From 69852b769018632e276bbba68b6f752840c06418 Mon Sep 17 00:00:00 2001 From: Hourier Date: Sat, 6 Feb 2021 21:57:13 +0900 Subject: [PATCH] [Refactor] #41493 Removed unnecessary files in core/ --- src/core/status-reseter.c | 93 ----------------------------------------------- src/core/status-reseter.h | 5 --- 2 files changed, 98 deletions(-) delete mode 100644 src/core/status-reseter.c delete mode 100644 src/core/status-reseter.h diff --git a/src/core/status-reseter.c b/src/core/status-reseter.c deleted file mode 100644 index a86162730..000000000 --- a/src/core/status-reseter.c +++ /dev/null @@ -1,93 +0,0 @@ -#include "core/status-reseter.h" -#include "core/speed-table.h" -#include "monster/monster-status-setter.h" -#include "player/attack-defense-types.h" -#include "player/player-race.h" - -/*! - * @brief プレイヤーの全ての時限効果をリセットする。 / reset timed flags - * @return なし - */ -void reset_tim_flags(player_type *creature_ptr) -{ - creature_ptr->fast = 0; /* Timed -- Fast */ - creature_ptr->lightspeed = 0; - creature_ptr->slow = 0; /* Timed -- Slow */ - creature_ptr->blind = 0; /* Timed -- Blindness */ - creature_ptr->paralyzed = 0; /* Timed -- Paralysis */ - creature_ptr->confused = 0; /* Timed -- Confusion */ - creature_ptr->afraid = 0; /* Timed -- Fear */ - creature_ptr->image = 0; /* Timed -- Hallucination */ - creature_ptr->poisoned = 0; /* Timed -- Poisoned */ - creature_ptr->cut = 0; /* Timed -- Cut */ - creature_ptr->stun = 0; /* Timed -- Stun */ - - creature_ptr->protevil = 0; /* Timed -- Protection */ - creature_ptr->invuln = 0; /* Timed -- Invulnerable */ - creature_ptr->ult_res = 0; - creature_ptr->hero = 0; /* Timed -- Heroism */ - creature_ptr->shero = 0; /* Timed -- Super Heroism */ - creature_ptr->shield = 0; /* Timed -- Shield Spell */ - creature_ptr->blessed = 0; /* Timed -- Blessed */ - creature_ptr->tim_invis = 0; /* Timed -- Invisibility */ - creature_ptr->tim_infra = 0; /* Timed -- Infra Vision */ - creature_ptr->tim_regen = 0; /* Timed -- Regeneration */ - creature_ptr->tim_stealth = 0; /* Timed -- Stealth */ - creature_ptr->tim_esp = 0; - creature_ptr->wraith_form = 0; /* Timed -- Wraith Form */ - creature_ptr->tim_levitation = 0; - creature_ptr->tim_sh_touki = 0; - creature_ptr->tim_sh_fire = 0; - creature_ptr->tim_sh_holy = 0; - creature_ptr->tim_eyeeye = 0; - creature_ptr->magicdef = 0; - creature_ptr->resist_magic = 0; - creature_ptr->tsuyoshi = 0; - creature_ptr->tim_pass_wall = 0; - creature_ptr->tim_res_nether = 0; - creature_ptr->tim_res_time = 0; - creature_ptr->tim_mimic = 0; - creature_ptr->mimic_form = 0; - creature_ptr->tim_reflect = 0; - creature_ptr->multishadow = 0; - creature_ptr->dustrobe = 0; - creature_ptr->action = ACTION_NONE; - - creature_ptr->oppose_acid = 0; /* Timed -- oppose acid */ - creature_ptr->oppose_elec = 0; /* Timed -- oppose lightning */ - creature_ptr->oppose_fire = 0; /* Timed -- oppose heat */ - creature_ptr->oppose_cold = 0; /* Timed -- oppose cold */ - creature_ptr->oppose_pois = 0; /* Timed -- oppose poison */ - - creature_ptr->word_recall = 0; - creature_ptr->alter_reality = 0; - creature_ptr->sutemi = FALSE; - creature_ptr->counter = FALSE; - creature_ptr->ele_attack = 0; - creature_ptr->ele_immune = 0; - creature_ptr->special_attack = 0L; - creature_ptr->special_defense = 0L; - - while (creature_ptr->energy_need < 0) - creature_ptr->energy_need += ENERGY_NEED(); - - creature_ptr->timewalk = FALSE; - - if (is_specific_player_race(creature_ptr, RACE_BALROG) && (creature_ptr->lev > 44)) - creature_ptr->oppose_fire = 1; - if ((creature_ptr->pclass == CLASS_NINJA) && (creature_ptr->lev > 44)) - creature_ptr->oppose_pois = 1; - if (creature_ptr->pclass == CLASS_BERSERKER) - creature_ptr->shero = 1; - - if (creature_ptr->riding) { - (void)set_monster_fast(creature_ptr, creature_ptr->riding, 0); - (void)set_monster_slow(creature_ptr, creature_ptr->riding, 0); - (void)set_monster_invulner(creature_ptr, creature_ptr->riding, 0, FALSE); - } - - if (creature_ptr->pclass == CLASS_BARD) { - SINGING_SONG_EFFECT(creature_ptr) = 0; - SINGING_SONG_ID(creature_ptr) = 0; - } -} diff --git a/src/core/status-reseter.h b/src/core/status-reseter.h deleted file mode 100644 index fcaf6b593..000000000 --- a/src/core/status-reseter.h +++ /dev/null @@ -1,5 +0,0 @@ -#pragma once - -#include "system/angband.h" - -void reset_tim_flags(player_type *creature_ptr); -- 2.11.0