From 9fb119b1a18b15108a444a22ff938218e42736e2 Mon Sep 17 00:00:00 2001 From: Hourier Date: Sat, 25 Apr 2020 18:35:01 +0900 Subject: [PATCH] [Refactor] #38862 Moved view-mainwindow.c/h to display-main-window.c/h --- Hengband_vcs2017/Hengband/Hengband.vcxproj | 4 ++-- Hengband_vcs2017/Hengband/Hengband.vcxproj.filters | 4 ++-- src/artifact.c | 2 +- src/autopick/autopick.c | 2 +- src/birth.c | 2 +- src/cmd/cmd-basic.c | 2 +- src/cmd/cmd-draw.c | 2 +- src/cmd/cmd-eat.c | 2 +- src/cmd/cmd-gameoption.c | 2 +- src/cmd/cmd-hissatsu.c | 2 +- src/cmd/cmd-item.c | 4 ++-- src/cmd/cmd-mane.c | 2 +- src/cmd/cmd-pet.c | 2 +- src/cmd/cmd-quaff.c | 2 +- src/cmd/cmd-read.c | 2 +- src/cmd/cmd-smith.c | 2 +- src/cmd/cmd-spell.c | 2 +- src/cmd/cmd-usestaff.c | 2 +- src/cmd/cmd-visuals.c | 2 +- src/cmd/cmd-zaprod.c | 2 +- src/cmd/cmd-zapwand.c | 2 +- src/combat/melee.c | 2 +- src/combat/shoot.c | 2 +- src/core.c | 2 +- src/dungeon-file.c | 2 +- src/floor-events.c | 2 +- src/floor-generate.c | 2 +- src/floor-save.c | 2 +- src/grid.c | 2 +- src/io/interpret-pref-file.c | 2 +- src/knowledge/knowledge-features.c | 2 +- src/knowledge/knowledge-items.c | 2 +- src/knowledge/knowledge-monsters.c | 2 +- src/main-win.c | 2 +- src/market/building.c | 2 +- src/market/store.c | 2 +- src/mind.c | 2 +- src/monster-status.c | 2 +- src/monster1.c | 2 +- src/monster2.c | 2 +- src/mspells1.c | 2 +- src/mspells2.c | 2 +- src/mspells3.c | 2 +- src/mspells4.c | 2 +- src/object-hook.c | 2 +- src/object1.c | 2 +- src/object2.c | 2 +- src/player-damage.c | 2 +- src/player-effects.c | 2 +- src/player-inventory.c | 2 +- src/player-move.c | 2 +- src/player-status.c | 2 +- src/quest.c | 2 +- src/racial.c | 2 +- src/realm-chaos.c | 2 +- src/realm-hex.c | 2 +- src/realm-hissatsu.c | 2 +- src/realm-song.c | 2 +- src/save.c | 2 +- src/snipe.c | 2 +- src/spells-floor.c | 2 +- src/spells-object.c | 2 +- src/spells-status.c | 2 +- src/spells1.c | 2 +- src/spells2.c | 2 +- src/spells3.c | 2 +- src/targeting.c | 2 +- src/util.c | 2 +- src/view/{view-mainwindow.c => display-main-window.c} | 2 +- src/view/{view-mainwindow.h => display-main-window.h} | 0 src/wild.c | 2 +- src/wizard2.c | 2 +- 72 files changed, 74 insertions(+), 74 deletions(-) rename src/view/{view-mainwindow.c => display-main-window.c} (99%) rename src/view/{view-mainwindow.h => display-main-window.h} (100%) diff --git a/Hengband_vcs2017/Hengband/Hengband.vcxproj b/Hengband_vcs2017/Hengband/Hengband.vcxproj index e3199f633..7b48886ee 100644 --- a/Hengband_vcs2017/Hengband/Hengband.vcxproj +++ b/Hengband_vcs2017/Hengband/Hengband.vcxproj @@ -396,7 +396,7 @@ - + @@ -589,7 +589,7 @@ - + diff --git a/Hengband_vcs2017/Hengband/Hengband.vcxproj.filters b/Hengband_vcs2017/Hengband/Hengband.vcxproj.filters index 5df95e9b6..c0e08bf04 100644 --- a/Hengband_vcs2017/Hengband/Hengband.vcxproj.filters +++ b/Hengband_vcs2017/Hengband/Hengband.vcxproj.filters @@ -652,7 +652,7 @@ io - + view @@ -1310,7 +1310,7 @@ io - + view diff --git a/src/artifact.c b/src/artifact.c index b19fc280a..460df45c8 100644 --- a/src/artifact.c +++ b/src/artifact.c @@ -30,7 +30,7 @@ #include "files.h" #include "grid.h" #include "monster.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "player-class.h" #include "player-personality.h" #include "world.h" diff --git a/src/autopick/autopick.c b/src/autopick/autopick.c index 918332034..1fb63d2b0 100644 --- a/src/autopick/autopick.c +++ b/src/autopick/autopick.c @@ -50,7 +50,7 @@ #include "world.h" #include "monster.h" #include "monsterrace.h" -#include "view-mainwindow.h" // 暫定。後で消す +#include "view/display-main-window.h" // 暫定。後で消す /* * Automatically destroy an item if it is to be destroyed diff --git a/src/birth.c b/src/birth.c index 9ab86509a..f7e6bc3e6 100644 --- a/src/birth.c +++ b/src/birth.c @@ -57,7 +57,7 @@ #include "save.h" #include "realm.h" #include "japanese.h" -#include "view-mainwindow.h" // 暫定。後で消す. +#include "view/display-main-window.h" // 暫定。後で消す. /* * The last character rolled, diff --git a/src/cmd/cmd-basic.c b/src/cmd/cmd-basic.c index cd7c86f3d..4cb6eb0fb 100644 --- a/src/cmd/cmd-basic.c +++ b/src/cmd/cmd-basic.c @@ -47,7 +47,7 @@ #include "dungeon-file.h" #include "files.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "targeting.h" #include "world.h" diff --git a/src/cmd/cmd-draw.c b/src/cmd/cmd-draw.c index 2e4d9cf02..952012f92 100644 --- a/src/cmd/cmd-draw.c +++ b/src/cmd/cmd-draw.c @@ -3,7 +3,7 @@ #include "cmd/cmd-draw.h" #include "files.h" #include "gameterm.h" -#include "view-mainwindow.h" // 暫定。後で消す. +#include "view/display-main-window.h" // 暫定。後で消す. #include "player-effects.h" #include "view/display-player.h" // 暫定。後で消す. #include "player/process-name.h" diff --git a/src/cmd/cmd-eat.c b/src/cmd/cmd-eat.c index 74f78146c..d853aab0e 100644 --- a/src/cmd/cmd-eat.c +++ b/src/cmd/cmd-eat.c @@ -24,7 +24,7 @@ #include "player-inventory.h" #include "floor.h" #include "object/object-kind.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" /*! * @brief 食料を食べるコマンドのサブルーチン diff --git a/src/cmd/cmd-gameoption.c b/src/cmd/cmd-gameoption.c index c5302cafa..d58db9050 100644 --- a/src/cmd/cmd-gameoption.c +++ b/src/cmd/cmd-gameoption.c @@ -4,7 +4,7 @@ #include "io/write-diary.h" #include "cmd/cmd-gameoption.h" #include "gameterm.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "cmd/cmd-dump.h" #include "core/show-file.h" #include "files.h" diff --git a/src/cmd/cmd-hissatsu.c b/src/cmd/cmd-hissatsu.c index 7ec16b0cd..a31c9163f 100644 --- a/src/cmd/cmd-hissatsu.c +++ b/src/cmd/cmd-hissatsu.c @@ -23,7 +23,7 @@ #include "cmd-basic.h" #include "cmd-spell.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #define TECHNIC_HISSATSU (REALM_HISSATSU - MIN_TECHNIC) diff --git a/src/cmd/cmd-item.c b/src/cmd/cmd-item.c index 70fa9a9c0..90cecb6f8 100644 --- a/src/cmd/cmd-item.c +++ b/src/cmd/cmd-item.c @@ -41,14 +41,14 @@ #include "player-class.h" #include "player-personality.h" #include "monster.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "spells.h" #include "object/object-kind.h" #include "autopick/autopick.h" #include "targeting.h" #include "snipe.h" #include "player-race.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "player-inventory.h" /*! diff --git a/src/cmd/cmd-mane.c b/src/cmd/cmd-mane.c index 664db2830..cb3d0e0fb 100644 --- a/src/cmd/cmd-mane.c +++ b/src/cmd/cmd-mane.c @@ -28,7 +28,7 @@ #include "player-effects.h" #include "cmd-basic.h" #include "targeting.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" static int damage; diff --git a/src/cmd/cmd-pet.c b/src/cmd/cmd-pet.c index e9e719eca..513c69e87 100644 --- a/src/cmd/cmd-pet.c +++ b/src/cmd/cmd-pet.c @@ -19,7 +19,7 @@ #include "monster-status.h" #include "cmd-pet.h" #include "cmd-basic.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "targeting.h" #include "world.h" diff --git a/src/cmd/cmd-quaff.c b/src/cmd/cmd-quaff.c index 31399e48d..37b2143f6 100644 --- a/src/cmd/cmd-quaff.c +++ b/src/cmd/cmd-quaff.c @@ -28,7 +28,7 @@ #include "cmd-basic.h" #include "floor.h" #include "object/object-kind.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "player-class.h" /*! diff --git a/src/cmd/cmd-read.c b/src/cmd/cmd-read.c index 402518f59..9a76a8e32 100644 --- a/src/cmd/cmd-read.c +++ b/src/cmd/cmd-read.c @@ -33,7 +33,7 @@ #include "files.h" #include "floor.h" #include "object/object-kind.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" /*! * @brief 巻物を読むコマンドのサブルーチン diff --git a/src/cmd/cmd-smith.c b/src/cmd/cmd-smith.c index 455cc1a13..cb1c6a385 100644 --- a/src/cmd/cmd-smith.c +++ b/src/cmd/cmd-smith.c @@ -10,7 +10,7 @@ #include "cmd-smith.h" #include "object/object-kind.h" #include "autopick/autopick.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "player-inventory.h" diff --git a/src/cmd/cmd-spell.c b/src/cmd/cmd-spell.c index a81495f8f..4c5c7dc10 100644 --- a/src/cmd/cmd-spell.c +++ b/src/cmd/cmd-spell.c @@ -28,7 +28,7 @@ #include "player-inventory.h" #include "object-hook.h" #include "cmd-basic.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "floor.h" #include "autopick/autopick.h" #include "japanese.h" diff --git a/src/cmd/cmd-usestaff.c b/src/cmd/cmd-usestaff.c index d168f4b8d..7e563812d 100644 --- a/src/cmd/cmd-usestaff.c +++ b/src/cmd/cmd-usestaff.c @@ -16,7 +16,7 @@ #include "cmd-basic.h" #include "floor.h" #include "object/object-kind.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" /*! diff --git a/src/cmd/cmd-visuals.c b/src/cmd/cmd-visuals.c index 0e067d485..34904fffe 100644 --- a/src/cmd/cmd-visuals.c +++ b/src/cmd/cmd-visuals.c @@ -10,7 +10,7 @@ #include "gameterm.h" #include "cmd/lighting-level-table.h" #include "io/read-pref-file.h" -#include "view-mainwindow.h" // 暫定。後で消す. +#include "view/display-main-window.h" // 暫定。後で消す. /*! * @brief キャラクタのビジュアルIDを変更する際の対象指定関数 diff --git a/src/cmd/cmd-zaprod.c b/src/cmd/cmd-zaprod.c index 937a628cc..dff68fdfc 100644 --- a/src/cmd/cmd-zaprod.c +++ b/src/cmd/cmd-zaprod.c @@ -15,7 +15,7 @@ #include "cmd-basic.h" #include "floor.h" #include "targeting.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" /*! * @brief ロッドの効果を発動する diff --git a/src/cmd/cmd-zapwand.c b/src/cmd/cmd-zapwand.c index 54e3b1825..660489ef5 100644 --- a/src/cmd/cmd-zapwand.c +++ b/src/cmd/cmd-zapwand.c @@ -14,7 +14,7 @@ #include "cmd-basic.h" #include "floor.h" #include "targeting.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" /*! * @brief 魔法棒の効果を発動する diff --git a/src/combat/melee.c b/src/combat/melee.c index c5ce78512..00e24feed 100644 --- a/src/combat/melee.c +++ b/src/combat/melee.c @@ -42,7 +42,7 @@ #include "player/mimic-info-table.h" #include "player-class.h" #include "player-personality.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "world.h" #include "spells-floor.h" diff --git a/src/combat/shoot.c b/src/combat/shoot.c index 1bdf09a3a..cccebc0a6 100644 --- a/src/combat/shoot.c +++ b/src/combat/shoot.c @@ -22,7 +22,7 @@ #include "shoot.h" #include "snipe.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "object/object-kind.h" #include "targeting.h" diff --git a/src/core.c b/src/core.c index a9b69d9dd..b8e596da4 100644 --- a/src/core.c +++ b/src/core.c @@ -98,7 +98,7 @@ #include "player-skill.h" #include "player-inventory.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "dungeon-file.h" #include "io/uid-checker.h" #include "player/process-death.h" diff --git a/src/dungeon-file.c b/src/dungeon-file.c index 4ad23261b..042227a8e 100644 --- a/src/dungeon-file.c +++ b/src/dungeon-file.c @@ -62,7 +62,7 @@ #include "cmd-activate.h" #include "gameterm.h" #include "wild.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "player-class.h" #include "init.h" diff --git a/src/floor-events.c b/src/floor-events.c index 473eb71bb..4a2039fd7 100644 --- a/src/floor-events.c +++ b/src/floor-events.c @@ -15,7 +15,7 @@ #include "object/object-kind.h" #include "object-ego.h" #include "cmd-dump.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" static bool mon_invis; static POSITION mon_fy, mon_fx; diff --git a/src/floor-generate.c b/src/floor-generate.c index ce78e00bf..52cd3898f 100644 --- a/src/floor-generate.c +++ b/src/floor-generate.c @@ -126,7 +126,7 @@ #include "spells.h" #include "world.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" int dun_tun_rnd; int dun_tun_chg; diff --git a/src/floor-save.c b/src/floor-save.c index a9e4d72c7..308d44cbb 100644 --- a/src/floor-save.c +++ b/src/floor-save.c @@ -44,7 +44,7 @@ #include "cmd/cmd-dump.h" #include "save.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" static FLOOR_IDX new_floor_id; /*!<次のフロアのID / floor_id of the destination */ static u32b latest_visit_mark; /*!<フロアを渡った回数?(確認中) / Max number of visit_mark */ diff --git a/src/grid.c b/src/grid.c index fa34145f1..1ac8e66d3 100644 --- a/src/grid.c +++ b/src/grid.c @@ -35,7 +35,7 @@ #include "player-effects.h" #include "player-class.h" #include "spells.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "realm-song.h" #define MONSTER_FLOW_DEPTH 32 /*!< 敵のプレイヤーに対する移動道のりの最大値(この値以上は処理を打ち切る) / OPTION: Maximum flow depth when using "MONSTER_FLOW" */ diff --git a/src/io/interpret-pref-file.c b/src/io/interpret-pref-file.c index b9601f2a2..e61241e93 100644 --- a/src/io/interpret-pref-file.c +++ b/src/io/interpret-pref-file.c @@ -11,7 +11,7 @@ #include "birth.h" #include "world.h" #include "gameterm.h" -#include "view-mainwindow.h" // 暫定。apply_default_feat_lighting()。後で消す. +#include "view/display-main-window.h" // 暫定。apply_default_feat_lighting()。後で消す. #define MAX_MACRO_CHARS 65536 // 1つのマクロキー押下で実行可能なコマンド最大数 (エスケープシーケンス含む). diff --git a/src/knowledge/knowledge-features.c b/src/knowledge/knowledge-features.c index e8fca709e..31e80437d 100644 --- a/src/knowledge/knowledge-features.c +++ b/src/knowledge/knowledge-features.c @@ -12,7 +12,7 @@ #include "world.h" #include "cmd/lighting-level-table.h" #include "dungeon.h" -#include "view-mainwindow.h" // 暫定、後で消す. +#include "view/display-main-window.h" // 暫定、後で消す. /* * Build a list of feature indexes in the given group. Return the number diff --git a/src/knowledge/knowledge-items.c b/src/knowledge/knowledge-items.c index 520e4f2db..d86a01d59 100644 --- a/src/knowledge/knowledge-items.c +++ b/src/knowledge/knowledge-items.c @@ -17,7 +17,7 @@ #include "world.h" #include "gameterm.h" #include "core.h" // 暫定、後で消す. -#include "view-mainwindow.h" // 暫定、後で消す. +#include "view/display-main-window.h" // 暫定、後で消す. /* * todo okay = 既知のアーティファクト? と思われるが確証がない diff --git a/src/knowledge/knowledge-monsters.c b/src/knowledge/knowledge-monsters.c index 15e90e9d6..c8396adb1 100644 --- a/src/knowledge/knowledge-monsters.c +++ b/src/knowledge/knowledge-monsters.c @@ -17,7 +17,7 @@ #include "english.h" #include "core.h" // 暫定、後で消す. -#include "view-mainwindow.h" // 暫定、後で消す. +#include "view/display-main-window.h" // 暫定、後で消す. /* * todo 引数と戻り値について追記求む diff --git a/src/main-win.c b/src/main-win.c index 4f70ff58c..80f3c03ab 100644 --- a/src/main-win.c +++ b/src/main-win.c @@ -100,7 +100,7 @@ #include "io/write-diary.h" #include "cmd/cmd-process-screen.h" #include "cmd/cmd-save.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "floor.h" #include "floor-events.h" #include "init.h" diff --git a/src/market/building.c b/src/market/building.c index db613e9ee..5e4fce401 100644 --- a/src/market/building.c +++ b/src/market/building.c @@ -57,7 +57,7 @@ #include "player-inventory.h" #include "scores.h" #include "shoot.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "monsterrace.h" #include "autopick/autopick.h" diff --git a/src/market/store.c b/src/market/store.c index b1c6c14d6..de75616d1 100644 --- a/src/market/store.c +++ b/src/market/store.c @@ -59,7 +59,7 @@ #include "autopick/autopick.h" #include "floor-town.h" #include "japanese.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "wild.h" #define MIN_STOCK 12 diff --git a/src/mind.c b/src/mind.c index 72976d081..174317fa5 100644 --- a/src/mind.c +++ b/src/mind.c @@ -38,7 +38,7 @@ #include "monster-status.h" #include "player-effects.h" #include "player-damage.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "targeting.h" #include "realm-song.h" diff --git a/src/monster-status.c b/src/monster-status.c index d369c85ea..2a12f7ec1 100644 --- a/src/monster-status.c +++ b/src/monster-status.c @@ -23,7 +23,7 @@ #include "files.h" #include "player-effects.h" #include "player-personality.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "world.h" #include "report.h" #include "melee.h" diff --git a/src/monster1.c b/src/monster1.c index cb8d43084..15b67efc7 100644 --- a/src/monster1.c +++ b/src/monster1.c @@ -36,7 +36,7 @@ #include "world.h" #include "melee.h" #include "japanese.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "player-class.h" #include "english.h" #include "market/arena-info-table.h" diff --git a/src/monster2.c b/src/monster2.c index 4bbb0f0b2..2f6b4a482 100644 --- a/src/monster2.c +++ b/src/monster2.c @@ -37,7 +37,7 @@ #include "warning.h" #include "monster-spell.h" #include "files.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "world.h" #include "monsterrace.h" #include "creature.h" diff --git a/src/mspells1.c b/src/mspells1.c index 315ee19d5..62243e686 100644 --- a/src/mspells1.c +++ b/src/mspells1.c @@ -54,7 +54,7 @@ #include "spells.h" #include "world.h" #include "realm-song.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "player-race.h" #include "player-class.h" diff --git a/src/mspells2.c b/src/mspells2.c index 4a9220edc..4f8a94918 100644 --- a/src/mspells2.c +++ b/src/mspells2.c @@ -28,7 +28,7 @@ #include "spells.h" #include "dungeon.h" #include "world.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" /*! * @brief モンスターが敵対モンスターにビームを当てること可能かを判定する / diff --git a/src/mspells3.c b/src/mspells3.c index 47f2f8623..c3f791d36 100644 --- a/src/mspells3.c +++ b/src/mspells3.c @@ -28,7 +28,7 @@ #include "cmd-basic.h" #include "player-effects.h" #include "targeting.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" /*! * @brief モンスター魔法をプレイヤーが使用する場合の換算レベル diff --git a/src/mspells4.c b/src/mspells4.c index a7094d949..4171dcba6 100644 --- a/src/mspells4.c +++ b/src/mspells4.c @@ -25,7 +25,7 @@ #include "melee.h" #include "player-effects.h" #include "world.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" /*! * @brief モンスター2体がプレイヤーの近くに居るかの判定 / diff --git a/src/object-hook.c b/src/object-hook.c index a3b77b5bf..90a4317ef 100644 --- a/src/object-hook.c +++ b/src/object-hook.c @@ -11,7 +11,7 @@ #include "quest.h" #include "world.h" #include "object/object-kind.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" /*! * @brief 対象のアイテムが矢やクロスボウの矢の材料になるかを返す。/ diff --git a/src/object1.c b/src/object1.c index 2004ca9ac..36a88294f 100644 --- a/src/object1.c +++ b/src/object1.c @@ -31,7 +31,7 @@ #include "gameterm.h" #include "cmd-smith.h" #include "snipe.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #if defined(MACH_O_CARBON) #ifdef verify diff --git a/src/object2.c b/src/object2.c index 93e72ad36..07b95ed1d 100644 --- a/src/object2.c +++ b/src/object2.c @@ -43,7 +43,7 @@ #include "monster.h" #include "monsterrace-hook.h" #include "object-ego.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" /* * todo この説明長すぎ。何とかしたい diff --git a/src/player-damage.c b/src/player-damage.c index 4c0c87263..0b1a0d09a 100644 --- a/src/player-damage.c +++ b/src/player-damage.c @@ -25,7 +25,7 @@ #include "player-race.h" #include "monster-spell.h" #include "world.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "quest.h" #include "report.h" #include "wild.h" diff --git a/src/player-effects.c b/src/player-effects.c index 6434718b5..dcb1823e9 100644 --- a/src/player-effects.c +++ b/src/player-effects.c @@ -54,7 +54,7 @@ #include "save.h" #include "report.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" /*! * @brief 修行僧の構え能力テーブル diff --git a/src/player-inventory.c b/src/player-inventory.c index 5d814770a..8e9aa6603 100644 --- a/src/player-inventory.c +++ b/src/player-inventory.c @@ -11,7 +11,7 @@ #include "floor.h" #include "player-move.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" bool select_ring_slot; diff --git a/src/player-move.c b/src/player-move.c index 1d83c13ca..120aaeb3b 100644 --- a/src/player-move.c +++ b/src/player-move.c @@ -170,7 +170,7 @@ #include "object-flavor.h" #include "spells.h" #include "cmd-basic.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "world.h" #include "object/object-kind.h" #include "autopick/autopick.h" diff --git a/src/player-status.c b/src/player-status.c index b7004941d..78c8692cd 100644 --- a/src/player-status.c +++ b/src/player-status.c @@ -41,7 +41,7 @@ #include "cmd/cmd-dump.h" #include "melee.h" #include "world.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "files.h" #include "cmd-magiceat.h" diff --git a/src/quest.c b/src/quest.c index 958df8a78..b55504844 100644 --- a/src/quest.c +++ b/src/quest.c @@ -19,7 +19,7 @@ #include "io/write-diary.h" #include "cmd/cmd-dump.h" #include "english.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" quest_type *quest; /*!< Quest info */ QUEST_IDX max_q_idx; /*!< Maximum number of quests */ diff --git a/src/racial.c b/src/racial.c index 60eec7966..34090a27f 100644 --- a/src/racial.c +++ b/src/racial.c @@ -34,7 +34,7 @@ #include "cmd-spell.h" #include "realm-hex.h" #include "targeting.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "player-class.h" /*! diff --git a/src/realm-chaos.c b/src/realm-chaos.c index 56d24bc81..fb3294eeb 100644 --- a/src/realm-chaos.c +++ b/src/realm-chaos.c @@ -11,7 +11,7 @@ #include "spells-diceroll.h" #include "spells.h" #include "targeting.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" /*! * @brief カオス領域魔法の各処理を行う diff --git a/src/realm-hex.c b/src/realm-hex.c index 45a060790..0894ccd6a 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -35,7 +35,7 @@ #include "monsterrace.h" #include "targeting.h" #include "realm-song.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "world.h" #define MAX_KEEP 4 /*!<呪術の最大詠唱数 */ diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index e8a71781d..cad6e44bd 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -18,7 +18,7 @@ #include "spells.h" #include "grid.h" #include "targeting.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "spells-floor.h" #include "world.h" diff --git a/src/realm-song.c b/src/realm-song.c index 0190d810c..945df077c 100644 --- a/src/realm-song.c +++ b/src/realm-song.c @@ -10,7 +10,7 @@ #include "player-class.h" #include "player-effects.h" #include "targeting.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" /*! * @brief 歌の開始を処理する / Start singing if the player is a Bard diff --git a/src/save.c b/src/save.c index 380b9fa32..a5d91c6a5 100644 --- a/src/save.c +++ b/src/save.c @@ -36,7 +36,7 @@ #include "monsterrace.h" #include "birth.h" #include "market/building.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" /* * Some "local" parameters, used to help write savefiles diff --git a/src/snipe.c b/src/snipe.c index 06de21cb6..8e9e797e9 100644 --- a/src/snipe.c +++ b/src/snipe.c @@ -16,7 +16,7 @@ #include "cmd-basic.h" #include "snipe.h" #include "monsterrace.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #define MAX_SNIPE_POWERS 16 diff --git a/src/spells-floor.c b/src/spells-floor.c index a3c7d0f7e..21a085528 100644 --- a/src/spells-floor.c +++ b/src/spells-floor.c @@ -20,7 +20,7 @@ #include "player-effects.h" #include "player-move.h" #include "feature.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "monster-status.h" diff --git a/src/spells-object.c b/src/spells-object.c index 76529fa58..e58b9097e 100644 --- a/src/spells-object.c +++ b/src/spells-object.c @@ -21,7 +21,7 @@ #include "object/object-kind.h" #include "autopick/autopick.h" #include "targeting.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" typedef struct diff --git a/src/spells-status.c b/src/spells-status.c index ae5942cc4..2f298f2d0 100644 --- a/src/spells-status.c +++ b/src/spells-status.c @@ -16,7 +16,7 @@ #include "object/object-kind.h" #include "targeting.h" #include "realm-song.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" /*! * @brief モンスター回復処理 diff --git a/src/spells1.c b/src/spells1.c index 8fbaff4c7..41e4fdc31 100644 --- a/src/spells1.c +++ b/src/spells1.c @@ -52,7 +52,7 @@ #include "gameterm.h" #include "grid.h" #include "feature.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "dungeon.h" #include "realm.h" diff --git a/src/spells2.c b/src/spells2.c index 418540c89..2847d5b20 100644 --- a/src/spells2.c +++ b/src/spells2.c @@ -53,7 +53,7 @@ #include "dungeon.h" #include "floor-events.h" #include "feature.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "object/object-kind.h" #include "monsterrace.h" #include "targeting.h" diff --git a/src/spells3.c b/src/spells3.c index 0d736afe0..34e5f5f4a 100644 --- a/src/spells3.c +++ b/src/spells3.c @@ -54,7 +54,7 @@ #include "player-effects.h" #include "player-skill.h" #include "player-personality.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "mind.h" #include "wild.h" #include "world.h" diff --git a/src/targeting.c b/src/targeting.c index fcb3ee33b..a41fc99d2 100644 --- a/src/targeting.c +++ b/src/targeting.c @@ -34,7 +34,7 @@ #include "player-move.h" #include "player-status.h" #include "monster-status.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "feature.h" #include "quest.h" #include "dungeon.h" diff --git a/src/util.c b/src/util.c index 4d3679bde..5e18c02b2 100644 --- a/src/util.c +++ b/src/util.c @@ -18,7 +18,7 @@ #include "util.h" #include "files.h" #include "monsterrace-hook.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "quest.h" #include "floor.h" #include "world.h" diff --git a/src/view/view-mainwindow.c b/src/view/display-main-window.c similarity index 99% rename from src/view/view-mainwindow.c rename to src/view/display-main-window.c index 262b7f5e7..696be190c 100644 --- a/src/view/view-mainwindow.c +++ b/src/view/display-main-window.c @@ -31,7 +31,7 @@ #include "player-effects.h" #include "player-inventory.h" #include "monster.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "spells.h" #include "realm-hex.h" diff --git a/src/view/view-mainwindow.h b/src/view/display-main-window.h similarity index 100% rename from src/view/view-mainwindow.h rename to src/view/display-main-window.h diff --git a/src/wild.c b/src/wild.c index 9ff782904..1e7014391 100644 --- a/src/wild.c +++ b/src/wild.c @@ -32,7 +32,7 @@ #include "floor-town.h" #include "realm.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #define MAX_FEAT_IN_TERRAIN 18 diff --git a/src/wizard2.c b/src/wizard2.c index 289a01a42..16facc64e 100644 --- a/src/wizard2.c +++ b/src/wizard2.c @@ -53,7 +53,7 @@ #include "market/building.h" #include "object/object-kind.h" #include "targeting.h" -#include "view-mainwindow.h" +#include "view/display-main-window.h" #include "world.h" #define NUM_O_SET 8 -- 2.11.0