From 3155b941e2fb1d913667d8a320cf7cc28e0fb322 Mon Sep 17 00:00:00 2001 From: deskull Date: Tue, 13 Aug 2019 23:43:41 +0900 Subject: [PATCH] =?utf8?q?[Refactor]=20#39321=20cmd=5Fracial=5Fpower=5Faux?= =?utf8?q?()=20=E3=82=92=20exe=5Fracial=5Fpower()=20=E3=81=AB=E6=94=B9?= =?utf8?q?=E5=90=8D=EF=BC=8E?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- src/racial.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/racial.c b/src/racial.c index ea5865235..6c69747c9 100644 --- a/src/racial.c +++ b/src/racial.c @@ -383,7 +383,7 @@ static int racial_aux(power_desc_type *pd_ptr) * @param command 発動するレイシャルのID * @return 処理を実際に実行した場合はTRUE、キャンセルした場合FALSEを返す。 */ -static bool cmd_racial_power_aux(player_type *creature_ptr, s32b command) +static bool exe_racial_power(player_type *creature_ptr, s32b command) { PLAYER_LEVEL plev = creature_ptr->lev; DIRECTION dir = 0; @@ -1999,7 +1999,7 @@ if (!repeat_pull(&i) || i<0 || i>=num) { { case 1: if (power_desc[i].number < 0) - cast = cmd_racial_power_aux(p_ptr, power_desc[i].number); + cast = exe_racial_power(p_ptr, power_desc[i].number); else cast = mutation_power_aux(p_ptr, power_desc[i].number); break; -- 2.11.0