From 71dc8fba2f9a4613fee3c06316fd644a1da38995 Mon Sep 17 00:00:00 2001 From: dis- Date: Sun, 9 Jun 2013 14:50:31 +0000 Subject: [PATCH] replace some #ifdef jp macros at mutation.c --- src/mutation.c | 2069 ++++++++++---------------------------------------------- 1 file changed, 370 insertions(+), 1699 deletions(-) diff --git a/src/mutation.c b/src/mutation.c index bd74d3dfc..b36d79cfb 100644 --- a/src/mutation.c +++ b/src/mutation.c @@ -30,571 +30,342 @@ bool gain_random_mutation(int choose_mut) case 1: case 2: case 3: case 4: muta_class = &(p_ptr->muta1); muta_which = MUT1_SPIT_ACID; -#ifdef JP -muta_desc = "»À¤òÅǤ¯Ç½ÎϤòÆÀ¤¿¡£"; -#else - muta_desc = "You gain the ability to spit acid."; -#endif - + muta_desc = _("»À¤òÅǤ¯Ç½ÎϤòÆÀ¤¿¡£", "You gain the ability to spit acid."); break; + case 5: case 6: case 7: muta_class = &(p_ptr->muta1); muta_which = MUT1_BR_FIRE; -#ifdef JP -muta_desc = "²Ð¤òÅǤ¯Ç½ÎϤòÆÀ¤¿¡£"; -#else - muta_desc = "You gain the ability to breathe fire."; -#endif - + muta_desc = _("²Ð¤òÅǤ¯Ç½ÎϤòÆÀ¤¿¡£", "You gain the ability to breathe fire."); break; + case 8: case 9: muta_class = &(p_ptr->muta1); muta_which = MUT1_HYPN_GAZE; -#ifdef JP -muta_desc = "ºÅ̲´ã¤ÎǽÎϤòÆÀ¤¿¡£"; -#else - muta_desc = "Your eyes look mesmerizing..."; -#endif - + muta_desc = _("ºÅ̲´ã¤ÎǽÎϤòÆÀ¤¿¡£", "Your eyes look mesmerizing..."); break; + case 10: case 11: muta_class = &(p_ptr->muta1); muta_which = MUT1_TELEKINES; -#ifdef JP -muta_desc = "ʪÂΤòÇ°Æ°ÎϤÇÆ°¤«¤¹Ç½ÎϤòÆÀ¤¿¡£"; -#else - muta_desc = "You gain the ability to move objects telekinetically."; -#endif - + muta_desc = _("ʪÂΤòÇ°Æ°ÎϤÇÆ°¤«¤¹Ç½ÎϤòÆÀ¤¿¡£", "You gain the ability to move objects telekinetically."); break; + case 12: case 13: case 14: muta_class = &(p_ptr->muta1); muta_which = MUT1_VTELEPORT; -#ifdef JP -muta_desc = "¼«Ê¬¤Î°Õ»×¤Ç¥Æ¥ì¥Ý¡¼¥È¤¹¤ëǽÎϤòÆÀ¤¿¡£"; -#else - muta_desc = "You gain the power of teleportation at will."; -#endif - + muta_desc = _("¼«Ê¬¤Î°Õ»×¤Ç¥Æ¥ì¥Ý¡¼¥È¤¹¤ëǽÎϤòÆÀ¤¿¡£", "You gain the power of teleportation at will."); break; + case 15: case 16: muta_class = &(p_ptr->muta1); muta_which = MUT1_MIND_BLST; -#ifdef JP -muta_desc = "Àº¿À¹¶·â¤ÎǽÎϤòÆÀ¤¿¡£"; -#else - muta_desc = "You gain the power of Mind Blast."; -#endif - + muta_desc = _("Àº¿À¹¶·â¤ÎǽÎϤòÆÀ¤¿¡£", "You gain the power of Mind Blast."); break; + case 17: case 18: muta_class = &(p_ptr->muta1); muta_which = MUT1_RADIATION; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ï¶¯¤¤Êü¼ÍÀþ¤òȯÀ¸¤·»Ï¤á¤¿¡£"; -#else - muta_desc = "You start emitting hard radiation."; -#endif - + muta_desc = _("¤¢¤Ê¤¿¤Ï¶¯¤¤Êü¼ÍÀþ¤òȯÀ¸¤·»Ï¤á¤¿¡£", "You start emitting hard radiation."); break; + case 19: case 20: muta_class = &(p_ptr->muta1); muta_which = MUT1_VAMPIRISM; -#ifdef JP -muta_desc = "À¸Ì¿ÎϤòµÛ¼ý¤Ç¤­¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You become vampiric."; -#endif - + muta_desc = _("À¸Ì¿ÎϤòµÛ¼ý¤Ç¤­¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You become vampiric."); break; + case 21: case 22: case 23: muta_class = &(p_ptr->muta1); muta_which = MUT1_SMELL_MET; -#ifdef JP -muta_desc = "¶â°¤ÎÆ÷¤¤¤òÓ̤®Ê¬¤±¤é¤ì¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You smell a metallic odor."; -#endif - + muta_desc = _("¶â°¤ÎÆ÷¤¤¤òÓ̤®Ê¬¤±¤é¤ì¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You smell a metallic odor."); break; + case 24: case 25: case 26: case 27: muta_class = &(p_ptr->muta1); muta_which = MUT1_SMELL_MON; -#ifdef JP -muta_desc = "¥â¥ó¥¹¥¿¡¼¤Î½­¤¤¤òÓ̤®Ê¬¤±¤é¤ì¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You smell filthy monsters."; -#endif - + muta_desc = _("¥â¥ó¥¹¥¿¡¼¤Î½­¤¤¤òÓ̤®Ê¬¤±¤é¤ì¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You smell filthy monsters."); break; + case 28: case 29: case 30: muta_class = &(p_ptr->muta1); muta_which = MUT1_BLINK; -#ifdef JP -muta_desc = "¶áµ÷Î¥¥Æ¥ì¥Ý¡¼¥È¤ÎǽÎϤòÆÀ¤¿¡£"; -#else - muta_desc = "You gain the power of minor teleportation."; -#endif - + muta_desc = _("¶áµ÷Î¥¥Æ¥ì¥Ý¡¼¥È¤ÎǽÎϤòÆÀ¤¿¡£", "You gain the power of minor teleportation."); break; + case 31: case 32: muta_class = &(p_ptr->muta1); muta_which = MUT1_EAT_ROCK; -#ifdef JP -muta_desc = "Êɤ¬ÈþÌ£¤·¤½¤¦¤Ë¸«¤¨¤ë¡£"; -#else - muta_desc = "The walls look delicious."; -#endif - + muta_desc = _("Êɤ¬ÈþÌ£¤·¤½¤¦¤Ë¸«¤¨¤ë¡£", "The walls look delicious."); break; + case 33: case 34: muta_class = &(p_ptr->muta1); muta_which = MUT1_SWAP_POS; -#ifdef JP -muta_desc = "¾¿Í¤Î·¤¤Ç°ì¥Þ¥¤¥ëÊ⤯¤è¤¦¤Êµ¤Ê¬¤¬¤¹¤ë¡£"; -#else - muta_desc = "You feel like walking a mile in someone else's shoes."; -#endif - + muta_desc = _("¾¿Í¤Î·¤¤Ç°ì¥Þ¥¤¥ëÊ⤯¤è¤¦¤Êµ¤Ê¬¤¬¤¹¤ë¡£", "You feel like walking a mile in someone else's shoes."); break; + case 35: case 36: case 37: muta_class = &(p_ptr->muta1); muta_which = MUT1_SHRIEK; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤ÎÀ¼¤ÏÁêÅö¶¯¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "Your vocal cords get much tougher."; -#endif - + muta_desc = _("¤¢¤Ê¤¿¤ÎÀ¼¤ÏÁêÅö¶¯¤¯¤Ê¤Ã¤¿¡£", "Your vocal cords get much tougher."); break; + case 38: case 39: case 40: muta_class = &(p_ptr->muta1); muta_which = MUT1_ILLUMINE; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ï¸÷¤êµ±¤¤¤ÆÉô²°¤òÌÀ¤ë¤¯¤¹¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You can light up rooms with your presence."; -#endif - + muta_desc = _("¤¢¤Ê¤¿¤Ï¸÷¤êµ±¤¤¤ÆÉô²°¤òÌÀ¤ë¤¯¤¹¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You can light up rooms with your presence."); break; + case 41: case 42: muta_class = &(p_ptr->muta1); muta_which = MUT1_DET_CURSE; -#ifdef JP -muta_desc = "¼Ù°­¤ÊËâË¡¤ò´¶ÃΤǤ­¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You can feel evil magics."; -#endif - + muta_desc = _("¼Ù°­¤ÊËâË¡¤ò´¶ÃΤǤ­¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You can feel evil magics."); break; + case 43: case 44: case 45: muta_class = &(p_ptr->muta1); muta_which = MUT1_BERSERK; -#ifdef JP -muta_desc = "À©¸æ¤Ç¤­¤ë·ã¾ð¤ò´¶¤¸¤ë¡£"; -#else - muta_desc = "You feel a controlled rage."; -#endif - + muta_desc = _("À©¸æ¤Ç¤­¤ë·ã¾ð¤ò´¶¤¸¤ë¡£", "You feel a controlled rage."); break; + case 46: muta_class = &(p_ptr->muta1); muta_which = MUT1_POLYMORPH; -#ifdef JP -muta_desc = "ÂΤ¬ÊÑ°Û¤·¤ä¤¹¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "Your body seems mutable."; -#endif - + muta_desc = _("ÂΤ¬ÊÑ°Û¤·¤ä¤¹¤¯¤Ê¤Ã¤¿¡£", "Your body seems mutable."); break; + case 47: case 48: muta_class = &(p_ptr->muta1); muta_which = MUT1_MIDAS_TCH; -#ifdef JP -muta_desc = "¡Ö¥ß¥À¥¹²¦¤Î¼ê¡×¤ÎǽÎϤòÆÀ¤¿¡£";/*¥È¥¥¡¼¥à¥ì¥¤¥À¡¼¥¹¤Ë¤¢¤ê¤Þ¤·¤¿¤Í¡£ */ -#else - muta_desc = "You gain the Midas touch."; -#endif - + muta_desc = _("¡Ö¥ß¥À¥¹²¦¤Î¼ê¡×¤ÎǽÎϤòÆÀ¤¿¡£", "You gain the Midas touch.");/*¥È¥¥¡¼¥à¥ì¥¤¥À¡¼¥¹¤Ë¤¢¤ê¤Þ¤·¤¿¤Í¡£ */ break; + case 49: muta_class = &(p_ptr->muta1); muta_which = MUT1_GROW_MOLD; -#ifdef JP -muta_desc = "ÆÍÁ³¥«¥Ó¤Ë¿Æ¤·¤ß¤ò³Ð¤¨¤¿¡£"; -#else - muta_desc = "You feel a sudden affinity for mold."; -#endif - + muta_desc = _("ÆÍÁ³¥«¥Ó¤Ë¿Æ¤·¤ß¤ò³Ð¤¨¤¿¡£", "You feel a sudden affinity for mold."); break; + case 50: case 51: case 52: muta_class = &(p_ptr->muta1); muta_which = MUT1_RESIST; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ï¼«Ê¬¼«¿È¤ò¼é¤ì¤ëµ¤¤¬¤¹¤ë¡£"; -#else - muta_desc = "You feel like you can protect yourself."; -#endif - + muta_desc = _("¤¢¤Ê¤¿¤Ï¼«Ê¬¼«¿È¤ò¼é¤ì¤ëµ¤¤¬¤¹¤ë¡£", "You feel like you can protect yourself."); break; + case 53: case 54: case 55: muta_class = &(p_ptr->muta1); muta_which = MUT1_EARTHQUAKE; -#ifdef JP -muta_desc = "¥À¥ó¥¸¥ç¥ó¤òÇ˲õ¤¹¤ëǽÎϤòÆÀ¤¿¡£"; -#else - muta_desc = "You gain the ability to wreck the dungeon."; -#endif - + muta_desc = _("¥À¥ó¥¸¥ç¥ó¤òÇ˲õ¤¹¤ëǽÎϤòÆÀ¤¿¡£", "You gain the ability to wreck the dungeon."); break; + case 56: muta_class = &(p_ptr->muta1); muta_which = MUT1_EAT_MAGIC; -#ifdef JP -muta_desc = "ËâË¡¤Î¥¢¥¤¥Æ¥à¤¬ÈþÌ£¤½¤¦¤Ë¸«¤¨¤ë¡£"; -#else - muta_desc = "Your magic items look delicious."; -#endif - + muta_desc = _("ËâË¡¤Î¥¢¥¤¥Æ¥à¤¬ÈþÌ£¤½¤¦¤Ë¸«¤¨¤ë¡£", "Your magic items look delicious."); break; + case 57: case 58: muta_class = &(p_ptr->muta1); muta_which = MUT1_WEIGH_MAG; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ï¼þ°Ï¤Ë¤¢¤ëËâË¡¤ò¤è¤êÎɤ¯Íý²ò¤Ç¤­¤ëµ¤¤¬¤¹¤ë¡£"; -#else - muta_desc = "You feel you can better understand the magic around you."; -#endif - + muta_desc = _("¤¢¤Ê¤¿¤Ï¼þ°Ï¤Ë¤¢¤ëËâË¡¤ò¤è¤êÎɤ¯Íý²ò¤Ç¤­¤ëµ¤¤¬¤¹¤ë¡£", "You feel you can better understand the magic around you."); break; + case 59: muta_class = &(p_ptr->muta1); muta_which = MUT1_STERILITY; -#ifdef JP -muta_desc = "¼þ¤ê¤ÎÁ´¤Æ¤Î¼Ô¤ËƬÄˤòµ¯¤³¤¹¤³¤È¤¬¤Ç¤­¤ë¡£"; -#else - muta_desc = "You can give everything around you a headache."; -#endif - + muta_desc = _("¼þ¤ê¤ÎÁ´¤Æ¤Î¼Ô¤ËƬÄˤòµ¯¤³¤¹¤³¤È¤¬¤Ç¤­¤ë¡£", "You can give everything around you a headache."); break; case 60: case 61: muta_class = &(p_ptr->muta1); muta_which = MUT1_PANIC_HIT; -#ifdef JP -muta_desc = "ÆÍÁ³¡¢Å¥ËÀ¤Îµ¤Ê¬¤¬Ê¬¤«¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You suddenly understand how thieves feel."; -#endif - + muta_desc = _("ÆÍÁ³¡¢Å¥ËÀ¤Îµ¤Ê¬¤¬Ê¬¤«¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You suddenly understand how thieves feel."); break; + case 62: case 63: case 64: muta_class = &(p_ptr->muta1); muta_which = MUT1_DAZZLE; -#ifdef JP -muta_desc = "âÁ¤¤Á®¸÷¤òȯ¤¹¤ëǽÎϤòÆÀ¤¿¡£"; -#else - muta_desc = "You gain the ability to emit dazzling lights."; -#endif - + muta_desc = _("âÁ¤¤Á®¸÷¤òȯ¤¹¤ëǽÎϤòÆÀ¤¿¡£", "You gain the ability to emit dazzling lights."); break; + case 65: case 66: case 67: muta_class = &(p_ptr->muta1); muta_which = MUT1_LASER_EYE; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤ÎÌܤϰì½Ö¾Æ¤±ÉÕ¤¤¤¿¡£"; -#else - muta_desc = "Your eyes burn for a moment."; -#endif - + muta_desc = _("¤¢¤Ê¤¿¤ÎÌܤϰì½Ö¾Æ¤±ÉÕ¤¤¤¿¡£", "Your eyes burn for a moment."); break; + case 68: case 69: muta_class = &(p_ptr->muta1); muta_which = MUT1_RECALL; -#ifdef JP -muta_desc = "¾¯¤·¤À¤±¥Û¡¼¥à¥·¥Ã¥¯¤Ë¤Ê¤Ã¤¿¤¬¡¢¤¹¤°Ä¾¤Ã¤¿¡£"; -#else - muta_desc = "You feel briefly homesick, but it passes."; -#endif - + muta_desc = _("¾¯¤·¤À¤±¥Û¡¼¥à¥·¥Ã¥¯¤Ë¤Ê¤Ã¤¿¤¬¡¢¤¹¤°Ä¾¤Ã¤¿¡£", "You feel briefly homesick, but it passes."); break; + case 70: muta_class = &(p_ptr->muta1); muta_which = MUT1_BANISH; -#ifdef JP -muta_desc = "¿ÀÀ»¤ÊÅܤê¤ÎÎϤËËþ¤¿¤µ¤ì¤¿¡£"; -#else - muta_desc = "You feel a holy wrath fill you."; -#endif - + muta_desc = _("¿ÀÀ»¤ÊÅܤê¤ÎÎϤËËþ¤¿¤µ¤ì¤¿¡£", "You feel a holy wrath fill you."); break; + case 71: case 72: muta_class = &(p_ptr->muta1); muta_which = MUT1_COLD_TOUCH; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Îξ¼ê¤Ï¤È¤Æ¤âÎ䤿¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "Your hands get very cold."; -#endif - + muta_desc = _("¤¢¤Ê¤¿¤Îξ¼ê¤Ï¤È¤Æ¤âÎ䤿¤¯¤Ê¤Ã¤¿¡£", "Your hands get very cold."); break; + case 73: case 74: muta_class = &(p_ptr->muta1); muta_which = MUT1_LAUNCHER; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Îʪ¤òÅꤲ¤ë¼ê¤Ï¤«¤Ê¤ê¶¯¤¯¤Ê¤Ã¤¿µ¤¤¬¤¹¤ë¡£"; -#else - muta_desc = "Your throwing arm feels much stronger."; -#endif - + muta_desc = _("¤¢¤Ê¤¿¤Îʪ¤òÅꤲ¤ë¼ê¤Ï¤«¤Ê¤ê¶¯¤¯¤Ê¤Ã¤¿µ¤¤¬¤¹¤ë¡£", "Your throwing arm feels much stronger."); break; + case 75: muta_class = &(p_ptr->muta2); muta_which = MUT2_BERS_RAGE; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ï¶¸Ë½²½¤Îȯºî¤òµ¯¤³¤¹¤è¤¦¤Ë¤Ê¤Ã¤¿¡ª"; -#else - muta_desc = "You become subject to fits of berserk rage!"; -#endif - + muta_desc = _("¤¢¤Ê¤¿¤Ï¶¸Ë½²½¤Îȯºî¤òµ¯¤³¤¹¤è¤¦¤Ë¤Ê¤Ã¤¿¡ª", "You become subject to fits of berserk rage!"); break; + case 76: muta_class = &(p_ptr->muta2); muta_which = MUT2_COWARDICE; -#ifdef JP -muta_desc = "¿®¤¸¤é¤ì¤Ê¤¤¤¯¤é¤¤²²É¤ˤʤä¿¡ª"; -#else - muta_desc = "You become an incredible coward!"; -#endif - + muta_desc = _("¿®¤¸¤é¤ì¤Ê¤¤¤¯¤é¤¤²²É¤ˤʤä¿¡ª", "You become an incredible coward!"); break; + case 77: muta_class = &(p_ptr->muta2); muta_which = MUT2_RTELEPORT; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Î°ÌÃÖ¤ÏÈó¾ï¤ËÉÔ³ÎÄê¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "Your position seems very uncertain..."; -#endif - + muta_desc = _("¤¢¤Ê¤¿¤Î°ÌÃÖ¤ÏÈó¾ï¤ËÉÔ³ÎÄê¤Ë¤Ê¤Ã¤¿¡£", "Your position seems very uncertain..."); break; + case 78: muta_class = &(p_ptr->muta2); muta_which = MUT2_ALCOHOL; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ï¥¢¥ë¥³¡¼¥ë¤òʬÈ礹¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "Your body starts producing alcohol!"; -#endif - + muta_desc = _("¤¢¤Ê¤¿¤Ï¥¢¥ë¥³¡¼¥ë¤òʬÈ礹¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "Your body starts producing alcohol!"); break; + case 79: muta_class = &(p_ptr->muta2); muta_which = MUT2_HALLU; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ï¸¸³Ð¤ò°ú¤­µ¯¤³¤¹Àº¿ÀºøÍð¤Ë¿¯¤µ¤ì¤¿¡£"; -#else - muta_desc = "You are afflicted by a hallucinatory insanity!"; -#endif - + muta_desc = _("¤¢¤Ê¤¿¤Ï¸¸³Ð¤ò°ú¤­µ¯¤³¤¹Àº¿ÀºøÍð¤Ë¿¯¤µ¤ì¤¿¡£", "You are afflicted by a hallucinatory insanity!"); break; + case 80: muta_class = &(p_ptr->muta2); muta_which = MUT2_FLATULENT; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤ÏÀ©¸æÉÔǽ¤Ê¶¯Îõ¤ÊÕû¤ò¤³¤¯¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You become subject to uncontrollable flatulence."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤ÏÀ©¸æÉÔǽ¤Ê¶¯Îõ¤ÊÕû¤ò¤³¤¯¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You become subject to uncontrollable flatulence."); break; case 81: case 82: muta_class = &(p_ptr->muta2); muta_which = MUT2_SCOR_TAIL; -#ifdef JP -muta_desc = "¥µ¥½¥ê¤Î¿¬Èø¤¬À¸¤¨¤Æ¤­¤¿¡ª"; -#else - muta_desc = "You grow a scorpion tail!"; -#endif + muta_desc = _( "¥µ¥½¥ê¤Î¿¬Èø¤¬À¸¤¨¤Æ¤­¤¿¡ª", "You grow a scorpion tail!"); break; case 83: case 84: muta_class = &(p_ptr->muta2); muta_which = MUT2_HORNS; -#ifdef JP -muta_desc = "³Û¤Ë³Ñ¤¬À¸¤¨¤¿¡ª"; -#else - muta_desc = "Horns pop forth into your forehead!"; -#endif + muta_desc = _( "³Û¤Ë³Ñ¤¬À¸¤¨¤¿¡ª", "Horns pop forth into your forehead!"); break; case 85: case 86: muta_class = &(p_ptr->muta2); muta_which = MUT2_BEAK; -#ifdef JP -muta_desc = "¸ý¤¬±Ô¤¯¶¯¤¤¥¯¥Á¥Ð¥·¤ËÊѲ½¤·¤¿¡ª"; -#else - muta_desc = "Your mouth turns into a sharp, powerful beak!"; -#endif + muta_desc = _( "¸ý¤¬±Ô¤¯¶¯¤¤¥¯¥Á¥Ð¥·¤ËÊѲ½¤·¤¿¡ª", "Your mouth turns into a sharp, powerful beak!"); break; case 87: case 88: muta_class = &(p_ptr->muta2); muta_which = MUT2_ATT_DEMON; -#ifdef JP -muta_desc = "°­Ëâ¤ò°ú¤­ÉÕ¤±¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You start attracting demons."; -#endif + muta_desc = _( "°­Ëâ¤ò°ú¤­ÉÕ¤±¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You start attracting demons."); break; case 89: muta_class = &(p_ptr->muta2); muta_which = MUT2_PROD_MANA; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤ÏÀ©¸æÉÔǽ¤ÊËâË¡¤Î¥¨¥Í¥ë¥®¡¼¤òȯÀ¸¤¹¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You start producing magical energy uncontrollably."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤ÏÀ©¸æÉÔǽ¤ÊËâË¡¤Î¥¨¥Í¥ë¥®¡¼¤òȯÀ¸¤¹¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You start producing magical energy uncontrollably."); break; case 90: case 91: muta_class = &(p_ptr->muta2); muta_which = MUT2_SPEED_FLUX; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ïí¯Ýµ¼Á¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You become manic-depressive."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤Ïí¯Ýµ¼Á¤Ë¤Ê¤Ã¤¿¡£", "You become manic-depressive."); break; case 92: case 93: muta_class = &(p_ptr->muta2); muta_which = MUT2_BANISH_ALL; -#ifdef JP -muta_desc = "¶²¤í¤·¤¤ÎϤ¬¤¢¤Ê¤¿¤ÎÇظå¤ËÀø¤ó¤Ç¤¤¤ëµ¤¤¬¤¹¤ë¡£"; -#else - muta_desc = "You feel a terrifying power lurking behind you."; -#endif + muta_desc = _( "¶²¤í¤·¤¤ÎϤ¬¤¢¤Ê¤¿¤ÎÇظå¤ËÀø¤ó¤Ç¤¤¤ëµ¤¤¬¤¹¤ë¡£", "You feel a terrifying power lurking behind you."); break; case 94: muta_class = &(p_ptr->muta2); muta_which = MUT2_EAT_LIGHT; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ï¥¦¥ó¥´¥ê¥¢¥ó¥È¤Ë´ñ̯¤Ê¿Æ¤·¤ß¤ò³Ð¤¨¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You feel a strange kinship with Ungoliant."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤Ï¥¦¥ó¥´¥ê¥¢¥ó¥È¤Ë´ñ̯¤Ê¿Æ¤·¤ß¤ò³Ð¤¨¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You feel a strange kinship with Ungoliant."); break; case 95: case 96: muta_class = &(p_ptr->muta2); muta_which = MUT2_TRUNK; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤ÎÉ¡¤Ï¿­¤Ó¤Æ¾Ý¤ÎÉ¡¤Î¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "Your nose grows into an elephant-like trunk."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤ÎÉ¡¤Ï¿­¤Ó¤Æ¾Ý¤ÎÉ¡¤Î¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "Your nose grows into an elephant-like trunk."); break; case 97: muta_class = &(p_ptr->muta2); muta_which = MUT2_ATT_ANIMAL; -#ifdef JP -muta_desc = "ưʪ¤ò°ú¤­ÉÕ¤±¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You start attracting animals."; -#endif + muta_desc = _( "ưʪ¤ò°ú¤­ÉÕ¤±¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You start attracting animals."); break; case 98: muta_class = &(p_ptr->muta2); muta_which = MUT2_TENTACLES; -#ifdef JP -muta_desc = "¼Ù°­¤Ê¿¨¼ê¤¬ÂΤÎËÀ¸¤¨¤Æ¤­¤¿¡£"; -#else - muta_desc = "Evil-looking tentacles sprout from your sides."; -#endif + muta_desc = _( "¼Ù°­¤Ê¿¨¼ê¤¬ÂΤÎËÀ¸¤¨¤Æ¤­¤¿¡£", "Evil-looking tentacles sprout from your sides."); break; case 99: muta_class = &(p_ptr->muta2); muta_which = MUT2_RAW_CHAOS; -#ifdef JP -muta_desc = "¼þ°Ï¤Î¶õ´Ö¤¬ÉÔ°ÂÄê¤Ë¤Ê¤Ã¤¿µ¤¤¬¤¹¤ë¡£"; -#else - muta_desc = "You feel the universe is less stable around you."; -#endif + muta_desc = _( "¼þ°Ï¤Î¶õ´Ö¤¬ÉÔ°ÂÄê¤Ë¤Ê¤Ã¤¿µ¤¤¬¤¹¤ë¡£", "You feel the universe is less stable around you."); break; case 100: case 101: case 102: muta_class = &(p_ptr->muta2); muta_which = MUT2_NORMALITY; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ï´ñ̯¤Ê¤Û¤ÉÉáÄ̤ˤʤ俵¤¤¬¤¹¤ë¡£"; -#else - muta_desc = "You feel strangely normal."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤Ï´ñ̯¤Ê¤Û¤ÉÉáÄ̤ˤʤ俵¤¤¬¤¹¤ë¡£", "You feel strangely normal."); break; case 103: muta_class = &(p_ptr->muta2); muta_which = MUT2_WRAITH; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤ÏÍ©Â⽤·¤¿¤ê¼ÂÂ⽤·¤¿¤ê¤¹¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You start to fade in and out of the physical world."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤ÏÍ©Â⽤·¤¿¤ê¼ÂÂ⽤·¤¿¤ê¤¹¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You start to fade in and out of the physical world."); break; case 104: muta_class = &(p_ptr->muta2); muta_which = MUT2_POLY_WOUND; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ï¥«¥ª¥¹¤ÎÎϤ¬¸Å¤¤½ý¤ËÆþ¤ê¹þ¤ó¤Ç¤¯¤ë¤Î¤ò´¶¤¸¤¿¡£"; -#else - muta_desc = "You feel forces of chaos entering your old scars."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤Ï¥«¥ª¥¹¤ÎÎϤ¬¸Å¤¤½ý¤ËÆþ¤ê¹þ¤ó¤Ç¤¯¤ë¤Î¤ò´¶¤¸¤¿¡£", "You feel forces of chaos entering your old scars."); break; case 105: muta_class = &(p_ptr->muta2); muta_which = MUT2_WASTING; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤ÏÆÍÁ³¤ª¤¾¤Þ¤·¤¤¿ê¼åɤˤ«¤«¤Ã¤¿¡£"; -#else - muta_desc = "You suddenly contract a horrible wasting disease."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤ÏÆÍÁ³¤ª¤¾¤Þ¤·¤¤¿ê¼åɤˤ«¤«¤Ã¤¿¡£", "You suddenly contract a horrible wasting disease."); break; case 106: muta_class = &(p_ptr->muta2); muta_which = MUT2_ATT_DRAGON; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ï¥É¥é¥´¥ó¤ò°ú¤­¤Ä¤±¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You start attracting dragons."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤Ï¥É¥é¥´¥ó¤ò°ú¤­¤Ä¤±¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You start attracting dragons."); break; case 107: case 108: muta_class = &(p_ptr->muta2); muta_which = MUT2_WEIRD_MIND; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Î»×¹Í¤ÏÆÍÁ³¤ª¤«¤·¤ÊÊý¸þ¤Ë¸þ¤­»Ï¤á¤¿¡£"; -#else - muta_desc = "Your thoughts suddenly take off in strange directions."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤Î»×¹Í¤ÏÆÍÁ³¤ª¤«¤·¤ÊÊý¸þ¤Ë¸þ¤­»Ï¤á¤¿¡£", "Your thoughts suddenly take off in strange directions."); break; case 109: muta_class = &(p_ptr->muta2); muta_which = MUT2_NAUSEA; -#ifdef JP -muta_desc = "°ßÂÞ¤¬¥Ô¥¯¥Ô¥¯¤·¤Ï¤¸¤á¤¿¡£"; -#else - muta_desc = "Your stomach starts to roil nauseously."; -#endif + muta_desc = _( "°ßÂÞ¤¬¥Ô¥¯¥Ô¥¯¤·¤Ï¤¸¤á¤¿¡£", "Your stomach starts to roil nauseously."); break; case 110: case 111: @@ -603,393 +374,237 @@ muta_desc = " { muta_class = &(p_ptr->muta2); muta_which = MUT2_CHAOS_GIFT; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ï¥«¥ª¥¹¤Î¼é¸î°­Ëâ¤ÎÃí°Õ¤ò¼æ¤¯¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You attract the notice of a chaos deity!"; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤Ï¥«¥ª¥¹¤Î¼é¸î°­Ëâ¤ÎÃí°Õ¤ò¼æ¤¯¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You attract the notice of a chaos deity!"); } break; case 112: muta_class = &(p_ptr->muta2); muta_which = MUT2_WALK_SHAD; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ï¸½¼Â¤¬»æ¤Î¤è¤¦¤ËÇö¤¤¤È´¶¤¸¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You feel like reality is as thin as paper."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤Ï¸½¼Â¤¬»æ¤Î¤è¤¦¤ËÇö¤¤¤È´¶¤¸¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You feel like reality is as thin as paper."); break; case 113: case 114: muta_class = &(p_ptr->muta2); muta_which = MUT2_WARNING; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤ÏÆÍÁ³¥Ñ¥é¥Î¥¤¥¢¤Ë¤Ê¤Ã¤¿µ¤¤¬¤¹¤ë¡£"; -#else - muta_desc = "You suddenly feel paranoid."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤ÏÆÍÁ³¥Ñ¥é¥Î¥¤¥¢¤Ë¤Ê¤Ã¤¿µ¤¤¬¤¹¤ë¡£", "You suddenly feel paranoid."); break; case 115: muta_class = &(p_ptr->muta2); muta_which = MUT2_INVULN; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ï½ËÊ¡¤µ¤ì¡¢ÌµÅ¨¾õÂ֤ˤʤëȯºî¤òµ¯¤³¤¹¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You are blessed with fits of invulnerability."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤Ï½ËÊ¡¤µ¤ì¡¢ÌµÅ¨¾õÂ֤ˤʤëȯºî¤òµ¯¤³¤¹¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You are blessed with fits of invulnerability."); break; case 116: case 117: muta_class = &(p_ptr->muta2); muta_which = MUT2_SP_TO_HP; -#ifdef JP -muta_desc = "ËâË¡¤Î¼£Ìþ¤Îȯºî¤òµ¯¤³¤¹¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You are subject to fits of magical healing."; -#endif + muta_desc = _( "ËâË¡¤Î¼£Ìþ¤Îȯºî¤òµ¯¤³¤¹¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You are subject to fits of magical healing."); break; case 118: muta_class = &(p_ptr->muta2); muta_which = MUT2_HP_TO_SP; -#ifdef JP -muta_desc = "Äˤߤòȼ¤¦Àº¿ÀÌÀÎƲ½¤Îȯºî¤òµ¯¤³¤¹¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You are subject to fits of painful clarity."; -#endif + muta_desc = _( "Äˤߤòȼ¤¦Àº¿ÀÌÀÎƲ½¤Îȯºî¤òµ¯¤³¤¹¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You are subject to fits of painful clarity."); break; case 119: muta_class = &(p_ptr->muta2); muta_which = MUT2_DISARM; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤ÎµÓ¤ÏŤµ¤¬»ÍÇܤˤʤä¿¡£"; -#else - muta_desc = "Your feet grow to four times their former size."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤ÎµÓ¤ÏŤµ¤¬»ÍÇܤˤʤä¿¡£", "Your feet grow to four times their former size."); break; case 120: case 121: case 122: muta_class = &(p_ptr->muta3); muta_which = MUT3_HYPER_STR; -#ifdef JP -muta_desc = "Ķ¿ÍŪ¤Ë¶¯¤¯¤Ê¤Ã¤¿¡ª"; -#else - muta_desc = "You turn into a superhuman he-man!"; -#endif + muta_desc = _( "Ķ¿ÍŪ¤Ë¶¯¤¯¤Ê¤Ã¤¿¡ª", "You turn into a superhuman he-man!"); break; case 123: case 124: case 125: muta_class = &(p_ptr->muta3); muta_which = MUT3_PUNY; -#ifdef JP -muta_desc = "¶ÚÆù¤¬¼å¤Ã¤Æ¤·¤Þ¤Ã¤¿..."; -#else - muta_desc = "Your muscles wither away..."; -#endif + muta_desc = _( "¶ÚÆù¤¬¼å¤Ã¤Æ¤·¤Þ¤Ã¤¿...", "Your muscles wither away..."); break; case 126: case 127: case 128: muta_class = &(p_ptr->muta3); muta_which = MUT3_HYPER_INT; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤ÎǾ¤ÏÀ¸ÂÎ¥³¥ó¥Ô¥å¡¼¥¿¤Ë¿Ê²½¤·¤¿¡ª"; -#else - muta_desc = "Your brain evolves into a living computer!"; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤ÎǾ¤ÏÀ¸ÂÎ¥³¥ó¥Ô¥å¡¼¥¿¤Ë¿Ê²½¤·¤¿¡ª", "Your brain evolves into a living computer!"); break; case 129: case 130: case 131: muta_class = &(p_ptr->muta3); muta_which = MUT3_MORONIC; -#ifdef JP -muta_desc = "Ǿ¤¬°à½Ì¤·¤Æ¤·¤Þ¤Ã¤¿..."; -#else - muta_desc = "Your brain withers away..."; -#endif + muta_desc = _( "Ǿ¤¬°à½Ì¤·¤Æ¤·¤Þ¤Ã¤¿...", "Your brain withers away..."); break; case 132: case 133: muta_class = &(p_ptr->muta3); muta_which = MUT3_RESILIENT; -#ifdef JP -muta_desc = "ʳ°¤ì¤Æ¥¿¥Õ¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You become extraordinarily resilient."; -#endif + muta_desc = _( "ʳ°¤ì¤Æ¥¿¥Õ¤Ë¤Ê¤Ã¤¿¡£", "You become extraordinarily resilient."); break; case 134: case 135: muta_class = &(p_ptr->muta3); muta_which = MUT3_XTRA_FAT; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ïµ¤»ý¤Á°­¤¤¤¯¤é¤¤ÂÀ¤Ã¤¿¡ª"; -#else - muta_desc = "You become sickeningly fat!"; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤Ïµ¤»ý¤Á°­¤¤¤¯¤é¤¤ÂÀ¤Ã¤¿¡ª", "You become sickeningly fat!"); break; case 136: case 137: muta_class = &(p_ptr->muta3); muta_which = MUT3_ALBINO; -#ifdef JP -muta_desc = "¥¢¥ë¥Ó¥Î¤Ë¤Ê¤Ã¤¿¡ª¼å¤¯¤Ê¤Ã¤¿µ¤¤¬¤¹¤ë..."; -#else - muta_desc = "You turn into an albino! You feel frail..."; -#endif + muta_desc = _( "¥¢¥ë¥Ó¥Î¤Ë¤Ê¤Ã¤¿¡ª¼å¤¯¤Ê¤Ã¤¿µ¤¤¬¤¹¤ë...", "You turn into an albino! You feel frail..."); break; case 138: case 139: case 140: muta_class = &(p_ptr->muta3); muta_which = MUT3_FLESH_ROT; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤ÎÆùÂΤÏÉåÇÔ¤¹¤ëɵ¤¤Ë¿¯¤µ¤ì¤¿¡ª"; -#else - muta_desc = "Your flesh is afflicted by a rotting disease!"; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤ÎÆùÂΤÏÉåÇÔ¤¹¤ëɵ¤¤Ë¿¯¤µ¤ì¤¿¡ª", "Your flesh is afflicted by a rotting disease!"); break; case 141: case 142: muta_class = &(p_ptr->muta3); muta_which = MUT3_SILLY_VOI; -#ifdef JP -muta_desc = "À¼¤¬´ÖÈ´¤±¤Ê¥­¡¼¥­¡¼À¼¤Ë¤Ê¤Ã¤¿¡ª"; -#else - muta_desc = "Your voice turns into a ridiculous squeak!"; -#endif + muta_desc = _( "À¼¤¬´ÖÈ´¤±¤Ê¥­¡¼¥­¡¼À¼¤Ë¤Ê¤Ã¤¿¡ª", "Your voice turns into a ridiculous squeak!"); break; case 143: case 144: muta_class = &(p_ptr->muta3); muta_which = MUT3_BLANK_FAC; -#ifdef JP -muta_desc = "¤Î¤Ã¤Ú¤é¤Ü¤¦¤Ë¤Ê¤Ã¤¿¡ª"; -#else - muta_desc = "Your face becomes completely featureless!"; -#endif + muta_desc = _( "¤Î¤Ã¤Ú¤é¤Ü¤¦¤Ë¤Ê¤Ã¤¿¡ª", "Your face becomes completely featureless!"); break; case 145: muta_class = &(p_ptr->muta3); muta_which = MUT3_ILL_NORM; -#ifdef JP -muta_desc = "¿´¤Î°Â¤é¤°¸¸±Æ¤ò±Ç¤·½Ð¤¹¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You start projecting a reassuring image."; -#endif + muta_desc = _( "¿´¤Î°Â¤é¤°¸¸±Æ¤ò±Ç¤·½Ð¤¹¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You start projecting a reassuring image."); break; case 146: case 147: case 148: muta_class = &(p_ptr->muta3); muta_which = MUT3_XTRA_EYES; -#ifdef JP -muta_desc = "¿·¤¿¤ËÆó¤Ä¤ÎÌܤ¬½ÐÍ褿¡ª"; -#else - muta_desc = "You grow an extra pair of eyes!"; -#endif + muta_desc = _( "¿·¤¿¤ËÆó¤Ä¤ÎÌܤ¬½ÐÍ褿¡ª", "You grow an extra pair of eyes!"); break; case 149: case 150: muta_class = &(p_ptr->muta3); - muta_which = MUT3_MAGIC_RES; -#ifdef JP -muta_desc = "ËâË¡¤Ø¤ÎÂÑÀ­¤¬¤Ä¤¤¤¿¡£"; -#else - muta_desc = "You become resistant to magic."; -#endif + muta_which = MUT3_MAGIC_RES; + muta_desc = _( "ËâË¡¤Ø¤ÎÂÑÀ­¤¬¤Ä¤¤¤¿¡£", "You become resistant to magic."); break; case 151: case 152: case 153: muta_class = &(p_ptr->muta3); muta_which = MUT3_XTRA_NOIS; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ï´ñ̯¤Ê²»¤òΩ¤Æ»Ï¤á¤¿¡ª"; -#else - muta_desc = "You start making strange noise!"; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤Ï´ñ̯¤Ê²»¤òΩ¤Æ»Ï¤á¤¿¡ª", "You start making strange noise!"); break; case 154: case 155: case 156: muta_class = &(p_ptr->muta3); muta_which = MUT3_INFRAVIS; -#ifdef JP -muta_desc = "ÀÖ³°Àþ»ëÎϤ¬Áý¤·¤¿¡£"; -#else - muta_desc = "Your infravision is improved."; -#endif + muta_desc = _( "ÀÖ³°Àþ»ëÎϤ¬Áý¤·¤¿¡£", "Your infravision is improved."); break; case 157: case 158: muta_class = &(p_ptr->muta3); muta_which = MUT3_XTRA_LEGS; -#ifdef JP -muta_desc = "¿·¤¿¤ËÆóËܤέ¤¬À¸¤¨¤Æ¤­¤¿¡ª"; -#else - muta_desc = "You grow an extra pair of legs!"; -#endif + muta_desc = _( "¿·¤¿¤ËÆóËܤέ¤¬À¸¤¨¤Æ¤­¤¿¡ª", "You grow an extra pair of legs!"); break; case 159: case 160: muta_class = &(p_ptr->muta3); muta_which = MUT3_SHORT_LEG; -#ifdef JP -muta_desc = "­¤¬Ã»¤¤Æ͵¯¤Ë¤Ê¤Ã¤Æ¤·¤Þ¤Ã¤¿¡ª"; -#else - muta_desc = "Your legs turn into short stubs!"; -#endif + muta_desc = _( "­¤¬Ã»¤¤Æ͵¯¤Ë¤Ê¤Ã¤Æ¤·¤Þ¤Ã¤¿¡ª", "Your legs turn into short stubs!"); break; case 161: case 162: muta_class = &(p_ptr->muta3); muta_which = MUT3_ELEC_TOUC; -#ifdef JP -muta_desc = "·ì´É¤òÅÅή¤¬Î®¤ì»Ï¤á¤¿¡ª"; -#else - muta_desc = "Electricity starts running through you!"; -#endif + muta_desc = _( "·ì´É¤òÅÅή¤¬Î®¤ì»Ï¤á¤¿¡ª", "Electricity starts running through you!"); break; case 163: case 164: muta_class = &(p_ptr->muta3); muta_which = MUT3_FIRE_BODY; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤ÎÂΤϱê¤Ë¤Ä¤Ä¤Þ¤ì¤Æ¤¤¤ë¡£"; -#else - muta_desc = "Your body is enveloped in flames!"; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤ÎÂΤϱê¤Ë¤Ä¤Ä¤Þ¤ì¤Æ¤¤¤ë¡£", "Your body is enveloped in flames!"); break; case 165: case 166: case 167: muta_class = &(p_ptr->muta3); muta_which = MUT3_WART_SKIN; -#ifdef JP -muta_desc = "µ¤»ý¤Á°­¤¤¥¤¥Ü¥¤¥Ü¤¬ÂÎÃæ¤Ë¤Ç¤­¤¿¡ª"; -#else - muta_desc = "Disgusting warts appear everywhere on you!"; -#endif + muta_desc = _( "µ¤»ý¤Á°­¤¤¥¤¥Ü¥¤¥Ü¤¬ÂÎÃæ¤Ë¤Ç¤­¤¿¡ª", "Disgusting warts appear everywhere on you!"); break; case 168: case 169: case 170: muta_class = &(p_ptr->muta3); muta_which = MUT3_SCALES; -#ifdef JP -muta_desc = "È©¤¬¹õ¤¤ÎÚ¤ËÊѤï¤Ã¤¿¡ª"; -#else - muta_desc = "Your skin turns into black scales!"; -#endif + muta_desc = _( "È©¤¬¹õ¤¤ÎÚ¤ËÊѤï¤Ã¤¿¡ª", "Your skin turns into black scales!"); break; case 171: case 172: muta_class = &(p_ptr->muta3); muta_which = MUT3_IRON_SKIN; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤ÎÈ©¤ÏÅ´¤Ë¤Ê¤Ã¤¿¡ª"; -#else - muta_desc = "Your skin turns to steel!"; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤ÎÈ©¤ÏÅ´¤Ë¤Ê¤Ã¤¿¡ª", "Your skin turns to steel!"); break; case 173: case 174: muta_class = &(p_ptr->muta3); muta_which = MUT3_WINGS; -#ifdef JP -muta_desc = "ÇØÃæ¤Ë±©¤¬À¸¤¨¤¿¡£"; -#else - muta_desc = "You grow a pair of wings."; -#endif + muta_desc = _( "ÇØÃæ¤Ë±©¤¬À¸¤¨¤¿¡£", "You grow a pair of wings."); break; case 175: case 176: case 177: muta_class = &(p_ptr->muta3); muta_which = MUT3_FEARLESS; -#ifdef JP -muta_desc = "´°Á´¤ËÉݤìÃΤ餺¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You become completely fearless."; -#endif + muta_desc = _( "´°Á´¤ËÉݤìÃΤ餺¤Ë¤Ê¤Ã¤¿¡£", "You become completely fearless."); break; case 178: case 179: muta_class = &(p_ptr->muta3); muta_which = MUT3_REGEN; -#ifdef JP -muta_desc = "µÞ®¤Ë²óÉü¤·»Ï¤á¤¿¡£"; -#else - muta_desc = "You start regenerating."; -#endif + muta_desc = _( "µÞ®¤Ë²óÉü¤·»Ï¤á¤¿¡£", "You start regenerating."); break; case 180: case 181: muta_class = &(p_ptr->muta3); muta_which = MUT3_ESP; -#ifdef JP -muta_desc = "¥Æ¥ì¥Ñ¥·¡¼¤ÎǽÎϤòÆÀ¤¿¡ª"; -#else - muta_desc = "You develop a telepathic ability!"; -#endif + muta_desc = _( "¥Æ¥ì¥Ñ¥·¡¼¤ÎǽÎϤòÆÀ¤¿¡ª", "You develop a telepathic ability!"); break; case 182: case 183: case 184: muta_class = &(p_ptr->muta3); muta_which = MUT3_LIMBER; -#ifdef JP -muta_desc = "¶ÚÆù¤¬¤·¤Ê¤ä¤«¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "Your muscles become limber."; -#endif + muta_desc = _( "¶ÚÆù¤¬¤·¤Ê¤ä¤«¤Ë¤Ê¤Ã¤¿¡£", "Your muscles become limber."); break; case 185: case 186: case 187: muta_class = &(p_ptr->muta3); muta_which = MUT3_ARTHRITIS; -#ifdef JP -muta_desc = "´ØÀ᤬ÆÍÁ³Äˤ߽Ф·¤¿¡£"; -#else - muta_desc = "Your joints suddenly hurt."; -#endif + muta_desc = _( "´ØÀ᤬ÆÍÁ³Äˤ߽Ф·¤¿¡£", "Your joints suddenly hurt."); break; case 188: if (p_ptr->pseikaku == SEIKAKU_LUCKY) break; muta_class = &(p_ptr->muta3); muta_which = MUT3_BAD_LUCK; -#ifdef JP -muta_desc = "°­°Õ¤ËËþ¤Á¤¿¹õ¤¤¥ª¡¼¥é¤¬¤¢¤Ê¤¿¤ò¤È¤ê¤Þ¤¤¤¿..."; -#else - muta_desc = "There is a malignant black aura surrounding you..."; -#endif + muta_desc = _( "°­°Õ¤ËËþ¤Á¤¿¹õ¤¤¥ª¡¼¥é¤¬¤¢¤Ê¤¿¤ò¤È¤ê¤Þ¤¤¤¿...", "There is a malignant black aura surrounding you..."); break; case 189: muta_class = &(p_ptr->muta3); muta_which = MUT3_VULN_ELEM; -#ifdef JP -muta_desc = "̯¤Ë̵ËÉÈ÷¤Ë¤Ê¤Ã¤¿µ¤¤¬¤¹¤ë¡£"; -#else - muta_desc = "You feel strangely exposed."; -#endif + muta_desc = _( "̯¤Ë̵ËÉÈ÷¤Ë¤Ê¤Ã¤¿µ¤¤¬¤¹¤ë¡£", "You feel strangely exposed."); break; case 190: case 191: case 192: muta_class = &(p_ptr->muta3); muta_which = MUT3_MOTION; -#ifdef JP -muta_desc = "ÂΤÎÆ°ºî¤¬¤è¤êÀµ³Î¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You move with new assurance."; -#endif + muta_desc = _( "ÂΤÎÆ°ºî¤¬¤è¤êÀµ³Î¤Ë¤Ê¤Ã¤¿¡£", "You move with new assurance."); break; case 193: muta_class = &(p_ptr->muta3); muta_which = MUT3_GOOD_LUCK; -#ifdef JP -muta_desc = "»üÈῼ¤¤Çò¤¤¥ª¡¼¥é¤¬¤¢¤Ê¤¿¤ò¤È¤ê¤Þ¤¤¤¿..."; -#else - muta_desc = "There is a benevolent white aura surrounding you..."; -#endif + muta_desc = _( "»üÈῼ¤¤Çò¤¤¥ª¡¼¥é¤¬¤¢¤Ê¤¿¤ò¤È¤ê¤Þ¤¤¤¿...", "There is a benevolent white aura surrounding you..."); break; default: @@ -1009,11 +624,7 @@ muta_desc = " if (!muta_chosen) { -#ifdef JP -msg_print("ÉáÄ̤ˤʤ俵¤¤¬¤¹¤ë¡£"); -#else - msg_print("You feel normal."); -#endif + msg_print(_("ÉáÄ̤ˤʤ俵¤¤¬¤¹¤ë¡£", "You feel normal.")); return FALSE; } @@ -1033,11 +644,7 @@ msg_print(" { muta_class = &(p_ptr->muta1); muta_which = MUT1_HYPN_GAZE; -#ifdef JP -muta_desc = "´ã¤¬¸¸ÏÇŪ¤Ë¤Ê¤Ã¤¿..."; -#else - muta_desc = "Your eyes look mesmerizing..."; -#endif + muta_desc = _( "´ã¤¬¸¸ÏÇŪ¤Ë¤Ê¤Ã¤¿...", "Your eyes look mesmerizing..."); } @@ -1047,11 +654,7 @@ muta_desc = " { muta_class = &(p_ptr->muta2); muta_which = MUT2_HORNS; -#ifdef JP -muta_desc = "³Ñ¤¬³Û¤«¤éÀ¸¤¨¤Æ¤­¤¿¡ª"; -#else - muta_desc = "Horns pop forth into your forehead!"; -#endif + muta_desc = _( "³Ñ¤¬³Û¤«¤éÀ¸¤¨¤Æ¤­¤¿¡ª", "Horns pop forth into your forehead!"); } @@ -1061,11 +664,7 @@ muta_desc = " { muta_class = &(p_ptr->muta1); muta_which = MUT1_SHRIEK; -#ifdef JP -muta_desc = "À¼¼Á¤¬¤«¤Ê¤ê¶¯¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "Your vocal cords get much tougher."; -#endif + muta_desc = _( "À¼¼Á¤¬¤«¤Ê¤ê¶¯¤¯¤Ê¤Ã¤¿¡£", "Your vocal cords get much tougher."); } @@ -1075,11 +674,7 @@ muta_desc = " { muta_class = &(p_ptr->muta1); muta_which = MUT1_POLYMORPH; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤ÎÆùÂΤÏÊѲ½¤Ç¤­¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡¢"; -#else - muta_desc = "Your body seems mutable."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤ÎÆùÂΤÏÊѲ½¤Ç¤­¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡¢", "Your body seems mutable."); } @@ -1089,19 +684,11 @@ muta_desc = " { muta_class = &(p_ptr->muta2); muta_which = MUT2_TENTACLES; -#ifdef JP -muta_desc = "¼Ù°­¤Ê¿¨¼ê¤¬¸ý¤Î¼þ¤ê¤ËÀ¸¤¨¤¿¡£"; -#else - muta_desc = "Evil-looking tentacles sprout from your mouth."; -#endif + muta_desc = _( "¼Ù°­¤Ê¿¨¼ê¤¬¸ý¤Î¼þ¤ê¤ËÀ¸¤¨¤¿¡£", "Evil-looking tentacles sprout from your mouth."); } } -#ifdef JP -msg_print("ÆÍÁ³ÊÑ°Û¤·¤¿¡ª"); -#else - msg_print("You mutate!"); -#endif + msg_print(_("ÆÍÁ³ÊÑ°Û¤·¤¿¡ª", "You mutate!")); msg_print(muta_desc); *muta_class |= muta_which; @@ -1112,11 +699,7 @@ msg_print(" { if (p_ptr->muta3 & MUT3_HYPER_STR) { -#ifdef JP -msg_print("¤¢¤Ê¤¿¤Ï¤â¤¦Ä¶¿ÍŪ¤Ë¶¯¤¯¤Ï¤Ê¤¤¡ª"); -#else - msg_print("You no longer feel super-strong!"); -#endif + msg_print(_("¤¢¤Ê¤¿¤Ï¤â¤¦Ä¶¿ÍŪ¤Ë¶¯¤¯¤Ï¤Ê¤¤¡ª", "You no longer feel super-strong!")); p_ptr->muta3 &= ~(MUT3_HYPER_STR); } @@ -1125,11 +708,7 @@ msg_print(" { if (p_ptr->muta3 & MUT3_PUNY) { -#ifdef JP -msg_print("¤¢¤Ê¤¿¤Ï¤â¤¦µõ¼å¤Ç¤Ï¤Ê¤¤¡ª"); -#else - msg_print("You no longer feel puny!"); -#endif + msg_print(_("¤¢¤Ê¤¿¤Ï¤â¤¦µõ¼å¤Ç¤Ï¤Ê¤¤¡ª", "You no longer feel puny!")); p_ptr->muta3 &= ~(MUT3_PUNY); } @@ -1138,11 +717,7 @@ msg_print(" { if (p_ptr->muta3 & MUT3_HYPER_INT) { -#ifdef JP -msg_print("¤¢¤Ê¤¿¤ÎǾ¤Ï¤â¤¦À¸ÂÎ¥³¥ó¥Ô¥å¡¼¥¿¤Ç¤Ï¤Ê¤¤¡£"); -#else - msg_print("Your brain is no longer a living computer."); -#endif + msg_print(_("¤¢¤Ê¤¿¤ÎǾ¤Ï¤â¤¦À¸ÂÎ¥³¥ó¥Ô¥å¡¼¥¿¤Ç¤Ï¤Ê¤¤¡£", "Your brain is no longer a living computer.")); p_ptr->muta3 &= ~(MUT3_HYPER_INT); } @@ -1151,11 +726,7 @@ msg_print(" { if (p_ptr->muta3 & MUT3_MORONIC) { -#ifdef JP -msg_print("¤¢¤Ê¤¿¤Ï¤â¤¦Àº¿ÀÇö¼å¤Ç¤Ï¤Ê¤¤¡£"); -#else - msg_print("You are no longer moronic."); -#endif + msg_print(_("¤¢¤Ê¤¿¤Ï¤â¤¦Àº¿ÀÇö¼å¤Ç¤Ï¤Ê¤¤¡£", "You are no longer moronic.")); p_ptr->muta3 &= ~(MUT3_MORONIC); } @@ -1164,31 +735,19 @@ msg_print(" { if (p_ptr->muta3 & MUT3_SCALES) { -#ifdef JP -msg_print("ÎÚ¤¬¤Ê¤¯¤Ê¤Ã¤¿¡£"); -#else - msg_print("You lose your scales."); -#endif + msg_print(_("ÎÚ¤¬¤Ê¤¯¤Ê¤Ã¤¿¡£", "You lose your scales.")); p_ptr->muta3 &= ~(MUT3_SCALES); } if (p_ptr->muta3 & MUT3_FLESH_ROT) { -#ifdef JP -msg_print("ÆùÂΤ¬ÉåÍ𤷤ʤ¯¤Ê¤Ã¤¿¡£"); -#else - msg_print("Your flesh rots no longer."); -#endif + msg_print(_("ÆùÂΤ¬ÉåÍ𤷤ʤ¯¤Ê¤Ã¤¿¡£", "Your flesh rots no longer.")); p_ptr->muta3 &= ~(MUT3_FLESH_ROT); } if (p_ptr->muta3 & MUT3_WART_SKIN) { -#ifdef JP -msg_print("È©¤Î¥¤¥Ü¥¤¥Ü¤¬¤Ê¤¯¤Ê¤Ã¤¿¡£"); -#else - msg_print("You lose your warts."); -#endif + msg_print(_("È©¤Î¥¤¥Ü¥¤¥Ü¤¬¤Ê¤¯¤Ê¤Ã¤¿¡£", "You lose your warts.")); p_ptr->muta3 &= ~(MUT3_WART_SKIN); } @@ -1198,11 +757,7 @@ msg_print("È© { if (p_ptr->muta3 & MUT3_IRON_SKIN) { -#ifdef JP -msg_print("¤¢¤Ê¤¿¤ÎÈ©¤Ï¤â¤¦Å´¤Ç¤Ï¤Ê¤¤¡£"); -#else - msg_print("Your skin is no longer made of steel."); -#endif + msg_print(_("¤¢¤Ê¤¿¤ÎÈ©¤Ï¤â¤¦Å´¤Ç¤Ï¤Ê¤¤¡£", "Your skin is no longer made of steel.")); p_ptr->muta3 &= ~(MUT3_IRON_SKIN); } @@ -1211,11 +766,7 @@ msg_print(" { if (p_ptr->muta2 & MUT2_COWARDICE) { -#ifdef JP -msg_print("²²É¤Ǥʤ¯¤Ê¤Ã¤¿¡£"); -#else - msg_print("You are no longer cowardly."); -#endif + msg_print(_("²²É¤Ǥʤ¯¤Ê¤Ã¤¿¡£", "You are no longer cowardly.")); p_ptr->muta2 &= ~(MUT2_COWARDICE); } @@ -1224,11 +775,7 @@ msg_print(" { if (p_ptr->muta3 & MUT3_REGEN) { -#ifdef JP -msg_print("µÞ®¤Ë²óÉü¤·¤Ê¤¯¤Ê¤Ã¤¿¡£"); -#else - msg_print("You stop regenerating."); -#endif + msg_print(_("µÞ®¤Ë²óÉü¤·¤Ê¤¯¤Ê¤Ã¤¿¡£", "You stop regenerating.")); p_ptr->muta3 &= ~(MUT3_REGEN); } @@ -1237,11 +784,7 @@ msg_print(" { if (p_ptr->muta3 & MUT3_FLESH_ROT) { -#ifdef JP -msg_print("ÆùÂΤ¬ÉåÍ𤷤ʤ¯¤Ê¤Ã¤¿¡£"); -#else - msg_print("Your flesh stops rotting."); -#endif + msg_print(_("ÆùÂΤ¬ÉåÍ𤷤ʤ¯¤Ê¤Ã¤¿¡£", "Your flesh stops rotting.")); p_ptr->muta3 &= ~(MUT3_FLESH_ROT); } @@ -1250,11 +793,7 @@ msg_print(" { if (p_ptr->muta3 & MUT3_ARTHRITIS) { -#ifdef JP -msg_print("´ØÀ᤬Äˤ¯¤Ê¤¯¤Ê¤Ã¤¿¡£"); -#else - msg_print("Your joints stop hurting."); -#endif + msg_print(_("´ØÀ᤬Äˤ¯¤Ê¤¯¤Ê¤Ã¤¿¡£", "Your joints stop hurting.")); p_ptr->muta3 &= ~(MUT3_ARTHRITIS); } @@ -1263,11 +802,7 @@ msg_print(" { if (p_ptr->muta3 & MUT3_LIMBER) { -#ifdef JP -msg_print("¤¢¤Ê¤¿¤Ï¤·¤Ê¤ä¤«¤Ç¤Ê¤¯¤Ê¤Ã¤¿¡£"); -#else - msg_print("You no longer feel limber."); -#endif + msg_print(_("¤¢¤Ê¤¿¤Ï¤·¤Ê¤ä¤«¤Ç¤Ê¤¯¤Ê¤Ã¤¿¡£", "You no longer feel limber.")); p_ptr->muta3 &= ~(MUT3_LIMBER); } @@ -1279,11 +814,7 @@ msg_print(" { if (p_ptr->muta3 & MUT3_FEARLESS) { -#ifdef JP -msg_print("¶²¤ìÃΤ餺¤Ç¤Ê¤¯¤Ê¤Ã¤¿¡£"); -#else - msg_print("You no longer feel fearless."); -#endif + msg_print(_("¶²¤ìÃΤ餺¤Ç¤Ê¤¯¤Ê¤Ã¤¿¡£", "You no longer feel fearless.")); p_ptr->muta3 &= ~(MUT3_FEARLESS); } @@ -1292,11 +823,7 @@ msg_print(" { if (p_ptr->muta2 & MUT2_TRUNK) { -#ifdef JP -msg_print("¤¢¤Ê¤¿¤ÎÉ¡¤Ï¤â¤¦¾Ý¤ÎÉ¡¤Î¤è¤¦¤Ç¤Ï¤Ê¤¯¤Ê¤Ã¤¿¡£"); -#else - msg_print("Your nose is no longer elephantine."); -#endif + msg_print(_("¤¢¤Ê¤¿¤ÎÉ¡¤Ï¤â¤¦¾Ý¤ÎÉ¡¤Î¤è¤¦¤Ç¤Ï¤Ê¤¯¤Ê¤Ã¤¿¡£", "Your nose is no longer elephantine.")); p_ptr->muta2 &= ~(MUT2_TRUNK); } @@ -1305,11 +832,7 @@ msg_print(" { if (p_ptr->muta2 & MUT2_BEAK) { -#ifdef JP -msg_print("¹Å¤¤¥¯¥Á¥Ð¥·¤¬¤Ê¤¯¤Ê¤Ã¤¿¡£"); -#else - msg_print("You no longer have a hard beak."); -#endif + msg_print(_("¹Å¤¤¥¯¥Á¥Ð¥·¤¬¤Ê¤¯¤Ê¤Ã¤¿¡£", "You no longer have a hard beak.")); p_ptr->muta2 &= ~(MUT2_BEAK); } @@ -1341,962 +864,578 @@ bool lose_mutation(int choose_mut) case 1: case 2: case 3: case 4: muta_class = &(p_ptr->muta1); muta_which = MUT1_SPIT_ACID; -#ifdef JP -muta_desc = "»À¤ò¿á¤­¤«¤±¤ëǽÎϤò¼º¤Ã¤¿¡£"; -#else - muta_desc = "You lose the ability to spit acid."; -#endif + muta_desc = _( "»À¤ò¿á¤­¤«¤±¤ëǽÎϤò¼º¤Ã¤¿¡£", "You lose the ability to spit acid."); break; case 5: case 6: case 7: muta_class = &(p_ptr->muta1); muta_which = MUT1_BR_FIRE; -#ifdef JP -muta_desc = "±ê¤Î¥Ö¥ì¥¹¤òÅǤ¯Ç½ÎϤò¼º¤Ã¤¿¡£"; -#else - muta_desc = "You lose the ability to breathe fire."; -#endif + muta_desc = _( "±ê¤Î¥Ö¥ì¥¹¤òÅǤ¯Ç½ÎϤò¼º¤Ã¤¿¡£", "You lose the ability to breathe fire."); break; case 8: case 9: muta_class = &(p_ptr->muta1); muta_which = MUT1_HYPN_GAZE; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤ÎÌܤϤĤޤé¤Ê¤¤Ìܤˤʤä¿¡£"; -#else - muta_desc = "Your eyes look uninteresting."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤ÎÌܤϤĤޤé¤Ê¤¤Ìܤˤʤä¿¡£", "Your eyes look uninteresting."); break; case 10: case 11: muta_class = &(p_ptr->muta1); muta_which = MUT1_TELEKINES; -#ifdef JP -muta_desc = "Ç°Æ°ÎϤÇʪ¤òÆ°¤«¤¹Ç½ÎϤò¼º¤Ã¤¿¡£"; -#else - muta_desc = "You lose the ability to move objects telekinetically."; -#endif + muta_desc = _( "Ç°Æ°ÎϤÇʪ¤òÆ°¤«¤¹Ç½ÎϤò¼º¤Ã¤¿¡£", "You lose the ability to move objects telekinetically."); break; case 12: case 13: case 14: muta_class = &(p_ptr->muta1); muta_which = MUT1_VTELEPORT; -#ifdef JP -muta_desc = "¼«Ê¬¤Î°Õ»×¤Ç¥Æ¥ì¥Ý¡¼¥È¤¹¤ëǽÎϤò¼º¤Ã¤¿¡£"; -#else - muta_desc = "You lose the power of teleportation at will."; -#endif + muta_desc = _( "¼«Ê¬¤Î°Õ»×¤Ç¥Æ¥ì¥Ý¡¼¥È¤¹¤ëǽÎϤò¼º¤Ã¤¿¡£", "You lose the power of teleportation at will."); break; case 15: case 16: muta_class = &(p_ptr->muta1); muta_which = MUT1_MIND_BLST; -#ifdef JP -muta_desc = "Àº¿À¹¶·â¤ÎǽÎϤò¼º¤Ã¤¿¡£"; -#else - muta_desc = "You lose the power of Mind Blast."; -#endif + muta_desc = _( "Àº¿À¹¶·â¤ÎǽÎϤò¼º¤Ã¤¿¡£", "You lose the power of Mind Blast."); break; case 17: case 18: muta_class = &(p_ptr->muta1); muta_which = MUT1_RADIATION; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤ÏÊü¼Íǽ¤òȯÀ¸¤·¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You stop emitting hard radiation."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤ÏÊü¼Íǽ¤òȯÀ¸¤·¤Ê¤¯¤Ê¤Ã¤¿¡£", "You stop emitting hard radiation."); break; case 19: case 20: muta_class = &(p_ptr->muta1); muta_which = MUT1_VAMPIRISM; -#ifdef JP -muta_desc = "µÛ·ì¤ÎǽÎϤò¼º¤Ã¤¿¡£"; -#else - muta_desc = "You are no longer vampiric."; -#endif + muta_desc = _( "µÛ·ì¤ÎǽÎϤò¼º¤Ã¤¿¡£", "You are no longer vampiric."); break; case 21: case 22: case 23: muta_class = &(p_ptr->muta1); muta_which = MUT1_SMELL_MET; -#ifdef JP -muta_desc = "¶â°¤Î½­¤¤¤òÓ̤²¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You no longer smell a metallic odor."; -#endif + muta_desc = _( "¶â°¤Î½­¤¤¤òÓ̤²¤Ê¤¯¤Ê¤Ã¤¿¡£", "You no longer smell a metallic odor."); break; case 24: case 25: case 26: case 27: muta_class = &(p_ptr->muta1); muta_which = MUT1_SMELL_MON; -#ifdef JP -muta_desc = "ÉÔ·é¤Ê¥â¥ó¥¹¥¿¡¼¤Î½­¤¤¤òÓ̤²¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You no longer smell filthy monsters."; -#endif + muta_desc = _( "ÉÔ·é¤Ê¥â¥ó¥¹¥¿¡¼¤Î½­¤¤¤òÓ̤²¤Ê¤¯¤Ê¤Ã¤¿¡£", "You no longer smell filthy monsters."); break; case 28: case 29: case 30: muta_class = &(p_ptr->muta1); muta_which = MUT1_BLINK; -#ifdef JP -muta_desc = "¶áµ÷Î¥¥Æ¥ì¥Ý¡¼¥È¤ÎǽÎϤò¼º¤Ã¤¿¡£"; -#else - muta_desc = "You lose the power of minor teleportation."; -#endif + muta_desc = _( "¶áµ÷Î¥¥Æ¥ì¥Ý¡¼¥È¤ÎǽÎϤò¼º¤Ã¤¿¡£", "You lose the power of minor teleportation."); break; case 31: case 32: muta_class = &(p_ptr->muta1); muta_which = MUT1_EAT_ROCK; -#ifdef JP -muta_desc = "ÊɤÏÈþÌ£¤·¤½¤¦¤Ë¸«¤¨¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "The walls look unappetizing."; -#endif + muta_desc = _( "ÊɤÏÈþÌ£¤·¤½¤¦¤Ë¸«¤¨¤Ê¤¯¤Ê¤Ã¤¿¡£", "The walls look unappetizing."); break; case 33: case 34: muta_class = &(p_ptr->muta1); muta_which = MUT1_SWAP_POS; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ï¼«Ê¬¤Î·¤¤Ëα¤Þ¤ë´¶¤¸¤¬¤¹¤ë¡£"; -#else - muta_desc = "You feel like staying in your own shoes."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤Ï¼«Ê¬¤Î·¤¤Ëα¤Þ¤ë´¶¤¸¤¬¤¹¤ë¡£", "You feel like staying in your own shoes."); break; case 35: case 36: case 37: muta_class = &(p_ptr->muta1); muta_which = MUT1_SHRIEK; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤ÎÀ¼¼Á¤Ï¼å¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "Your vocal cords get much weaker."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤ÎÀ¼¼Á¤Ï¼å¤¯¤Ê¤Ã¤¿¡£", "Your vocal cords get much weaker."); break; case 38: case 39: case 40: muta_class = &(p_ptr->muta1); muta_which = MUT1_ILLUMINE; -#ifdef JP -muta_desc = "Éô²°¤òÌÀ¤ë¤¯¾È¤é¤¹¤³¤È¤¬½ÐÍè¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You can no longer light up rooms with your presence."; -#endif + muta_desc = _( "Éô²°¤òÌÀ¤ë¤¯¾È¤é¤¹¤³¤È¤¬½ÐÍè¤Ê¤¯¤Ê¤Ã¤¿¡£", "You can no longer light up rooms with your presence."); break; case 41: case 42: muta_class = &(p_ptr->muta1); muta_which = MUT1_DET_CURSE; -#ifdef JP -muta_desc = "¼Ù°­¤ÊËâË¡¤ò´¶¤¸¤é¤ì¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You can no longer feel evil magics."; -#endif + muta_desc = _( "¼Ù°­¤ÊËâË¡¤ò´¶¤¸¤é¤ì¤Ê¤¯¤Ê¤Ã¤¿¡£", "You can no longer feel evil magics."); break; case 43: case 44: case 45: muta_class = &(p_ptr->muta1); muta_which = MUT1_BERSERK; -#ifdef JP -muta_desc = "À©¸æ¤Ç¤­¤ë·ã¾ð¤ò´¶¤¸¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You no longer feel a controlled rage."; -#endif + muta_desc = _( "À©¸æ¤Ç¤­¤ë·ã¾ð¤ò´¶¤¸¤Ê¤¯¤Ê¤Ã¤¿¡£", "You no longer feel a controlled rage."); break; case 46: muta_class = &(p_ptr->muta1); muta_which = MUT1_POLYMORPH; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤ÎÂΤϰÂÄꤷ¤¿¤è¤¦¤Ë¸«¤¨¤ë¡£"; -#else - muta_desc = "Your body seems stable."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤ÎÂΤϰÂÄꤷ¤¿¤è¤¦¤Ë¸«¤¨¤ë¡£", "Your body seems stable."); break; case 47: case 48: muta_class = &(p_ptr->muta1); muta_which = MUT1_MIDAS_TCH; -#ifdef JP -muta_desc = "¥ß¥À¥¹¤Î¼ê¤ÎǽÎϤò¼º¤Ã¤¿¡£"; -#else - muta_desc = "You lose the Midas touch."; -#endif + muta_desc = _( "¥ß¥À¥¹¤Î¼ê¤ÎǽÎϤò¼º¤Ã¤¿¡£", "You lose the Midas touch."); break; case 49: muta_class = &(p_ptr->muta1); muta_which = MUT1_GROW_MOLD; -#ifdef JP -muta_desc = "ÆÍÁ³¥«¥Ó¤¬·ù¤¤¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You feel a sudden dislike for mold."; -#endif + muta_desc = _( "ÆÍÁ³¥«¥Ó¤¬·ù¤¤¤Ë¤Ê¤Ã¤¿¡£", "You feel a sudden dislike for mold."); break; case 50: case 51: case 52: muta_class = &(p_ptr->muta1); muta_which = MUT1_RESIST; -#ifdef JP -muta_desc = "½ý¤Ä¤­°×¤¯¤Ê¤Ã¤¿µ¤¤¬¤¹¤ë¡£"; -#else - muta_desc = "You feel like you might be vulnerable."; -#endif + muta_desc = _( "½ý¤Ä¤­°×¤¯¤Ê¤Ã¤¿µ¤¤¬¤¹¤ë¡£", "You feel like you might be vulnerable."); break; case 53: case 54: case 55: muta_class = &(p_ptr->muta1); muta_which = MUT1_EARTHQUAKE; -#ifdef JP -muta_desc = "¥À¥ó¥¸¥ç¥ó¤ò²õ¤¹Ç½ÎϤò¼º¤Ã¤¿¡£"; -#else - muta_desc = "You lose the ability to wreck the dungeon."; -#endif + muta_desc = _( "¥À¥ó¥¸¥ç¥ó¤ò²õ¤¹Ç½ÎϤò¼º¤Ã¤¿¡£", "You lose the ability to wreck the dungeon."); break; case 56: muta_class = &(p_ptr->muta1); muta_which = MUT1_EAT_MAGIC; -#ifdef JP -muta_desc = "ËâË¡¤Î¥¢¥¤¥Æ¥à¤Ï¤â¤¦ÈþÌ£¤·¤½¤¦¤Ë¸«¤¨¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "Your magic items no longer look delicious."; -#endif + muta_desc = _( "ËâË¡¤Î¥¢¥¤¥Æ¥à¤Ï¤â¤¦ÈþÌ£¤·¤½¤¦¤Ë¸«¤¨¤Ê¤¯¤Ê¤Ã¤¿¡£", "Your magic items no longer look delicious."); break; case 57: case 58: muta_class = &(p_ptr->muta1); muta_which = MUT1_WEIGH_MAG; -#ifdef JP -muta_desc = "ËâÎϤò´¶¤¸¤é¤ì¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You no longer sense magic."; -#endif + muta_desc = _( "ËâÎϤò´¶¤¸¤é¤ì¤Ê¤¯¤Ê¤Ã¤¿¡£", "You no longer sense magic."); break; case 59: muta_class = &(p_ptr->muta1); muta_which = MUT1_STERILITY; -#ifdef JP -muta_desc = "¤¿¤¯¤µ¤ó¤Î°ÂÅȤÎÅÇ©¤¬Ê¹¤³¤¨¤¿¡£"; -#else - muta_desc = "You hear a massed sigh of relief."; -#endif + muta_desc = _( "¤¿¤¯¤µ¤ó¤Î°ÂÅȤÎÅÇ©¤¬Ê¹¤³¤¨¤¿¡£", "You hear a massed sigh of relief."); break; case 60: case 61: muta_class = &(p_ptr->muta1); muta_which = MUT1_PANIC_HIT; -#ifdef JP -muta_desc = "¤¢¤Á¤³¤Á¤ØÄ·¤Ù¤ëµ¤Ê¬¤¬¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You no longer feel jumpy."; -#endif + muta_desc = _( "¤¢¤Á¤³¤Á¤ØÄ·¤Ù¤ëµ¤Ê¬¤¬¤Ê¤¯¤Ê¤Ã¤¿¡£", "You no longer feel jumpy."); break; case 62: case 63: case 64: muta_class = &(p_ptr->muta1); muta_which = MUT1_DAZZLE; -#ifdef JP -muta_desc = "¤Þ¤Ð¤æ¤¤Á®¸÷¤òȯ¤¹¤ëǽÎϤò¼º¤Ã¤¿¡£"; -#else - muta_desc = "You lose the ability to emit dazzling lights."; -#endif + muta_desc = _( "¤Þ¤Ð¤æ¤¤Á®¸÷¤òȯ¤¹¤ëǽÎϤò¼º¤Ã¤¿¡£", "You lose the ability to emit dazzling lights."); break; case 65: case 66: case 67: muta_class = &(p_ptr->muta1); muta_which = MUT1_LASER_EYE; -#ifdef JP -muta_desc = "´ã¤¬¾¯¤·¤Î´Ö¾Æ¤­ÉÕ¤¤¤Æ¡¢Äˤߤ¬Ï¤餤¤À¡£"; -#else - muta_desc = "Your eyes burn for a moment, then feel soothed."; -#endif + muta_desc = _( "´ã¤¬¾¯¤·¤Î´Ö¾Æ¤­ÉÕ¤¤¤Æ¡¢Äˤߤ¬Ï¤餤¤À¡£", "Your eyes burn for a moment, then feel soothed."); break; case 68: case 69: muta_class = &(p_ptr->muta1); muta_which = MUT1_RECALL; -#ifdef JP -muta_desc = "¾¯¤·¤Î´Ö¥Û¡¼¥à¥·¥Ã¥¯¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You feel briefly homesick."; -#endif + muta_desc = _( "¾¯¤·¤Î´Ö¥Û¡¼¥à¥·¥Ã¥¯¤Ë¤Ê¤Ã¤¿¡£", "You feel briefly homesick."); break; case 70: muta_class = &(p_ptr->muta1); muta_which = MUT1_BANISH; -#ifdef JP -muta_desc = "¿ÀÀ»¤ÊÅܤê¤ÎÎϤò´¶¤¸¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You no longer feel a holy wrath."; -#endif + muta_desc = _( "¿ÀÀ»¤ÊÅܤê¤ÎÎϤò´¶¤¸¤Ê¤¯¤Ê¤Ã¤¿¡£", "You no longer feel a holy wrath."); break; case 71: case 72: muta_class = &(p_ptr->muta1); muta_which = MUT1_COLD_TOUCH; -#ifdef JP -muta_desc = "¼ê¤¬ÃȤ«¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "Your hands warm up."; -#endif + muta_desc = _( "¼ê¤¬ÃȤ«¤¯¤Ê¤Ã¤¿¡£", "Your hands warm up."); break; case 73: case 74: muta_class = &(p_ptr->muta1); muta_which = MUT1_LAUNCHER; -#ifdef JP -muta_desc = "ʪ¤òÅꤲ¤ë¼ê¤¬¼å¤¯¤Ê¤Ã¤¿µ¤¤¬¤¹¤ë¡£"; -#else - muta_desc = "Your throwing arm feels much weaker."; -#endif + muta_desc = _( "ʪ¤òÅꤲ¤ë¼ê¤¬¼å¤¯¤Ê¤Ã¤¿µ¤¤¬¤¹¤ë¡£", "Your throwing arm feels much weaker."); break; case 75: muta_class = &(p_ptr->muta2); muta_which = MUT2_BERS_RAGE; -#ifdef JP -muta_desc = "¶§Ë½²½¤Îȯºî¤Ë¤µ¤é¤µ¤ì¤Ê¤¯¤Ê¤Ã¤¿¡ª"; -#else - muta_desc = "You are no longer subject to fits of berserk rage!"; -#endif + muta_desc = _( "¶§Ë½²½¤Îȯºî¤Ë¤µ¤é¤µ¤ì¤Ê¤¯¤Ê¤Ã¤¿¡ª", "You are no longer subject to fits of berserk rage!"); break; case 76: muta_class = &(p_ptr->muta2); muta_which = MUT2_COWARDICE; -#ifdef JP -muta_desc = "¤â¤¦¿®¤¸¤¬¤¿¤¤¤Û¤É²²É¤ǤϤʤ¯¤Ê¤Ã¤¿¡ª"; -#else - muta_desc = "You are no longer an incredible coward!"; -#endif + muta_desc = _( "¤â¤¦¿®¤¸¤¬¤¿¤¤¤Û¤É²²É¤ǤϤʤ¯¤Ê¤Ã¤¿¡ª", "You are no longer an incredible coward!"); break; case 77: muta_class = &(p_ptr->muta2); muta_which = MUT2_RTELEPORT; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Î°ÌÃ֤Ϥè¤ê³ÎÄêŪ¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "Your position seems more certain."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤Î°ÌÃ֤Ϥè¤ê³ÎÄêŪ¤Ë¤Ê¤Ã¤¿¡£", "Your position seems more certain."); break; case 78: muta_class = &(p_ptr->muta2); muta_which = MUT2_ALCOHOL; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ï¥¢¥ë¥³¡¼¥ë¤òʬÈ礷¤Ê¤¯¤Ê¤Ã¤¿¡ª"; -#else - muta_desc = "Your body stops producing alcohol!"; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤Ï¥¢¥ë¥³¡¼¥ë¤òʬÈ礷¤Ê¤¯¤Ê¤Ã¤¿¡ª", "Your body stops producing alcohol!"); break; case 79: muta_class = &(p_ptr->muta2); muta_which = MUT2_HALLU; -#ifdef JP -muta_desc = "¸¸³Ð¤ò¤Ò¤­µ¯¤³¤¹Àº¿À¾ã³²¤òµ¯¤³¤µ¤Ê¤¯¤Ê¤Ã¤¿¡ª"; -#else - muta_desc = "You are no longer afflicted by a hallucinatory insanity!"; -#endif + muta_desc = _( "¸¸³Ð¤ò¤Ò¤­µ¯¤³¤¹Àº¿À¾ã³²¤òµ¯¤³¤µ¤Ê¤¯¤Ê¤Ã¤¿¡ª", "You are no longer afflicted by a hallucinatory insanity!"); break; case 80: muta_class = &(p_ptr->muta2); muta_which = MUT2_FLATULENT; -#ifdef JP -muta_desc = "¤â¤¦¶¯Îõ¤ÊÕû¤Ï¤³¤«¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You are no longer subject to uncontrollable flatulence."; -#endif + muta_desc = _( "¤â¤¦¶¯Îõ¤ÊÕû¤Ï¤³¤«¤Ê¤¯¤Ê¤Ã¤¿¡£", "You are no longer subject to uncontrollable flatulence."); break; case 81: case 82: muta_class = &(p_ptr->muta2); muta_which = MUT2_SCOR_TAIL; -#ifdef JP -muta_desc = "¥µ¥½¥ê¤Î¿¬Èø¤¬¤Ê¤¯¤Ê¤Ã¤¿¡ª"; -#else - muta_desc = "You lose your scorpion tail!"; -#endif + muta_desc = _( "¥µ¥½¥ê¤Î¿¬Èø¤¬¤Ê¤¯¤Ê¤Ã¤¿¡ª", "You lose your scorpion tail!"); break; case 83: case 84: muta_class = &(p_ptr->muta2); muta_which = MUT2_HORNS; -#ifdef JP -muta_desc = "³Û¤«¤é³Ñ¤¬¾Ã¤¨¤¿¡ª"; -#else - muta_desc = "Your horns vanish from your forehead!"; -#endif + muta_desc = _( "³Û¤«¤é³Ñ¤¬¾Ã¤¨¤¿¡ª", "Your horns vanish from your forehead!"); break; case 85: case 86: muta_class = &(p_ptr->muta2); muta_which = MUT2_BEAK; -#ifdef JP -muta_desc = "¸ý¤¬ÉáÄ̤ËÌá¤Ã¤¿¡ª"; -#else - muta_desc = "Your mouth reverts to normal!"; -#endif + muta_desc = _( "¸ý¤¬ÉáÄ̤ËÌá¤Ã¤¿¡ª", "Your mouth reverts to normal!"); break; case 87: case 88: muta_class = &(p_ptr->muta2); muta_which = MUT2_ATT_DEMON; -#ifdef JP -muta_desc = "¥Ç¡¼¥â¥ó¤ò°ú¤­´ó¤»¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You stop attracting demons."; -#endif + muta_desc = _( "¥Ç¡¼¥â¥ó¤ò°ú¤­´ó¤»¤Ê¤¯¤Ê¤Ã¤¿¡£", "You stop attracting demons."); break; case 89: muta_class = &(p_ptr->muta2); muta_which = MUT2_PROD_MANA; -#ifdef JP -muta_desc = "À©¸æÉÔǽ¤ÊËâË¡¤Î¥¨¥Í¥ë¥®¡¼¤òȯÀ¸¤·¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You stop producing magical energy uncontrollably."; -#endif + muta_desc = _( "À©¸æÉÔǽ¤ÊËâË¡¤Î¥¨¥Í¥ë¥®¡¼¤òȯÀ¸¤·¤Ê¤¯¤Ê¤Ã¤¿¡£", "You stop producing magical energy uncontrollably."); break; case 90: case 91: muta_class = &(p_ptr->muta2); muta_which = MUT2_SPEED_FLUX; -#ifdef JP -muta_desc = "í¯Ýµ¼Á¤Ç¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You are no longer manic-depressive."; -#endif + muta_desc = _( "í¯Ýµ¼Á¤Ç¤Ê¤¯¤Ê¤Ã¤¿¡£", "You are no longer manic-depressive."); break; case 92: case 93: muta_class = &(p_ptr->muta2); muta_which = MUT2_BANISH_ALL; -#ifdef JP -muta_desc = "Çظå¤Ë¶²¤í¤·¤¤ÎϤò´¶¤¸¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You no longer feel a terrifying power lurking behind you."; -#endif + muta_desc = _( "Çظå¤Ë¶²¤í¤·¤¤ÎϤò´¶¤¸¤Ê¤¯¤Ê¤Ã¤¿¡£", "You no longer feel a terrifying power lurking behind you."); break; case 94: muta_class = &(p_ptr->muta2); muta_which = MUT2_EAT_LIGHT; -#ifdef JP -muta_desc = "À¤³¦¤¬ÌÀ¤ë¤¤¤È´¶¤¸¤ë¡£"; -#else - muta_desc = "You feel the world's a brighter place."; -#endif + muta_desc = _( "À¤³¦¤¬ÌÀ¤ë¤¤¤È´¶¤¸¤ë¡£", "You feel the world's a brighter place."); break; case 95: case 96: muta_class = &(p_ptr->muta2); muta_which = MUT2_TRUNK; -#ifdef JP -muta_desc = "É¡¤¬ÉáÄ̤ÎŤµ¤ËÌá¤Ã¤¿¡£"; -#else - muta_desc = "Your nose returns to a normal length."; -#endif + muta_desc = _( "É¡¤¬ÉáÄ̤ÎŤµ¤ËÌá¤Ã¤¿¡£", "Your nose returns to a normal length."); break; case 97: muta_class = &(p_ptr->muta2); muta_which = MUT2_ATT_ANIMAL; -#ifdef JP -muta_desc = "ưʪ¤ò°ú¤­´ó¤»¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You stop attracting animals."; -#endif + muta_desc = _( "ưʪ¤ò°ú¤­´ó¤»¤Ê¤¯¤Ê¤Ã¤¿¡£", "You stop attracting animals."); break; case 98: muta_class = &(p_ptr->muta2); muta_which = MUT2_TENTACLES; -#ifdef JP -muta_desc = "¿¨¼ê¤¬¾Ã¤¨¤¿¡£"; -#else - muta_desc = "Your tentacles vanish from your sides."; -#endif + muta_desc = _( "¿¨¼ê¤¬¾Ã¤¨¤¿¡£", "Your tentacles vanish from your sides."); break; case 99: muta_class = &(p_ptr->muta2); muta_which = MUT2_RAW_CHAOS; -#ifdef JP -muta_desc = "¼þ°Ï¤Î¶õ´Ö¤¬°ÂÄꤷ¤¿µ¤¤¬¤¹¤ë¡£"; -#else - muta_desc = "You feel the universe is more stable around you."; -#endif + muta_desc = _( "¼þ°Ï¤Î¶õ´Ö¤¬°ÂÄꤷ¤¿µ¤¤¬¤¹¤ë¡£", "You feel the universe is more stable around you."); break; case 100: case 101: case 102: muta_class = &(p_ptr->muta2); muta_which = MUT2_NORMALITY; -#ifdef JP -muta_desc = "ÉáÄ̤˴ñ̯¤Ê´¶¤¸¤¬¤¹¤ë¡£"; -#else - muta_desc = "You feel normally strange."; -#endif + muta_desc = _( "ÉáÄ̤˴ñ̯¤Ê´¶¤¸¤¬¤¹¤ë¡£", "You feel normally strange."); break; case 103: muta_class = &(p_ptr->muta2); muta_which = MUT2_WRAITH; -#ifdef JP -muta_desc = "¤¢¤Ê¤¿¤Ïʪ¼ÁÀ¤³¦¤Ë¤·¤Ã¤«¤ê¸ºß¤·¤Æ¤¤¤ë¡£"; -#else - muta_desc = "You are firmly in the physical world."; -#endif + muta_desc = _( "¤¢¤Ê¤¿¤Ïʪ¼ÁÀ¤³¦¤Ë¤·¤Ã¤«¤ê¸ºß¤·¤Æ¤¤¤ë¡£", "You are firmly in the physical world."); break; case 104: muta_class = &(p_ptr->muta2); muta_which = MUT2_POLY_WOUND; -#ifdef JP -muta_desc = "¸Å¤¤½ý¤«¤é¥«¥ª¥¹¤ÎÎϤ¬µî¤Ã¤Æ¤¤¤Ã¤¿¡£"; -#else - muta_desc = "You feel forces of chaos departing your old scars."; -#endif + muta_desc = _( "¸Å¤¤½ý¤«¤é¥«¥ª¥¹¤ÎÎϤ¬µî¤Ã¤Æ¤¤¤Ã¤¿¡£", "You feel forces of chaos departing your old scars."); break; case 105: muta_class = &(p_ptr->muta2); muta_which = MUT2_WASTING; -#ifdef JP -muta_desc = "¤ª¤¾¤Þ¤·¤¤¿ê¼åɤ¬¼£¤Ã¤¿¡ª"; -#else - muta_desc = "You are cured of the horrible wasting disease!"; -#endif + muta_desc = _( "¤ª¤¾¤Þ¤·¤¤¿ê¼åɤ¬¼£¤Ã¤¿¡ª", "You are cured of the horrible wasting disease!"); break; case 106: muta_class = &(p_ptr->muta2); muta_which = MUT2_ATT_DRAGON; -#ifdef JP -muta_desc = "¥É¥é¥´¥ó¤ò°ú¤­´ó¤»¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You stop attracting dragons."; -#endif + muta_desc = _( "¥É¥é¥´¥ó¤ò°ú¤­´ó¤»¤Ê¤¯¤Ê¤Ã¤¿¡£", "You stop attracting dragons."); break; case 107: case 108: muta_class = &(p_ptr->muta2); muta_which = MUT2_WEIRD_MIND; -#ifdef JP -muta_desc = "»×¹Í¤¬Âà¶þ¤ÊÊý¸þ¤ËÌá¤Ã¤¿¡£"; -#else - muta_desc = "Your thoughts return to boring paths."; -#endif + muta_desc = _( "»×¹Í¤¬Âà¶þ¤ÊÊý¸þ¤ËÌá¤Ã¤¿¡£", "Your thoughts return to boring paths."); break; case 109: muta_class = &(p_ptr->muta2); muta_which = MUT2_NAUSEA; -#ifdef JP -muta_desc = "°ß¤¬áÛÚ»¤·¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "Your stomach stops roiling."; -#endif + muta_desc = _( "°ß¤¬áÛÚ»¤·¤Ê¤¯¤Ê¤Ã¤¿¡£", "Your stomach stops roiling."); break; case 110: case 111: muta_class = &(p_ptr->muta2); muta_which = MUT2_CHAOS_GIFT; -#ifdef JP -muta_desc = "º®Æ٤οÀ¡¹¤Î¶½Ì£¤ò¼æ¤«¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You lose the attention of the chaos deities."; -#endif + muta_desc = _( "º®Æ٤οÀ¡¹¤Î¶½Ì£¤ò¼æ¤«¤Ê¤¯¤Ê¤Ã¤¿¡£", "You lose the attention of the chaos deities."); break; case 112: muta_class = &(p_ptr->muta2); muta_which = MUT2_WALK_SHAD; -#ifdef JP -muta_desc = "ʪ¼ÁÀ¤³¦¤ËÊá¤é¤ï¤ì¤Æ¤¤¤ëµ¤¤¬¤¹¤ë¡£"; -#else - muta_desc = "You feel like you're trapped in reality."; -#endif + muta_desc = _( "ʪ¼ÁÀ¤³¦¤ËÊá¤é¤ï¤ì¤Æ¤¤¤ëµ¤¤¬¤¹¤ë¡£", "You feel like you're trapped in reality."); break; case 113: case 114: muta_class = &(p_ptr->muta2); muta_which = MUT2_WARNING; -#ifdef JP -muta_desc = "¥Ñ¥é¥Î¥¤¥¢¤Ç¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You no longer feel paranoid."; -#endif + muta_desc = _( "¥Ñ¥é¥Î¥¤¥¢¤Ç¤Ê¤¯¤Ê¤Ã¤¿¡£", "You no longer feel paranoid."); break; case 115: muta_class = &(p_ptr->muta2); muta_which = MUT2_INVULN; -#ifdef JP -muta_desc = "̵Ũ¾õÂÖ¤Îȯºî¤òµ¯¤³¤µ¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You are no longer blessed with fits of invulnerability."; -#endif + muta_desc = _( "̵Ũ¾õÂÖ¤Îȯºî¤òµ¯¤³¤µ¤Ê¤¯¤Ê¤Ã¤¿¡£", "You are no longer blessed with fits of invulnerability."); break; case 116: case 117: muta_class = &(p_ptr->muta2); muta_which = MUT2_SP_TO_HP; -#ifdef JP -muta_desc = "ËâË¡¤Î¼£Ìþ¤Îȯºî¤Ë½±¤ï¤ì¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You are no longer subject to fits of magical healing."; -#endif + muta_desc = _( "ËâË¡¤Î¼£Ìþ¤Îȯºî¤Ë½±¤ï¤ì¤Ê¤¯¤Ê¤Ã¤¿¡£", "You are no longer subject to fits of magical healing."); break; case 118: muta_class = &(p_ptr->muta2); muta_which = MUT2_HP_TO_SP; -#ifdef JP -muta_desc = "Äˤߤòȼ¤¦Àº¿ÀÌÀÎƲ½¤Îȯºî¤Ë½±¤ï¤ì¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You are no longer subject to fits of painful clarity."; -#endif + muta_desc = _( "Äˤߤòȼ¤¦Àº¿ÀÌÀÎƲ½¤Îȯºî¤Ë½±¤ï¤ì¤Ê¤¯¤Ê¤Ã¤¿¡£", "You are no longer subject to fits of painful clarity."); break; case 119: muta_class = &(p_ptr->muta2); muta_which = MUT2_DISARM; -#ifdef JP -muta_desc = "µÓ¤¬¸µ¤ÎÂ礭¤µ¤ËÌá¤Ã¤¿¡£"; -#else - muta_desc = "Your feet shrink to their former size."; -#endif + muta_desc = _( "µÓ¤¬¸µ¤ÎÂ礭¤µ¤ËÌá¤Ã¤¿¡£", "Your feet shrink to their former size."); break; case 120: case 121: case 122: muta_class = &(p_ptr->muta3); muta_which = MUT3_HYPER_STR; -#ifdef JP -muta_desc = "¶ÚÆù¤¬ÉáÄ̤ËÌá¤Ã¤¿¡£"; -#else - muta_desc = "Your muscles revert to normal."; -#endif + muta_desc = _( "¶ÚÆù¤¬ÉáÄ̤ËÌá¤Ã¤¿¡£", "Your muscles revert to normal."); break; case 123: case 124: case 125: muta_class = &(p_ptr->muta3); muta_which = MUT3_PUNY; -#ifdef JP -muta_desc = "¶ÚÆù¤¬ÉáÄ̤ËÌá¤Ã¤¿¡£"; -#else - muta_desc = "Your muscles revert to normal."; -#endif + muta_desc = _( "¶ÚÆù¤¬ÉáÄ̤ËÌá¤Ã¤¿¡£", "Your muscles revert to normal."); break; case 126: case 127: case 128: muta_class = &(p_ptr->muta3); muta_which = MUT3_HYPER_INT; -#ifdef JP -muta_desc = "Ǿ¤¬ÉáÄ̤ËÌá¤Ã¤¿¡£"; -#else - muta_desc = "Your brain reverts to normal."; -#endif + muta_desc = _( "Ǿ¤¬ÉáÄ̤ËÌá¤Ã¤¿¡£", "Your brain reverts to normal."); break; case 129: case 130: case 131: muta_class = &(p_ptr->muta3); muta_which = MUT3_MORONIC; -#ifdef JP -muta_desc = "Ǿ¤¬ÉáÄ̤ËÌá¤Ã¤¿¡£"; -#else - muta_desc = "Your brain reverts to normal."; -#endif + muta_desc = _( "Ǿ¤¬ÉáÄ̤ËÌá¤Ã¤¿¡£", "Your brain reverts to normal."); break; case 132: case 133: muta_class = &(p_ptr->muta3); muta_which = MUT3_RESILIENT; -#ifdef JP -muta_desc = "ÉáÄ̤ξæÉפµ¤ËÌá¤Ã¤¿¡£"; -#else - muta_desc = "You become ordinarily resilient again."; -#endif + muta_desc = _( "ÉáÄ̤ξæÉפµ¤ËÌá¤Ã¤¿¡£", "You become ordinarily resilient again."); break; case 134: case 135: muta_class = &(p_ptr->muta3); muta_which = MUT3_XTRA_FAT; -#ifdef JP -muta_desc = "´ñÀ×Ū¤Ê¥À¥¤¥¨¥Ã¥È¤ËÀ®¸ù¤·¤¿¡ª"; -#else - muta_desc = "You benefit from a miracle diet!"; -#endif + muta_desc = _( "´ñÀ×Ū¤Ê¥À¥¤¥¨¥Ã¥È¤ËÀ®¸ù¤·¤¿¡ª", "You benefit from a miracle diet!"); break; case 136: case 137: muta_class = &(p_ptr->muta3); muta_which = MUT3_ALBINO; -#ifdef JP -muta_desc = "¥¢¥ë¥Ó¥Î¤Ç¤Ê¤¯¤Ê¤Ã¤¿¡ª"; -#else - muta_desc = "You are no longer an albino!"; -#endif + muta_desc = _( "¥¢¥ë¥Ó¥Î¤Ç¤Ê¤¯¤Ê¤Ã¤¿¡ª", "You are no longer an albino!"); break; case 138: case 139: case 140: muta_class = &(p_ptr->muta3); muta_which = MUT3_FLESH_ROT; -#ifdef JP -muta_desc = "ÆùÂΤòÉåÇÔ¤µ¤»¤ëɵ¤¤¬¼£¤Ã¤¿¡ª"; -#else - muta_desc = "Your flesh is no longer afflicted by a rotting disease!"; -#endif + muta_desc = _( "ÆùÂΤòÉåÇÔ¤µ¤»¤ëɵ¤¤¬¼£¤Ã¤¿¡ª", "Your flesh is no longer afflicted by a rotting disease!"); break; case 141: case 142: muta_class = &(p_ptr->muta3); muta_which = MUT3_SILLY_VOI; -#ifdef JP -muta_desc = "À¼¼Á¤¬ÉáÄ̤ËÌá¤Ã¤¿¡£"; -#else - muta_desc = "Your voice returns to normal."; -#endif + muta_desc = _( "À¼¼Á¤¬ÉáÄ̤ËÌá¤Ã¤¿¡£", "Your voice returns to normal."); break; case 143: case 144: muta_class = &(p_ptr->muta3); muta_which = MUT3_BLANK_FAC; -#ifdef JP -muta_desc = "´é¤ËÌÜÉ¡¤¬Ìá¤Ã¤¿¡£"; -#else - muta_desc = "Your facial features return."; -#endif + muta_desc = _( "´é¤ËÌÜÉ¡¤¬Ìá¤Ã¤¿¡£", "Your facial features return."); break; case 145: muta_class = &(p_ptr->muta3); muta_which = MUT3_ILL_NORM; -#ifdef JP -muta_desc = "¿´¤¬°Â¤é¤°¸¸±Æ¤ò±Ç¤·½Ð¤µ¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You stop projecting a reassuring image."; -#endif + muta_desc = _( "¿´¤¬°Â¤é¤°¸¸±Æ¤ò±Ç¤·½Ð¤µ¤Ê¤¯¤Ê¤Ã¤¿¡£", "You stop projecting a reassuring image."); break; case 146: case 147: case 148: muta_class = &(p_ptr->muta3); muta_which = MUT3_XTRA_EYES; -#ifdef JP -muta_desc = ";ʬ¤ÊÌܤ¬¾Ã¤¨¤Æ¤·¤Þ¤Ã¤¿¡ª"; -#else - muta_desc = "Your extra eyes vanish!"; -#endif + muta_desc = _( ";ʬ¤ÊÌܤ¬¾Ã¤¨¤Æ¤·¤Þ¤Ã¤¿¡ª", "Your extra eyes vanish!"); break; case 149: case 150: muta_class = &(p_ptr->muta3); muta_which = MUT3_MAGIC_RES; -#ifdef JP -muta_desc = "ËâË¡¤Ë¼å¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You become susceptible to magic again."; -#endif + muta_desc = _( "ËâË¡¤Ë¼å¤¯¤Ê¤Ã¤¿¡£", "You become susceptible to magic again."); break; case 151: case 152: case 153: muta_class = &(p_ptr->muta3); muta_which = MUT3_XTRA_NOIS; -#ifdef JP -muta_desc = "´ñ̯¤Ê²»¤òΩ¤Æ¤Ê¤¯¤Ê¤Ã¤¿¡ª"; -#else - muta_desc = "You stop making strange noise!"; -#endif + muta_desc = _( "´ñ̯¤Ê²»¤òΩ¤Æ¤Ê¤¯¤Ê¤Ã¤¿¡ª", "You stop making strange noise!"); break; case 154: case 155: case 156: muta_class = &(p_ptr->muta3); muta_which = MUT3_INFRAVIS; -#ifdef JP -muta_desc = "ÀÖ³°Àþ»ëÎϤ¬Íî¤Á¤¿¡£"; -#else - muta_desc = "Your infravision is degraded."; -#endif + muta_desc = _( "ÀÖ³°Àþ»ëÎϤ¬Íî¤Á¤¿¡£", "Your infravision is degraded."); break; case 157: case 158: muta_class = &(p_ptr->muta3); muta_which = MUT3_XTRA_LEGS; -#ifdef JP -muta_desc = ";ʬ¤ÊµÓ¤¬¾Ã¤¨¤Æ¤·¤Þ¤Ã¤¿¡ª"; -#else - muta_desc = "Your extra legs disappear!"; -#endif + muta_desc = _( ";ʬ¤ÊµÓ¤¬¾Ã¤¨¤Æ¤·¤Þ¤Ã¤¿¡ª", "Your extra legs disappear!"); break; case 159: case 160: muta_class = &(p_ptr->muta3); muta_which = MUT3_SHORT_LEG; -#ifdef JP -muta_desc = "µÓ¤ÎŤµ¤¬ÉáÄ̤ËÌá¤Ã¤¿¡£"; -#else - muta_desc = "Your legs lengthen to normal."; -#endif + muta_desc = _( "µÓ¤ÎŤµ¤¬ÉáÄ̤ËÌá¤Ã¤¿¡£", "Your legs lengthen to normal."); break; case 161: case 162: muta_class = &(p_ptr->muta3); muta_which = MUT3_ELEC_TOUC; -#ifdef JP -muta_desc = "ÂΤòÅÅή¤¬Î®¤ì¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "Electricity stops running through you."; -#endif + muta_desc = _( "ÂΤòÅÅή¤¬Î®¤ì¤Ê¤¯¤Ê¤Ã¤¿¡£", "Electricity stops running through you."); break; case 163: case 164: muta_class = &(p_ptr->muta3); muta_which = MUT3_FIRE_BODY; -#ifdef JP -muta_desc = "ÂΤ¬±ê¤ËÊñ¤Þ¤ì¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "Your body is no longer enveloped in flames."; -#endif + muta_desc = _( "ÂΤ¬±ê¤ËÊñ¤Þ¤ì¤Ê¤¯¤Ê¤Ã¤¿¡£", "Your body is no longer enveloped in flames."); break; case 165: case 166: case 167: muta_class = &(p_ptr->muta3); muta_which = MUT3_WART_SKIN; -#ifdef JP -muta_desc = "¥¤¥Ü¥¤¥Ü¤¬¾Ã¤¨¤¿¡ª"; -#else - muta_desc = "Your warts disappear!"; -#endif + muta_desc = _( "¥¤¥Ü¥¤¥Ü¤¬¾Ã¤¨¤¿¡ª", "Your warts disappear!"); break; case 168: case 169: case 170: muta_class = &(p_ptr->muta3); muta_which = MUT3_SCALES; -#ifdef JP -muta_desc = "ÎÚ¤¬¾Ã¤¨¤¿¡ª"; -#else - muta_desc = "Your scales vanish!"; -#endif + muta_desc = _( "ÎÚ¤¬¾Ã¤¨¤¿¡ª", "Your scales vanish!"); break; case 171: case 172: muta_class = &(p_ptr->muta3); muta_which = MUT3_IRON_SKIN; -#ifdef JP -muta_desc = "È©¤¬Æù¤Ë¤â¤É¤Ã¤¿¡ª"; -#else - muta_desc = "Your skin reverts to flesh!"; -#endif + muta_desc = _( "È©¤¬Æù¤Ë¤â¤É¤Ã¤¿¡ª", "Your skin reverts to flesh!"); break; case 173: case 174: muta_class = &(p_ptr->muta3); muta_which = MUT3_WINGS; -#ifdef JP -muta_desc = "ÇØÃæ¤Î±©º¬¤¬¼è¤ìÍî¤Á¤¿¡£"; -#else - muta_desc = "Your wings fall off."; -#endif + muta_desc = _( "ÇØÃæ¤Î±©º¬¤¬¼è¤ìÍî¤Á¤¿¡£", "Your wings fall off."); break; case 175: case 176: case 177: muta_class = &(p_ptr->muta3); muta_which = MUT3_FEARLESS; -#ifdef JP -muta_desc = "ºÆ¤Ó¶²Éݤò´¶¤¸¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You begin to feel fear again."; -#endif + muta_desc = _( "ºÆ¤Ó¶²Éݤò´¶¤¸¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£", "You begin to feel fear again."); break; case 178: case 179: muta_class = &(p_ptr->muta3); muta_which = MUT3_REGEN; -#ifdef JP -muta_desc = "µÞ®²óÉü¤·¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You stop regenerating."; -#endif + muta_desc = _( "µÞ®²óÉü¤·¤Ê¤¯¤Ê¤Ã¤¿¡£", "You stop regenerating."); break; case 180: case 181: muta_class = &(p_ptr->muta3); muta_which = MUT3_ESP; -#ifdef JP -muta_desc = "¥Æ¥ì¥Ñ¥·¡¼¤ÎǽÎϤò¼º¤Ã¤¿¡ª"; -#else - muta_desc = "You lose your telepathic ability!"; -#endif + muta_desc = _( "¥Æ¥ì¥Ñ¥·¡¼¤ÎǽÎϤò¼º¤Ã¤¿¡ª", "You lose your telepathic ability!"); break; case 182: case 183: case 184: muta_class = &(p_ptr->muta3); muta_which = MUT3_LIMBER; -#ifdef JP -muta_desc = "¶ÚÆù¤¬¹Å¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "Your muscles stiffen."; -#endif + muta_desc = _( "¶ÚÆù¤¬¹Å¤¯¤Ê¤Ã¤¿¡£", "Your muscles stiffen."); break; case 185: case 186: case 187: muta_class = &(p_ptr->muta3); muta_which = MUT3_ARTHRITIS; -#ifdef JP -muta_desc = "´ØÀ᤬Äˤ¯¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "Your joints stop hurting."; -#endif + muta_desc = _( "´ØÀ᤬Äˤ¯¤Ê¤¯¤Ê¤Ã¤¿¡£", "Your joints stop hurting."); break; case 188: muta_class = &(p_ptr->muta3); muta_which = MUT3_BAD_LUCK; -#ifdef JP -muta_desc = "¹õ¤¤¥ª¡¼¥é¤Ï±²´¬¤¤¤Æ¾Ã¤¨¤¿¡£"; -#else - muta_desc = "Your black aura swirls and fades."; -#endif + muta_desc = _( "¹õ¤¤¥ª¡¼¥é¤Ï±²´¬¤¤¤Æ¾Ã¤¨¤¿¡£", "Your black aura swirls and fades."); break; case 189: muta_class = &(p_ptr->muta3); muta_which = MUT3_VULN_ELEM; -#ifdef JP -muta_desc = "̵ËÉÈ÷¤Ê´¶¤¸¤Ï¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You feel less exposed."; -#endif + muta_desc = _( "̵ËÉÈ÷¤Ê´¶¤¸¤Ï¤Ê¤¯¤Ê¤Ã¤¿¡£", "You feel less exposed."); break; case 190: case 191: case 192: muta_class = &(p_ptr->muta3); muta_which = MUT3_MOTION; -#ifdef JP -muta_desc = "Æ°ºî¤ÎÀµ³Î¤µ¤¬¤Ê¤¯¤Ê¤Ã¤¿¡£"; -#else - muta_desc = "You move with less assurance."; -#endif + muta_desc = _( "Æ°ºî¤ÎÀµ³Î¤µ¤¬¤Ê¤¯¤Ê¤Ã¤¿¡£", "You move with less assurance."); break; case 193: if (p_ptr->pseikaku == SEIKAKU_LUCKY) break; muta_class = &(p_ptr->muta3); muta_which = MUT3_GOOD_LUCK; -#ifdef JP -muta_desc = "Çò¤¤¥ª¡¼¥é¤Ïµ±¤¤¤Æ¾Ã¤¨¤¿¡£"; -#else - muta_desc = "Your white aura shimmers and fades."; -#endif + muta_desc = _( "Çò¤¤¥ª¡¼¥é¤Ïµ±¤¤¤Æ¾Ã¤¨¤¿¡£", "Your white aura shimmers and fades."); break; default: @@ -2339,290 +1478,162 @@ void dump_mutations(FILE *OutFile) { if (p_ptr->muta1 & MUT1_SPIT_ACID) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï»À¤ò¿á¤­¤«¤±¤ë¤³¤È¤¬¤Ç¤­¤ë¡£(¥À¥á¡¼¥¸ ¥ì¥Ù¥ëX1)\n"); -#else - fprintf(OutFile, " You can spit acid (dam lvl).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï»À¤ò¿á¤­¤«¤±¤ë¤³¤È¤¬¤Ç¤­¤ë¡£(¥À¥á¡¼¥¸ ¥ì¥Ù¥ëX1)\n", " You can spit acid (dam lvl).\n")); } if (p_ptr->muta1 & MUT1_BR_FIRE) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï±ê¤Î¥Ö¥ì¥¹¤òÅǤ¯¤³¤È¤¬¤Ç¤­¤ë¡£(¥À¥á¡¼¥¸ ¥ì¥Ù¥ëX2)\n"); -#else - fprintf(OutFile, " You can breathe fire (dam lvl * 2).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï±ê¤Î¥Ö¥ì¥¹¤òÅǤ¯¤³¤È¤¬¤Ç¤­¤ë¡£(¥À¥á¡¼¥¸ ¥ì¥Ù¥ëX2)\n", " You can breathe fire (dam lvl * 2).\n")); } if (p_ptr->muta1 & MUT1_HYPN_GAZE) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÎâˤߤϺÅ̲¸ú²Ì¤ò¤â¤Ä¡£\n"); -#else - fprintf(OutFile, " Your gaze is hypnotic.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÎâˤߤϺÅ̲¸ú²Ì¤ò¤â¤Ä¡£\n", " Your gaze is hypnotic.\n")); } if (p_ptr->muta1 & MUT1_TELEKINES) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏÇ°Æ°ÎϤò¤â¤Ã¤Æ¤¤¤ë¡£\n"); -#else - fprintf(OutFile, " You are telekinetic.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏÇ°Æ°ÎϤò¤â¤Ã¤Æ¤¤¤ë¡£\n", " You are telekinetic.\n")); } if (p_ptr->muta1 & MUT1_VTELEPORT) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¼«Ê¬¤Î°Õ»×¤Ç¥Æ¥ì¥Ý¡¼¥È¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can teleport at will.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¼«Ê¬¤Î°Õ»×¤Ç¥Æ¥ì¥Ý¡¼¥È¤Ç¤­¤ë¡£\n", " You can teleport at will.\n")); } if (p_ptr->muta1 & MUT1_MIND_BLST) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏŨ¤òÀº¿À¹¶·â¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can Mind Blast your enemies.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏŨ¤òÀº¿À¹¶·â¤Ç¤­¤ë¡£\n", " You can Mind Blast your enemies.\n")); } if (p_ptr->muta1 & MUT1_RADIATION) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¼«Ê¬¤Î°Õ»×¤ÇÊü¼Íǽ¤òȯÀ¸¤¹¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can emit hard radiation at will.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¼«Ê¬¤Î°Õ»×¤ÇÊü¼Íǽ¤òȯÀ¸¤¹¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can emit hard radiation at will.\n")); } if (p_ptr->muta1 & MUT1_VAMPIRISM) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏµÛ·ìµ´¤Î¤è¤¦¤ËŨ¤«¤éÀ¸Ì¿ÎϤòµÛ¼ý¤¹¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can drain life from a foe like a vampire.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏµÛ·ìµ´¤Î¤è¤¦¤ËŨ¤«¤éÀ¸Ì¿ÎϤòµÛ¼ý¤¹¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can drain life from a foe like a vampire.\n")); } if (p_ptr->muta1 & MUT1_SMELL_MET) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¶á¤¯¤Ë¤¢¤ëµ®¶â°¤ò¤«¤®Ê¬¤±¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can smell nearby precious metal.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¶á¤¯¤Ë¤¢¤ëµ®¶â°¤ò¤«¤®Ê¬¤±¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can smell nearby precious metal.\n")); } if (p_ptr->muta1 & MUT1_SMELL_MON) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¶á¤¯¤Î¥â¥ó¥¹¥¿¡¼¤Î¸ºß¤ò¤«¤®Ê¬¤±¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can smell nearby monsters.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¶á¤¯¤Î¥â¥ó¥¹¥¿¡¼¤Î¸ºß¤ò¤«¤®Ê¬¤±¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can smell nearby monsters.\n")); } if (p_ptr->muta1 & MUT1_BLINK) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ïû¤¤µ÷Î¥¤ò¥Æ¥ì¥Ý¡¼¥È¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can teleport yourself short distances.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ïû¤¤µ÷Î¥¤ò¥Æ¥ì¥Ý¡¼¥È¤Ç¤­¤ë¡£\n", " You can teleport yourself short distances.\n")); } if (p_ptr->muta1 & MUT1_EAT_ROCK) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¹Å¤¤´ä¤ò¿©¤Ù¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can consume solid rock.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¹Å¤¤´ä¤ò¿©¤Ù¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can consume solid rock.\n")); } if (p_ptr->muta1 & MUT1_SWAP_POS) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¾¤Î¼Ô¤È¾ì½ê¤òÆþ¤ìÂؤï¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can switch locations with another being.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¾¤Î¼Ô¤È¾ì½ê¤òÆþ¤ìÂؤï¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can switch locations with another being.\n")); } if (p_ptr->muta1 & MUT1_SHRIEK) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¿È¤ÎÌÓ¤â¤è¤À¤Ä¶«¤ÓÀ¼¤òȯ¤¹¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can emit a horrible shriek.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¿È¤ÎÌÓ¤â¤è¤À¤Ä¶«¤ÓÀ¼¤òȯ¤¹¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can emit a horrible shriek.\n")); } if (p_ptr->muta1 & MUT1_ILLUMINE) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏÌÀ¤ë¤¤¸÷¤òÊü¤Ä¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can emit bright light.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏÌÀ¤ë¤¤¸÷¤òÊü¤Ä¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can emit bright light.\n")); } if (p_ptr->muta1 & MUT1_DET_CURSE) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¼Ù°­¤ÊËâË¡¤Î´í¸±¤ò´¶¤¸¤È¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can feel the danger of evil magic.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¼Ù°­¤ÊËâË¡¤Î´í¸±¤ò´¶¤¸¤È¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can feel the danger of evil magic.\n")); } if (p_ptr->muta1 & MUT1_BERSERK) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¼«Ê¬¤Î°Õ»×¤Ç¶¸ÍðÀïÆ®¾õÂ֤ˤʤ뤳¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can drive yourself into a berserk frenzy.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¼«Ê¬¤Î°Õ»×¤Ç¶¸ÍðÀïÆ®¾õÂ֤ˤʤ뤳¤È¤¬¤Ç¤­¤ë¡£\n", " You can drive yourself into a berserk frenzy.\n")); } if (p_ptr->muta1 & MUT1_POLYMORPH) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¼«Ê¬¤Î°Õ»Ö¤ÇÊѲ½¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can polymorph yourself at will.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¼«Ê¬¤Î°Õ»Ö¤ÇÊѲ½¤Ç¤­¤ë¡£\n", " You can polymorph yourself at will.\n")); } if (p_ptr->muta1 & MUT1_MIDAS_TCH) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏÄ̾異¥¤¥Æ¥à¤ò¶â¤ËÊѤ¨¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can turn ordinary items to gold.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏÄ̾異¥¤¥Æ¥à¤ò¶â¤ËÊѤ¨¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can turn ordinary items to gold.\n")); } if (p_ptr->muta1 & MUT1_GROW_MOLD) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¼þ°Ï¤Ë¥­¥Î¥³¤òÀ¸¤ä¤¹¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can cause mold to grow near you.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¼þ°Ï¤Ë¥­¥Î¥³¤òÀ¸¤ä¤¹¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can cause mold to grow near you.\n")); } if (p_ptr->muta1 & MUT1_RESIST) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¸µÁǤι¶·â¤ËÂФ·¤Æ¿È¤ò¹Å¤¯¤¹¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can harden yourself to the ravages of the elements.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¸µÁǤι¶·â¤ËÂФ·¤Æ¿È¤ò¹Å¤¯¤¹¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can harden yourself to the ravages of the elements.\n")); } if (p_ptr->muta1 & MUT1_EARTHQUAKE) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¼þ°Ï¤Î¥À¥ó¥¸¥ç¥ó¤òÊø²õ¤µ¤»¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can bring down the dungeon around your ears.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¼þ°Ï¤Î¥À¥ó¥¸¥ç¥ó¤òÊø²õ¤µ¤»¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can bring down the dungeon around your ears.\n")); } if (p_ptr->muta1 & MUT1_EAT_MAGIC) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏËâË¡¤Î¥¨¥Í¥ë¥®¡¼¤ò¼«Ê¬¤Îʪ¤È¤·¤Æ»ÈÍѤǤ­¤ë¡£\n"); -#else - fprintf(OutFile, " You can consume magic energy for your own use.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏËâË¡¤Î¥¨¥Í¥ë¥®¡¼¤ò¼«Ê¬¤Îʪ¤È¤·¤Æ»ÈÍѤǤ­¤ë¡£\n", " You can consume magic energy for your own use.\n")); } if (p_ptr->muta1 & MUT1_WEIGH_MAG) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¼«Ê¬¤Ë±Æ¶Á¤òÍ¿¤¨¤ëËâË¡¤ÎÎϤò´¶¤¸¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can feel the strength of the magics affecting you.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¼«Ê¬¤Ë±Æ¶Á¤òÍ¿¤¨¤ëËâË¡¤ÎÎϤò´¶¤¸¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can feel the strength of the magics affecting you.\n")); } if (p_ptr->muta1 & MUT1_STERILITY) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï½¸ÃÄŪÀ¸¿£ÉÔǽ¤òµ¯¤³¤¹¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can cause mass impotence.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï½¸ÃÄŪÀ¸¿£ÉÔǽ¤òµ¯¤³¤¹¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can cause mass impotence.\n")); } if (p_ptr->muta1 & MUT1_PANIC_HIT) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¹¶·â¤·¤¿¸å¿È¤ò¼é¤ë¤¿¤áƨ¤²¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can run for your life after hitting something.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¹¶·â¤·¤¿¸å¿È¤ò¼é¤ë¤¿¤áƨ¤²¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can run for your life after hitting something.\n")); } if (p_ptr->muta1 & MUT1_DAZZLE) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ïº®Íð¤ÈÌÕÌܤò°ú¤­µ¯¤³¤¹Êü¼Íǽ¤òȯÀ¸¤¹¤ë¤³¤È¤¬¤Ç¤­¤ë¡£ \n"); -#else - fprintf(OutFile, " You can emit confusing, blinding radiation.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ïº®Íð¤ÈÌÕÌܤò°ú¤­µ¯¤³¤¹Êü¼Íǽ¤òȯÀ¸¤¹¤ë¤³¤È¤¬¤Ç¤­¤ë¡£ \n", " You can emit confusing, blinding radiation.\n")); } if (p_ptr->muta1 & MUT1_LASER_EYE) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏÌܤ«¤é¥ì¡¼¥¶¡¼¸÷Àþ¤òȯ¼Í¤¹¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " Your eyes can fire laser beams.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏÌܤ«¤é¥ì¡¼¥¶¡¼¸÷Àþ¤òȯ¼Í¤¹¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n", " Your eyes can fire laser beams.\n")); } if (p_ptr->muta1 & MUT1_RECALL) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï³¹¤È¥À¥ó¥¸¥ç¥ó¤Î´Ö¤ò¹Ô¤­Í褹¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can travel between town and the depths.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï³¹¤È¥À¥ó¥¸¥ç¥ó¤Î´Ö¤ò¹Ô¤­Í褹¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can travel between town and the depths.\n")); } if (p_ptr->muta1 & MUT1_BANISH) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¼Ù°­¤Ê¥â¥ó¥¹¥¿¡¼¤òÃϹö¤ËÍî¤È¤¹¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can send evil creatures directly to Hell.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¼Ù°­¤Ê¥â¥ó¥¹¥¿¡¼¤òÃϹö¤ËÍî¤È¤¹¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can send evil creatures directly to Hell.\n")); } if (p_ptr->muta1 & MUT1_COLD_TOUCH) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ïʪ¤ò¿¨¤Ã¤ÆÅà¤é¤»¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can freeze things with a touch.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ïʪ¤ò¿¨¤Ã¤ÆÅà¤é¤»¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can freeze things with a touch.\n")); } if (p_ptr->muta1 & MUT1_LAUNCHER) - { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¥¢¥¤¥Æ¥à¤òÎ϶¯¤¯Åꤲ¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n"); -#else - fprintf(OutFile, " You can hurl objects with great force.\n"); -#endif + { + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¥¢¥¤¥Æ¥à¤òÎ϶¯¤¯Åꤲ¤ë¤³¤È¤¬¤Ç¤­¤ë¡£\n", " You can hurl objects with great force.\n")); } } @@ -2631,290 +1642,162 @@ fprintf(OutFile, " { if (p_ptr->muta2 & MUT2_BERS_RAGE) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¶¸Àï»Î²½¤Îȯºî¤òµ¯¤³¤¹¡£\n"); -#else - fprintf(OutFile, " You are subject to berserker fits.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¶¸Àï»Î²½¤Îȯºî¤òµ¯¤³¤¹¡£\n", " You are subject to berserker fits.\n")); } if (p_ptr->muta2 & MUT2_COWARDICE) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï»þ¡¹²²É¤ˤʤ롣\n"); -#else - fprintf(OutFile, " You are subject to cowardice.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï»þ¡¹²²É¤ˤʤ롣\n", " You are subject to cowardice.\n")); } if (p_ptr->muta2 & MUT2_RTELEPORT) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¥é¥ó¥À¥à¤Ë¥Æ¥ì¥Ý¡¼¥È¤¹¤ë¡£\n"); -#else - fprintf(OutFile, " You are teleporting randomly.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¥é¥ó¥À¥à¤Ë¥Æ¥ì¥Ý¡¼¥È¤¹¤ë¡£\n", " You are teleporting randomly.\n")); } if (p_ptr->muta2 & MUT2_ALCOHOL) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÎÂΤϥ¢¥ë¥³¡¼¥ë¤òʬÈ礹¤ë¡£\n"); -#else - fprintf(OutFile, " Your body produces alcohol.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÎÂΤϥ¢¥ë¥³¡¼¥ë¤òʬÈ礹¤ë¡£\n", " Your body produces alcohol.\n")); } if (p_ptr->muta2 & MUT2_HALLU) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¸¸³Ð¤ò°ú¤­µ¯¤³¤¹Àº¿ÀºøÍð¤Ë¿¯¤µ¤ì¤Æ¤¤¤ë¡£\n"); -#else - fprintf(OutFile, " You have a hallucinatory insanity.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¸¸³Ð¤ò°ú¤­µ¯¤³¤¹Àº¿ÀºøÍð¤Ë¿¯¤µ¤ì¤Æ¤¤¤ë¡£\n", " You have a hallucinatory insanity.\n")); } if (p_ptr->muta2 & MUT2_FLATULENT) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏÀ©¸æ¤Ç¤­¤Ê¤¤¶¯Îõ¤ÊÕû¤ò¤³¤¯¡£\n"); -#else - fprintf(OutFile, " You are subject to uncontrollable flatulence.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏÀ©¸æ¤Ç¤­¤Ê¤¤¶¯Îõ¤ÊÕû¤ò¤³¤¯¡£\n", " You are subject to uncontrollable flatulence.\n")); } if (p_ptr->muta2 & MUT2_PROD_MANA) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏÀ©¸æÉÔǽ¤ÊËâË¡¤Î¥¨¥Í¥ë¥®¡¼¤òȯ¤·¤Æ¤¤¤ë¡£\n"); -#else - fprintf(OutFile, " You are producing magical energy uncontrollably.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏÀ©¸æÉÔǽ¤ÊËâË¡¤Î¥¨¥Í¥ë¥®¡¼¤òȯ¤·¤Æ¤¤¤ë¡£\n", " You are producing magical energy uncontrollably.\n")); } if (p_ptr->muta2 & MUT2_ATT_DEMON) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¥Ç¡¼¥â¥ó¤ò°ú¤­¤Ä¤±¤ë¡£\n"); -#else - fprintf(OutFile, " You attract demons.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¥Ç¡¼¥â¥ó¤ò°ú¤­¤Ä¤±¤ë¡£\n", " You attract demons.\n")); } if (p_ptr->muta2 & MUT2_SCOR_TAIL) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¥µ¥½¥ê¤Î¿¬Èø¤¬À¸¤¨¤Æ¤¤¤ë¡£(ÆÇ¡¢¥À¥á¡¼¥¸ 3d7)\n"); -#else - fprintf(OutFile, " You have a scorpion tail (poison, 3d7).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¥µ¥½¥ê¤Î¿¬Èø¤¬À¸¤¨¤Æ¤¤¤ë¡£(ÆÇ¡¢¥À¥á¡¼¥¸ 3d7)\n", " You have a scorpion tail (poison, 3d7).\n")); } if (p_ptr->muta2 & MUT2_HORNS) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï³Ñ¤¬À¸¤¨¤Æ¤¤¤ë¡£(¥À¥á¡¼¥¸ 2d6)\n"); -#else - fprintf(OutFile, " You have horns (dam. 2d6).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï³Ñ¤¬À¸¤¨¤Æ¤¤¤ë¡£(¥À¥á¡¼¥¸ 2d6)\n", " You have horns (dam. 2d6).\n")); } if (p_ptr->muta2 & MUT2_BEAK) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¥¯¥Á¥Ð¥·¤¬À¸¤¨¤Æ¤¤¤ë¡£(¥À¥á¡¼¥¸ 2d4)\n"); -#else - fprintf(OutFile, " You have a beak (dam. 2d4).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¥¯¥Á¥Ð¥·¤¬À¸¤¨¤Æ¤¤¤ë¡£(¥À¥á¡¼¥¸ 2d4)\n", " You have a beak (dam. 2d4).\n")); } if (p_ptr->muta2 & MUT2_SPEED_FLUX) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¥é¥ó¥À¥à¤ËÁ᤯ư¤¤¤¿¤êÃÙ¤¯Æ°¤¤¤¿¤ê¤¹¤ë¡£\n"); -#else - fprintf(OutFile, " You move faster or slower randomly.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¥é¥ó¥À¥à¤ËÁ᤯ư¤¤¤¿¤êÃÙ¤¯Æ°¤¤¤¿¤ê¤¹¤ë¡£\n", " You move faster or slower randomly.\n")); } if (p_ptr->muta2 & MUT2_BANISH_ALL) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï»þ¡¹¶á¤¯¤Î¥â¥ó¥¹¥¿¡¼¤ò¾ÃÌǤµ¤»¤ë¡£\n"); -#else - fprintf(OutFile, " You sometimes cause nearby creatures to vanish.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï»þ¡¹¶á¤¯¤Î¥â¥ó¥¹¥¿¡¼¤ò¾ÃÌǤµ¤»¤ë¡£\n", " You sometimes cause nearby creatures to vanish.\n")); } if (p_ptr->muta2 & MUT2_EAT_LIGHT) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï»þ¡¹¼þ°Ï¤Î¸÷¤òµÛ¼ý¤·¤Æ±ÉÍܤˤ¹¤ë¡£\n"); -#else - fprintf(OutFile, " You sometimes feed off of the light around you.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï»þ¡¹¼þ°Ï¤Î¸÷¤òµÛ¼ý¤·¤Æ±ÉÍܤˤ¹¤ë¡£\n", " You sometimes feed off of the light around you.\n")); } if (p_ptr->muta2 & MUT2_TRUNK) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¾Ý¤Î¤è¤¦¤ÊÉ¡¤ò»ý¤Ã¤Æ¤¤¤ë¡£(¥À¥á¡¼¥¸ 1d4)\n"); -#else - fprintf(OutFile, " You have an elephantine trunk (dam 1d4).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¾Ý¤Î¤è¤¦¤ÊÉ¡¤ò»ý¤Ã¤Æ¤¤¤ë¡£(¥À¥á¡¼¥¸ 1d4)\n", " You have an elephantine trunk (dam 1d4).\n")); } if (p_ptr->muta2 & MUT2_ATT_ANIMAL) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ïưʪ¤ò°ú¤­¤Ä¤±¤ë¡£\n"); -#else - fprintf(OutFile, " You attract animals.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ïưʪ¤ò°ú¤­¤Ä¤±¤ë¡£\n", " You attract animals.\n")); } if (p_ptr->muta2 & MUT2_TENTACLES) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¼Ù°­¤Ê¿¨¼ê¤ò»ý¤Ã¤Æ¤¤¤ë¡£(¥À¥á¡¼¥¸ 2d5)\n"); -#else - fprintf(OutFile, " You have evil looking tentacles (dam 2d5).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¼Ù°­¤Ê¿¨¼ê¤ò»ý¤Ã¤Æ¤¤¤ë¡£(¥À¥á¡¼¥¸ 2d5)\n", " You have evil looking tentacles (dam 2d5).\n")); } if (p_ptr->muta2 & MUT2_RAW_CHAOS) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¤·¤Ð¤·¤Ð½ã¥«¥ª¥¹¤ËÊñ¤Þ¤ì¤ë¡£\n"); -#else - fprintf(OutFile, " You occasionally are surrounded with raw chaos.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¤·¤Ð¤·¤Ð½ã¥«¥ª¥¹¤ËÊñ¤Þ¤ì¤ë¡£\n", " You occasionally are surrounded with raw chaos.\n")); } if (p_ptr->muta2 & MUT2_NORMALITY) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏÊÑ°Û¤·¤Æ¤¤¤¿¤¬¡¢²óÉü¤·¤Æ¤­¤Æ¤¤¤ë¡£\n"); -#else - fprintf(OutFile, " You may be mutated, but you're recovering.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏÊÑ°Û¤·¤Æ¤¤¤¿¤¬¡¢²óÉü¤·¤Æ¤­¤Æ¤¤¤ë¡£\n", " You may be mutated, but you're recovering.\n")); } if (p_ptr->muta2 & MUT2_WRAITH) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÎÆùÂΤÏÍ©Â⽤·¤¿¤ê¼ÂÂ⽤·¤¿¤ê¤¹¤ë¡£\n"); -#else - fprintf(OutFile, " You fade in and out of physical reality.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÎÆùÂΤÏÍ©Â⽤·¤¿¤ê¼ÂÂ⽤·¤¿¤ê¤¹¤ë¡£\n", " You fade in and out of physical reality.\n")); } if (p_ptr->muta2 & MUT2_POLY_WOUND) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Î·ò¹¯¤Ï¥«¥ª¥¹¤ÎÎϤ˱ƶÁ¤ò¼õ¤±¤ë¡£\n"); -#else - fprintf(OutFile, " Your health is subject to chaotic forces.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Î·ò¹¯¤Ï¥«¥ª¥¹¤ÎÎϤ˱ƶÁ¤ò¼õ¤±¤ë¡£\n", " Your health is subject to chaotic forces.\n")); } if (p_ptr->muta2 & MUT2_WASTING) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¿ê¼å¤¹¤ë¶²¤í¤·¤¤Éµ¤¤Ë¤«¤«¤Ã¤Æ¤¤¤ë¡£\n"); -#else - fprintf(OutFile, " You have a horrible wasting disease.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¿ê¼å¤¹¤ë¶²¤í¤·¤¤Éµ¤¤Ë¤«¤«¤Ã¤Æ¤¤¤ë¡£\n", " You have a horrible wasting disease.\n")); } if (p_ptr->muta2 & MUT2_ATT_DRAGON) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¥É¥é¥´¥ó¤ò°ú¤­¤Ä¤±¤ë¡£\n"); -#else - fprintf(OutFile, " You attract dragons.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¥É¥é¥´¥ó¤ò°ú¤­¤Ä¤±¤ë¡£\n", " You attract dragons.\n")); } if (p_ptr->muta2 & MUT2_WEIRD_MIND) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÎÀº¿À¤Ï¥é¥ó¥À¥à¤Ë³ÈÂ礷¤¿¤ê½Ì¾®¤·¤¿¤ê¤·¤Æ¤¤¤ë¡£\n"); -#else - fprintf(OutFile, " Your mind randomly expands and contracts.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÎÀº¿À¤Ï¥é¥ó¥À¥à¤Ë³ÈÂ礷¤¿¤ê½Ì¾®¤·¤¿¤ê¤·¤Æ¤¤¤ë¡£\n", " Your mind randomly expands and contracts.\n")); } if (p_ptr->muta2 & MUT2_NAUSEA) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Î°ß¤ÏÈó¾ï¤ËÍî¤ÁÃ夭¤¬¤Ê¤¤¡£\n"); -#else - fprintf(OutFile, " You have a seriously upset stomach.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Î°ß¤ÏÈó¾ï¤ËÍî¤ÁÃ夭¤¬¤Ê¤¤¡£\n", " You have a seriously upset stomach.\n")); } if (p_ptr->muta2 & MUT2_CHAOS_GIFT) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¥«¥ª¥¹¤Î¼é¸î°­Ë⤫¤éË«Èþ¤ò¤¦¤±¤È¤ë¡£\n"); -#else - fprintf(OutFile, " Chaos deities give you gifts.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¥«¥ª¥¹¤Î¼é¸î°­Ë⤫¤éË«Èþ¤ò¤¦¤±¤È¤ë¡£\n", " Chaos deities give you gifts.\n")); } if (p_ptr->muta2 & MUT2_WALK_SHAD) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¤·¤Ð¤·¤Ð¾¤Î¡Ö±Æ¡×¤Ë̤¤¹þ¤à¡£\n"); -#else - fprintf(OutFile, " You occasionally stumble into other shadows.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¤·¤Ð¤·¤Ð¾¤Î¡Ö±Æ¡×¤Ë̤¤¹þ¤à¡£\n", " You occasionally stumble into other shadows.\n")); } if (p_ptr->muta2 & MUT2_WARNING) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏŨ¤Ë´Ø¤¹¤ë·Ù¹ð¤ò´¶¤¸¤ë¡£\n"); -#else - fprintf(OutFile, " You receive warnings about your foes.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏŨ¤Ë´Ø¤¹¤ë·Ù¹ð¤ò´¶¤¸¤ë¡£\n", " You receive warnings about your foes.\n")); } if (p_ptr->muta2 & MUT2_INVULN) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï»þ¡¹É餱ÃΤ餺¤Êµ¤Ê¬¤Ë¤Ê¤ë¡£\n"); -#else - fprintf(OutFile, " You occasionally feel invincible.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï»þ¡¹É餱ÃΤ餺¤Êµ¤Ê¬¤Ë¤Ê¤ë¡£\n", " You occasionally feel invincible.\n")); } if (p_ptr->muta2 & MUT2_SP_TO_HP) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï»þ¡¹·ì¤¬¶ÚÆù¤Ë¤É¤Ã¤Èή¤ì¤ë¡£\n"); -#else - fprintf(OutFile, " Your blood sometimes rushes to your muscles.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï»þ¡¹·ì¤¬¶ÚÆù¤Ë¤É¤Ã¤Èή¤ì¤ë¡£\n", " Your blood sometimes rushes to your muscles.\n")); } if (p_ptr->muta2 & MUT2_HP_TO_SP) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï»þ¡¹Æ¬¤Ë·ì¤¬¤É¤Ã¤Èή¤ì¤ë¡£\n"); -#else - fprintf(OutFile, " Your blood sometimes rushes to your head.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï»þ¡¹Æ¬¤Ë·ì¤¬¤É¤Ã¤Èή¤ì¤ë¡£\n", " Your blood sometimes rushes to your head.\n")); } if (p_ptr->muta2 & MUT2_DISARM) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¤è¤¯¤Ä¤Þ¤Å¤¤¤Æʪ¤òÍî¤È¤¹¡£\n"); -#else - fprintf(OutFile, " You occasionally stumble and drop things.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¤è¤¯¤Ä¤Þ¤Å¤¤¤Æʪ¤òÍî¤È¤¹¡£\n", " You occasionally stumble and drop things.\n")); } } @@ -2923,290 +1806,162 @@ fprintf(OutFile, " { if (p_ptr->muta3 & MUT3_HYPER_STR) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏĶ¿ÍŪ¤Ë¶¯¤¤¡£(ÏÓÎÏ+4)\n"); -#else - fprintf(OutFile, " You are superhumanly strong (+4 STR).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏĶ¿ÍŪ¤Ë¶¯¤¤¡£(ÏÓÎÏ+4)\n", " You are superhumanly strong (+4 STR).\n")); } if (p_ptr->muta3 & MUT3_PUNY) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ïµõ¼å¤À¡£(ÏÓÎÏ-4)\n"); -#else - fprintf(OutFile, " You are puny (-4 STR).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ïµõ¼å¤À¡£(ÏÓÎÏ-4)\n", " You are puny (-4 STR).\n")); } if (p_ptr->muta3 & MUT3_HYPER_INT) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÎǾ¤ÏÀ¸ÂÎ¥³¥ó¥Ô¥å¡¼¥¿¤À¡£(ÃÎǽ¡õ¸­¤µ+4)\n"); -#else - fprintf(OutFile, " Your brain is a living computer (+4 INT/WIS).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÎǾ¤ÏÀ¸ÂÎ¥³¥ó¥Ô¥å¡¼¥¿¤À¡£(ÃÎǽ¡õ¸­¤µ+4)\n", " Your brain is a living computer (+4 INT/WIS).\n")); } if (p_ptr->muta3 & MUT3_MORONIC) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏÀº¿ÀÇö¼å¤À¡£(ÃÎǽ¡õ¸­¤µ-4)\n"); -#else - fprintf(OutFile, " You are moronic (-4 INT/WIS).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏÀº¿ÀÇö¼å¤À¡£(ÃÎǽ¡õ¸­¤µ-4)\n", " You are moronic (-4 INT/WIS).\n")); } if (p_ptr->muta3 & MUT3_RESILIENT) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÎÂΤÏÃÆÎÏÀ­¤ËÉÙ¤ó¤Ç¤¤¤ë¡£(Âѵ×+4)\n"); -#else - fprintf(OutFile, " You are very resilient (+4 CON).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÎÂΤÏÃÆÎÏÀ­¤ËÉÙ¤ó¤Ç¤¤¤ë¡£(Âѵ×+4)\n", " You are very resilient (+4 CON).\n")); } if (p_ptr->muta3 & MUT3_XTRA_FAT) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¶Ëü¤ËÂÀ¤Ã¤Æ¤¤¤ë¡£(Âѵ×+2,¥¹¥Ô¡¼¥É-2)\n"); -#else - fprintf(OutFile, " You are extremely fat (+2 CON, -2 speed).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¶Ëü¤ËÂÀ¤Ã¤Æ¤¤¤ë¡£(Âѵ×+2,¥¹¥Ô¡¼¥É-2)\n", " You are extremely fat (+2 CON, -2 speed).\n")); } if (p_ptr->muta3 & MUT3_ALBINO) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¥¢¥ë¥Ó¥Î¤À¡£(Âѵ×-4)\n"); -#else - fprintf(OutFile, " You are albino (-4 CON).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¥¢¥ë¥Ó¥Î¤À¡£(Âѵ×-4)\n", " You are albino (-4 CON).\n")); } if (p_ptr->muta3 & MUT3_FLESH_ROT) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÎÆùÂΤÏÉåÇÔ¤·¤Æ¤¤¤ë¡£(Âѵ×-2,Ì¥ÎÏ-1)\n"); -#else - fprintf(OutFile, " Your flesh is rotting (-2 CON, -1 CHR).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÎÆùÂΤÏÉåÇÔ¤·¤Æ¤¤¤ë¡£(Âѵ×-2,Ì¥ÎÏ-1)\n", " Your flesh is rotting (-2 CON, -1 CHR).\n")); } if (p_ptr->muta3 & MUT3_SILLY_VOI) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÎÀ¼¤Ï´ÖÈ´¤±¤Ê¥­¡¼¥­¡¼À¼¤À¡£(Ì¥ÎÏ-4)\n"); -#else - fprintf(OutFile, " Your voice is a silly squeak (-4 CHR).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÎÀ¼¤Ï´ÖÈ´¤±¤Ê¥­¡¼¥­¡¼À¼¤À¡£(Ì¥ÎÏ-4)\n", " Your voice is a silly squeak (-4 CHR).\n")); } if (p_ptr->muta3 & MUT3_BLANK_FAC) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¤Î¤Ã¤Ú¤é¤Ü¤¦¤À¡£(Ì¥ÎÏ-1)\n"); -#else - fprintf(OutFile, " Your face is featureless (-1 CHR).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¤Î¤Ã¤Ú¤é¤Ü¤¦¤À¡£(Ì¥ÎÏ-1)\n", " Your face is featureless (-1 CHR).\n")); } if (p_ptr->muta3 & MUT3_ILL_NORM) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¸¸±Æ¤Ëʤ¤ï¤ì¤Æ¤¤¤ë¡£\n"); -#else - fprintf(OutFile, " Your appearance is masked with illusion.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¸¸±Æ¤Ëʤ¤ï¤ì¤Æ¤¤¤ë¡£\n", " Your appearance is masked with illusion.\n")); } if (p_ptr->muta3 & MUT3_XTRA_EYES) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï;ʬ¤ËÆó¤Ä¤ÎÌܤò»ý¤Ã¤Æ¤¤¤ë¡£(õº÷+15)\n"); -#else - fprintf(OutFile, " You have an extra pair of eyes (+15 search).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï;ʬ¤ËÆó¤Ä¤ÎÌܤò»ý¤Ã¤Æ¤¤¤ë¡£(õº÷+15)\n", " You have an extra pair of eyes (+15 search).\n")); } if (p_ptr->muta3 & MUT3_MAGIC_RES) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏËâË¡¤Ø¤ÎÂÑÀ­¤ò¤â¤Ã¤Æ¤¤¤ë¡£\n"); -#else - fprintf(OutFile, " You are resistant to magic.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏËâË¡¤Ø¤ÎÂÑÀ­¤ò¤â¤Ã¤Æ¤¤¤ë¡£\n", " You are resistant to magic.\n")); } if (p_ptr->muta3 & MUT3_XTRA_NOIS) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏÊѤʲ»¤òȯ¤·¤Æ¤¤¤ë¡£(±£Ì©-3)\n"); -#else - fprintf(OutFile, " You make a lot of strange noise (-3 stealth).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏÊѤʲ»¤òȯ¤·¤Æ¤¤¤ë¡£(±£Ì©-3)\n", " You make a lot of strange noise (-3 stealth).\n")); } if (p_ptr->muta3 & MUT3_INFRAVIS) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏÁÇÀ²¤é¤·¤¤ÀÖ³°Àþ»ëÎϤò»ý¤Ã¤Æ¤¤¤ë¡£(+3)\n"); -#else - fprintf(OutFile, " You have remarkable infravision (+3).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏÁÇÀ²¤é¤·¤¤ÀÖ³°Àþ»ëÎϤò»ý¤Ã¤Æ¤¤¤ë¡£(+3)\n", " You have remarkable infravision (+3).\n")); } if (p_ptr->muta3 & MUT3_XTRA_LEGS) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï;ʬ¤ËÆóËܤέ¤¬À¸¤¨¤Æ¤¤¤ë¡£(²Ã®+3)\n"); -#else - fprintf(OutFile, " You have an extra pair of legs (+3 speed).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï;ʬ¤ËÆóËܤέ¤¬À¸¤¨¤Æ¤¤¤ë¡£(²Ã®+3)\n", " You have an extra pair of legs (+3 speed).\n")); } if (p_ptr->muta3 & MUT3_SHORT_LEG) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Î­¤Ïû¤¤Æ͵¯¤À¡£(²Ã®-3)\n"); -#else - fprintf(OutFile, " Your legs are short stubs (-3 speed).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Î­¤Ïû¤¤Æ͵¯¤À¡£(²Ã®-3)\n", " Your legs are short stubs (-3 speed).\n")); } if (p_ptr->muta3 & MUT3_ELEC_TOUC) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Î·ì´É¤Ë¤ÏÅÅή¤¬Î®¤ì¤Æ¤¤¤ë¡£\n"); -#else - fprintf(OutFile, " Electricity is running through your veins.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Î·ì´É¤Ë¤ÏÅÅή¤¬Î®¤ì¤Æ¤¤¤ë¡£\n", " Electricity is running through your veins.\n")); } if (p_ptr->muta3 & MUT3_FIRE_BODY) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÎÂΤϱê¤Ë¤Ä¤Ä¤Þ¤ì¤Æ¤¤¤ë¡£\n"); -#else - fprintf(OutFile, " Your body is enveloped in flames.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÎÂΤϱê¤Ë¤Ä¤Ä¤Þ¤ì¤Æ¤¤¤ë¡£\n", " Your body is enveloped in flames.\n")); } if (p_ptr->muta3 & MUT3_WART_SKIN) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÎÈ©¤Ï¥¤¥Ü¤ËÈï¤ï¤ì¤Æ¤¤¤ë¡£(Ì¥ÎÏ-2, AC+5)\n"); -#else - fprintf(OutFile, " Your skin is covered with warts (-2 CHR, +5 AC).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÎÈ©¤Ï¥¤¥Ü¤ËÈï¤ï¤ì¤Æ¤¤¤ë¡£(Ì¥ÎÏ-2, AC+5)\n", " Your skin is covered with warts (-2 CHR, +5 AC).\n")); } if (p_ptr->muta3 & MUT3_SCALES) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÎÈ©¤ÏÎڤˤʤäƤ¤¤ë¡£(Ì¥ÎÏ-1, AC+10)\n"); -#else - fprintf(OutFile, " Your skin has turned into scales (-1 CHR, +10 AC).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÎÈ©¤ÏÎڤˤʤäƤ¤¤ë¡£(Ì¥ÎÏ-1, AC+10)\n", " Your skin has turned into scales (-1 CHR, +10 AC).\n")); } if (p_ptr->muta3 & MUT3_IRON_SKIN) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÎÈ©¤ÏÅ´¤Ç¤Ç¤­¤Æ¤¤¤ë¡£(´ïÍÑ-1, AC+25)\n"); -#else - fprintf(OutFile, " Your skin is made of steel (-1 DEX, +25 AC).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÎÈ©¤ÏÅ´¤Ç¤Ç¤­¤Æ¤¤¤ë¡£(´ïÍÑ-1, AC+25)\n", " Your skin is made of steel (-1 DEX, +25 AC).\n")); } if (p_ptr->muta3 & MUT3_WINGS) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï±©¤ò»ý¤Ã¤Æ¤¤¤ë¡£\n"); -#else - fprintf(OutFile, " You have wings.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï±©¤ò»ý¤Ã¤Æ¤¤¤ë¡£\n", " You have wings.\n")); } if (p_ptr->muta3 & MUT3_FEARLESS) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏÁ´¤¯¶²Éݤò´¶¤¸¤Ê¤¤¡£\n"); -#else - fprintf(OutFile, " You are completely fearless.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏÁ´¤¯¶²Éݤò´¶¤¸¤Ê¤¤¡£\n", " You are completely fearless.\n")); } if (p_ptr->muta3 & MUT3_REGEN) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏµÞ®¤Ë²óÉü¤¹¤ë¡£\n"); -#else - fprintf(OutFile, " You are regenerating.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏµÞ®¤Ë²óÉü¤¹¤ë¡£\n", " You are regenerating.\n")); } if (p_ptr->muta3 & MUT3_ESP) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¥Æ¥ì¥Ñ¥·¡¼¤ò»ý¤Ã¤Æ¤¤¤ë¡£\n"); -#else - fprintf(OutFile, " You are telepathic.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¥Æ¥ì¥Ñ¥·¡¼¤ò»ý¤Ã¤Æ¤¤¤ë¡£\n", " You are telepathic.\n")); } if (p_ptr->muta3 & MUT3_LIMBER) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÎÂΤÏÈó¾ï¤Ë¤·¤Ê¤ä¤«¤À¡£(´ïÍÑ+3)\n"); -#else - fprintf(OutFile, " Your body is very limber (+3 DEX).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÎÂΤÏÈó¾ï¤Ë¤·¤Ê¤ä¤«¤À¡£(´ïÍÑ+3)\n", " Your body is very limber (+3 DEX).\n")); } if (p_ptr->muta3 & MUT3_ARTHRITIS) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¤¤¤Ä¤â´ØÀá¤ËÄˤߤò´¶¤¸¤Æ¤¤¤ë¡£(´ïÍÑ-3)\n"); -#else - fprintf(OutFile, " Your joints ache constantly (-3 DEX).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¤¤¤Ä¤â´ØÀá¤ËÄˤߤò´¶¤¸¤Æ¤¤¤ë¡£(´ïÍÑ-3)\n", " Your joints ache constantly (-3 DEX).\n")); } if (p_ptr->muta3 & MUT3_VULN_ELEM) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¸µÁǤι¶·â¤Ë¼å¤¤¡£\n"); -#else - fprintf(OutFile, " You are susceptible to damage from the elements.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¸µÁǤι¶·â¤Ë¼å¤¤¡£\n", " You are susceptible to damage from the elements.\n")); } if (p_ptr->muta3 & MUT3_MOTION) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÎÆ°ºî¤ÏÀµ³Î¤ÇÎ϶¯¤¤¡£(±£Ì©+1)\n"); -#else - fprintf(OutFile, " Your movements are precise and forceful (+1 STL).\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÎÆ°ºî¤ÏÀµ³Î¤ÇÎ϶¯¤¤¡£(±£Ì©+1)\n", " Your movements are precise and forceful (+1 STL).\n")); } if (p_ptr->muta3 & MUT3_GOOD_LUCK) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤ÏÇò¤¤¥ª¡¼¥é¤Ë¤Ä¤Ä¤Þ¤ì¤Æ¤¤¤ë¡£\n"); -#else - fprintf(OutFile, " There is a white aura surrounding you.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤ÏÇò¤¤¥ª¡¼¥é¤Ë¤Ä¤Ä¤Þ¤ì¤Æ¤¤¤ë¡£\n", " There is a white aura surrounding you.\n")); } if (p_ptr->muta3 & MUT3_BAD_LUCK) { -#ifdef JP -fprintf(OutFile, " ¤¢¤Ê¤¿¤Ï¹õ¤¤¥ª¡¼¥é¤Ë¤Ä¤Ä¤Þ¤ì¤Æ¤¤¤ë¡£\n"); -#else - fprintf(OutFile, " There is a black aura surrounding you.\n"); -#endif + fprintf(OutFile, _(" ¤¢¤Ê¤¿¤Ï¹õ¤¤¥ª¡¼¥é¤Ë¤Ä¤Ä¤Þ¤ì¤Æ¤¤¤ë¡£\n", " There is a black aura surrounding you.\n")); } } @@ -3317,11 +2072,7 @@ bool mutation_power_aux(u32b power) case MUT1_SPIT_ACID: if (!get_aim_dir(&dir)) return FALSE; mutation_stop_mouth(); -#ifdef JP - msg_print("»À¤òÅǤ­¤«¤±¤¿..."); -#else - msg_print("You spit acid..."); -#endif + msg_print(_("»À¤òÅǤ­¤«¤±¤¿...", "You spit acid...")); fire_ball(GF_ACID, dir, lvl, 1 + (lvl / 30)); break; @@ -3329,64 +2080,40 @@ bool mutation_power_aux(u32b power) case MUT1_BR_FIRE: if (!get_aim_dir(&dir)) return FALSE; mutation_stop_mouth(); -#ifdef JP - msg_print("¤¢¤Ê¤¿¤Ï²Ð±ê¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿..."); -#else - msg_print("You breathe fire..."); -#endif + msg_print(_("¤¢¤Ê¤¿¤Ï²Ð±ê¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿...", "You breathe fire...")); fire_ball(GF_FIRE, dir, lvl * 2, 1 + (lvl / 20)); break; case MUT1_HYPN_GAZE: if (!get_aim_dir(&dir)) return FALSE; -#ifdef JP - msg_print("¤¢¤Ê¤¿¤ÎÌܤϸ¸ÏÇŪ¤Ë¤Ê¤Ã¤¿..."); -#else - msg_print("Your eyes look mesmerizing..."); -#endif + msg_print(_("¤¢¤Ê¤¿¤ÎÌܤϸ¸ÏÇŪ¤Ë¤Ê¤Ã¤¿...", "Your eyes look mesmerizing...")); (void)charm_monster(dir, lvl); break; case MUT1_TELEKINES: if (!get_aim_dir(&dir)) return FALSE; -#ifdef JP - msg_print("½¸Ã椷¤Æ¤¤¤ë..."); -#else - msg_print("You concentrate..."); -#endif + msg_print(_("½¸Ã椷¤Æ¤¤¤ë...", "You concentrate...")); fetch(dir, lvl * 10, TRUE); break; case MUT1_VTELEPORT: -#ifdef JP - msg_print("½¸Ã椷¤Æ¤¤¤ë..."); -#else - msg_print("You concentrate..."); -#endif + msg_print(_("½¸Ã椷¤Æ¤¤¤ë...", "You concentrate...")); teleport_player(10 + 4 * lvl, 0L); break; case MUT1_MIND_BLST: if (!get_aim_dir(&dir)) return FALSE; -#ifdef JP - msg_print("½¸Ã椷¤Æ¤¤¤ë..."); -#else - msg_print("You concentrate..."); -#endif + msg_print(_("½¸Ã椷¤Æ¤¤¤ë...", "You concentrate...")); fire_bolt(GF_PSI, dir, damroll(3 + ((lvl - 1) / 5), 3)); break; case MUT1_RADIATION: -#ifdef JP - msg_print("ÂΤ«¤éÊü¼Íǽ¤¬È¯À¸¤·¤¿¡ª"); -#else - msg_print("Radiation flows from your body!"); -#endif + msg_print(_("ÂΤ«¤éÊü¼Íǽ¤¬È¯À¸¤·¤¿¡ª", "Radiation flows from your body!")); fire_ball(GF_NUKE, 0, (lvl * 2), 3 + (lvl / 20)); break; @@ -3406,20 +2133,12 @@ bool mutation_power_aux(u32b power) if (!(c_ptr->m_idx)) { -#ifdef JP - msg_print("²¿¤â¤Ê¤¤¾ì½ê¤Ë³ú¤ß¤Ä¤¤¤¿¡ª"); -#else - msg_print("You bite into thin air!"); -#endif + msg_print(_("²¿¤â¤Ê¤¤¾ì½ê¤Ë³ú¤ß¤Ä¤¤¤¿¡ª", "You bite into thin air!")); break; } -#ifdef JP - msg_print("¤¢¤Ê¤¿¤Ï¥Ë¥ä¥ê¤È¤·¤Æ²ç¤ò¤à¤¤¤¿..."); -#else - msg_print("You grin and bare your fangs..."); -#endif + msg_print(_("¤¢¤Ê¤¿¤Ï¥Ë¥ä¥ê¤È¤·¤Æ²ç¤ò¤à¤¤¤¿...", "You grin and bare your fangs...")); dummy = lvl * 2; @@ -3430,11 +2149,7 @@ bool mutation_power_aux(u32b power) /* No heal if we are "full" */ (void)hp_player(dummy); else -#ifdef JP - msg_print("¤¢¤Ê¤¿¤Ï¶õÊ¢¤Ç¤Ï¤¢¤ê¤Þ¤»¤ó¡£"); -#else - msg_print("You were not hungry."); -#endif + msg_print(_("¤¢¤Ê¤¿¤Ï¶õÊ¢¤Ç¤Ï¤¢¤ê¤Þ¤»¤ó¡£", "You were not hungry.")); /* Gain nutritional sustenance: 150/hp drained */ /* A Food ration gives 5000 food points (by contrast) */ @@ -3445,11 +2160,7 @@ bool mutation_power_aux(u32b power) (void)set_food(dummy >= PY_FOOD_MAX ? PY_FOOD_MAX-1 : dummy); } else -#ifdef JP - msg_print("¤²¤§¡ª¤Ò¤É¤¤Ì£¤À¡£"); -#else - msg_print("Yechh. That tastes foul."); -#endif + msg_print(_("¤²¤§¡ª¤Ò¤É¤¤Ì£¤À¡£", "Yechh. That tastes foul.")); } break; @@ -3485,11 +2196,7 @@ bool mutation_power_aux(u32b power) if (!have_flag(mimic_f_ptr->flags, FF_HURT_ROCK)) { -#ifdef JP - msg_print("¤³¤ÎÃÏ·Á¤Ï¿©¤Ù¤é¤ì¤Ê¤¤¡£"); -#else - msg_print("You cannot eat this feature."); -#endif + msg_print(_("¤³¤ÎÃÏ·Á¤Ï¿©¤Ù¤é¤ì¤Ê¤¤¡£", "You cannot eat this feature.")); break; } else if (have_flag(f_ptr->flags, FF_PERMANENT)) @@ -3504,31 +2211,19 @@ bool mutation_power_aux(u32b power) else if (c_ptr->m_idx) { monster_type *m_ptr = &m_list[c_ptr->m_idx]; -#ifdef JP - msg_print("²¿¤«¤¬¼ÙË⤷¤Æ¤¤¤Þ¤¹¡ª"); -#else - msg_print("There's something in the way!"); -#endif + msg_print(_("²¿¤«¤¬¼ÙË⤷¤Æ¤¤¤Þ¤¹¡ª", "There's something in the way!")); if (!m_ptr->ml || !is_pet(m_ptr)) py_attack(y, x, 0); break; } else if (have_flag(f_ptr->flags, FF_TREE)) { -#ifdef JP - msg_print("ÌÚ¤ÎÌ£¤Ï¹¥¤­¤¸¤ã¤Ê¤¤¡ª"); -#else - msg_print("You don't like the woody taste!"); -#endif + msg_print(_("ÌÚ¤ÎÌ£¤Ï¹¥¤­¤¸¤ã¤Ê¤¤¡ª", "You don't like the woody taste!")); break; } else if (have_flag(f_ptr->flags, FF_GLASS)) { -#ifdef JP - msg_print("¥¬¥é¥¹¤ÎÌ£¤Ï¹¥¤­¤¸¤ã¤Ê¤¤¡ª"); -#else - msg_print("You don't like the glassy taste!"); -#endif + msg_print(_("¥¬¥é¥¹¤ÎÌ£¤Ï¹¥¤­¤¸¤ã¤Ê¤¤¡ª", "You don't like the glassy taste!")); break; } else if (have_flag(f_ptr->flags, FF_DOOR) || have_flag(f_ptr->flags, FF_CAN_DIG)) @@ -3693,20 +2388,12 @@ bool mutation_power_aux(u32b power) { py_attack(y, x, 0); if (randint0(p_ptr->skill_dis) < 7) -#ifdef JP - msg_print("¤¦¤Þ¤¯Æ¨¤²¤é¤ì¤Ê¤«¤Ã¤¿¡£"); -#else - msg_print("You failed to teleport."); -#endif + msg_print(_("¤¦¤Þ¤¯Æ¨¤²¤é¤ì¤Ê¤«¤Ã¤¿¡£", "You failed to teleport.")); else teleport_player(30, 0L); } else { -#ifdef JP - msg_print("¤½¤ÎÊý¸þ¤Ë¤Ï¥â¥ó¥¹¥¿¡¼¤Ï¤¤¤Þ¤»¤ó¡£"); -#else - msg_print("You don't see any monster in this direction"); -#endif + msg_print(_("¤½¤ÎÊý¸þ¤Ë¤Ï¥â¥ó¥¹¥¿¡¼¤Ï¤¤¤Þ¤»¤ó¡£", "You don't see any monster in this direction")); msg_print(NULL); } @@ -3742,11 +2429,7 @@ bool mutation_power_aux(u32b power) if (!c_ptr->m_idx) { -#ifdef JP - msg_print("¼Ù°­¤Ê¸ºß¤ò´¶¤¸¤È¤ì¤Þ¤»¤ó¡ª"); -#else - msg_print("You sense no evil there!"); -#endif + msg_print(_("¼Ù°­¤Ê¸ºß¤ò´¶¤¸¤È¤ì¤Þ¤»¤ó¡ª", "You sense no evil there!")); break; } @@ -3771,20 +2454,12 @@ bool mutation_power_aux(u32b power) /* Delete the monster, rather than killing it. */ delete_monster_idx(c_ptr->m_idx); -#ifdef JP - msg_print("¤½¤Î¼Ù°­¤Ê¥â¥ó¥¹¥¿¡¼¤Ïⲫ½­¤¤±ì¤È¤È¤â¤Ë¾Ã¤¨µî¤Ã¤¿¡ª"); -#else - msg_print("The evil creature vanishes in a puff of sulfurous smoke!"); -#endif + msg_print(_("¤½¤Î¼Ù°­¤Ê¥â¥ó¥¹¥¿¡¼¤Ïⲫ½­¤¤±ì¤È¤È¤â¤Ë¾Ã¤¨µî¤Ã¤¿¡ª", "The evil creature vanishes in a puff of sulfurous smoke!")); } else { -#ifdef JP - msg_print("µ§¤ê¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡ª"); -#else - msg_print("Your invocation is ineffectual!"); -#endif + msg_print(_("µ§¤ê¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡ª", "Your invocation is ineffectual!")); if (one_in_(13)) m_ptr->mflag2 |= MFLAG2_NOGENO; } @@ -3803,11 +2478,7 @@ bool mutation_power_aux(u32b power) if (!c_ptr->m_idx) { -#ifdef JP - msg_print("¤¢¤Ê¤¿¤Ï²¿¤â¤Ê¤¤¾ì½ê¤Ç¼ê¤ò¿¶¤Ã¤¿¡£"); -#else - msg_print("You wave your hands in the air."); -#endif + msg_print(_("¤¢¤Ê¤¿¤Ï²¿¤â¤Ê¤¤¾ì½ê¤Ç¼ê¤ò¿¶¤Ã¤¿¡£", "You wave your hands in the air.")); break; } -- 2.11.0