From d0eef7758a0bf874fd1cd0ca80fd09ac174d6c83 Mon Sep 17 00:00:00 2001 From: Hourier Date: Tue, 28 Jan 2020 22:37:42 +0900 Subject: [PATCH] =?utf8?q?[Refactor]=20#37353=20=E7=A9=BA=E3=81=A3?= =?utf8?q?=E3=81=BD=E9=96=A2=E6=95=B0=E3=81=AEremove=5Floc()=20=E3=82=92?= =?utf8?q?=E5=89=8A=E9=99=A4=20/=20Removed=20blank=20function=20remove=5Fl?= =?utf8?q?oc()?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- src/birth.c | 1 - src/save.c | 9 --------- src/save.h | 1 - 3 files changed, 11 deletions(-) diff --git a/src/birth.c b/src/birth.c index 4a6aec7c6..416fd278b 100644 --- a/src/birth.c +++ b/src/birth.c @@ -538,7 +538,6 @@ static s32b auto_round; */ static void birth_quit(void) { - remove_loc(); quit(NULL); } diff --git a/src/save.c b/src/save.c index 62da068da..f37a7aa7a 100644 --- a/src/save.c +++ b/src/save.c @@ -1715,15 +1715,6 @@ bool load_player(player_type *player_ptr) /*! - * @brief ファイルロック処理 - * @return なし - */ -void remove_loc(void) -{ -} - - -/*! * @brief ゲームプレイ中のフロア一時保存出力処理サブルーチン / Actually write a temporary saved floor file * @param player_ptr プレーヤーへの参照ポインタ * @param sf_ptr 保存フロア参照ポインタ diff --git a/src/save.h b/src/save.h index 46410c194..f940b6952 100644 --- a/src/save.h +++ b/src/save.h @@ -9,5 +9,4 @@ /* save.c */ extern bool save_player(player_type *player_ptr); extern bool load_player(player_type *player_ptr); -extern void remove_loc(void); extern bool save_floor(player_type *player_ptr, saved_floor_type *sf_ptr, BIT_FLAGS mode); -- 2.11.0