From 8315668839ec256fcee4cc8d4c7e2438264a1498 Mon Sep 17 00:00:00 2001 From: Deskull Date: Mon, 24 Sep 2018 12:59:24 +0900 Subject: [PATCH] =?utf8?q?[Refactor]=20#37353=20=E5=9E=8B=E3=81=AE?= =?utf8?q?=E7=BD=AE=E6=8F=9B=E3=80=82=20Type=20replacement.?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- src/externs.h | 8 ++++---- src/object2.c | 8 ++++---- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/src/externs.h b/src/externs.h index c27c177a4..5bada60c5 100644 --- a/src/externs.h +++ b/src/externs.h @@ -1008,12 +1008,12 @@ extern void place_object(POSITION y, POSITION x, BIT_FLAGS mode); extern bool make_gold(object_type *j_ptr); extern void place_gold(POSITION y, POSITION x); extern s16b drop_near(object_type *o_ptr, int chance, int y, int x); -extern void acquirement(int y1, int x1, int num, bool great, bool special, bool known); -extern void amusement(int y1, int x1, int num, bool known); +extern void acquirement(POSITION y1, POSITION x1, int num, bool great, bool special, bool known); +extern void amusement(POSITION y1, POSITION x1, int num, bool known); extern void init_normal_traps(void); extern s16b choose_random_trap(void); -extern void disclose_grid(int y, int x); -extern void place_trap(int y, int x); +extern void disclose_grid(POSITION y, POSITION x); +extern void place_trap(POSITION y, POSITION x); extern void inven_item_charges(int item); extern void inven_item_describe(int item); extern void inven_item_increase(int item, int num); diff --git a/src/object2.c b/src/object2.c index 106504ff9..38228dff2 100644 --- a/src/object2.c +++ b/src/object2.c @@ -5433,7 +5433,7 @@ s16b drop_near(object_type *j_ptr, int chance, int y, int x) * @param known TRUEならばオブジェクトが必ず*鑑定*済になる * @return なし */ -void acquirement(int y1, int x1, int num, bool great, bool special, bool known) +void acquirement(POSITION y1, POSITION x1, int num, bool great, bool special, bool known) { object_type *i_ptr; object_type object_type_body; @@ -5507,7 +5507,7 @@ amuse_type amuse_info[] = * @param known TRUEならばオブジェクトが必ず*鑑定*済になる * @return なし */ -void amusement(int y1, int x1, int num, bool known) +void amusement(POSITION y1, POSITION x1, int num, bool known) { object_type *i_ptr; object_type object_type_body; @@ -5667,7 +5667,7 @@ s16b choose_random_trap(void) * @param x 秘匿したいマスのX座標 * @return なし */ -void disclose_grid(int y, int x) +void disclose_grid(POSITION y, POSITION x) { cave_type *c_ptr = &cave[y][x]; @@ -5699,7 +5699,7 @@ void disclose_grid(int y, int x) * when they are "discovered" (by detecting them or setting them off),\n * the trap is "instantiated" as a visible, "typed", trap.\n */ -void place_trap(int y, int x) +void place_trap(POSITION y, POSITION x) { cave_type *c_ptr = &cave[y][x]; -- 2.11.0