[Refactor] #37353 bool型の返り値に付いていたカッコを除去 / Removed paren...
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2020-01-10
Hourier
[Refactor] #38997 display_koff() にplayer_type *引数を追加...
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2020-01-06
deskull
[Fix] #38997 select_floor_music() 内変数参照修正. / Fix variab...
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2019-12-10
deskull
[Refactor] #37353 inside_arena を player_type から floor_t...
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2019-12-08
deskull
[Refactor] #37353 inside_quest を player_type から floor_t...
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2019-10-17
deskull
Merge branch 'master' into For2.2.2-Refactoring
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2019-09-21
deskull
[Refactor] #38844 current_floor_ptr を player_type 構造体に加...
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2019-09-15
deskull
[Refactor] #38997 select_floor_music() に player_type...
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2019-08-05
deskull
[Refactor] #39076 冗長なコメントを削除. (/* Build a prompt */)
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2019-07-29
deskull
[Refactor] #39321 do_cmd_write_nikki() を exe_write_diar...
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2019-07-29
deskull
[Refactor] #38997 do_cmd_write_nikki() に player_type...
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2019-07-17
deskull
[Fix] #39106 BGM再生周りの処理を大きく修正.同チケットの指摘事項は一応全て対応確認したつもり.
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2019-07-16
deskull
[Refactor] #39076 冗長なコメントを削除 ('/* Open the file* /...
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2019-06-17
deskull
[Refactor] #37353 player_type の 闘技場観戦モードフラグ名を inside_ar...
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2019-06-17
deskull
[Refactor] #39076 path_build() の関数コメント追加。
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2019-06-10
deskull
[Refactor] #37353 quark__num, quark__str を util.c/h...
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2019-06-10
deskull
[Refactor] #37353 tmp_pos を util.h へ移動.
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2019-06-10
deskull
[Refactor] #37353 use_menu を util.c/h へ移動.
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2019-06-01
deskull
[Refactor] #37353 職業ID定義を player-class.h へ移動.
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2019-05-20
deskull
[Refactor] #37353 TERM_* 定義を term.h へ移動.
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2019-05-19
deskull
[Refactor] #37353 keymap_act を util.c/h へ移動.
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2019-05-19
deskull
[Refactor] #37353 command_* を util.c/h に移動.
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2019-05-18
deskull
[Refactor] #37353 now_message を core.c/h に移動.
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2019-05-16
deskull
[Refactor] #37353 get_com_no_macros を util.c/h へ移動.
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2019-05-16
deskull
[Refactor] #37353 msg_flag を util.c/h へ移動.
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2019-05-16
deskull
[Refactor] #37353 signal_count を files.c/h へ移動.
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2019-05-13
deskull
[Refactor] #37353 macro__* の実体を util.c へ移動.
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2019-05-13
deskull
[Refactor] #37353 inkey_* を util.c/h へ移動.
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2019-05-12
deskull
[Refactor] #37353 japanese.h を作成して関連宣言を移動.vcprojのソースリスト...
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