From 51943d5f6e8202e7082f9ab4dd68521885687c81 Mon Sep 17 00:00:00 2001 From: iks Date: Sun, 3 Feb 2013 04:20:52 +0000 Subject: [PATCH] Fix a bug of processing word of recall to downward just when entering a dungeon from wilderness. --- src/dungeon.c | 16 +++++----------- 1 file changed, 5 insertions(+), 11 deletions(-) diff --git a/src/dungeon.c b/src/dungeon.c index 1aa583665..e93495b5a 100644 --- a/src/dungeon.c +++ b/src/dungeon.c @@ -3327,13 +3327,10 @@ static void process_world_aux_movement(void) disturb(0, 0); /* Determine the level */ - if (dun_level || p_ptr->inside_quest) + if (dun_level || p_ptr->inside_quest || p_ptr->enter_dungeon) { -#ifdef JP -msg_print("¾å¤Ë°ú¤ÃÄ¥¤ê¤¢¤²¤é¤ì¤ë´¶¤¸¤¬¤¹¤ë¡ª"); -#else - msg_print("You feel yourself yanked upwards!"); -#endif + msg_print(_("¾å¤Ë°ú¤ÃÄ¥¤ê¤¢¤²¤é¤ì¤ë´¶¤¸¤¬¤¹¤ë¡ª", + "You feel yourself yanked upwards!")); if (dungeon_type) p_ptr->recall_dungeon = dungeon_type; if (record_stair) @@ -3351,11 +3348,8 @@ msg_print(" } else { -#ifdef JP -msg_print("²¼¤Ë°ú¤­¤º¤ê¹ß¤í¤µ¤ì¤ë´¶¤¸¤¬¤¹¤ë¡ª"); -#else - msg_print("You feel yourself yanked downwards!"); -#endif + msg_print(_("²¼¤Ë°ú¤­¤º¤ê¹ß¤í¤µ¤ì¤ë´¶¤¸¤¬¤¹¤ë¡ª", + "You feel yourself yanked downwards!")); dungeon_type = p_ptr->recall_dungeon; -- 2.11.0