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hengband/hengband.git
2019-07-10 deskull[Refactor] #38997 empty_hands() に player_type * 引数を追加.
2019-07-10 deskull[Refactor] #38997 player_has_no_spellbooks() に player_t...
2019-07-10 deskull[Refactor] #38997 heavy_armor() に player_type * 引数を追加.
2019-07-09 deskull[Refactor] #38997 calc_torch() に player_type * 引数を追加.
2019-07-09 deskull[Refactor] #38997 calc_spells() に player_type * 引数を追加.
2019-07-09 deskull[Refactor] #38997 calc_mana() に player_type * 引数を追加.
2019-07-09 deskull[Refactor] #38997 calc_hitpoints() に player_type *...
2019-07-09 deskull[Refactor] #37353 所持品,装備品表示処理関数を整理.
2019-07-08 deskull[Refactor] #38997 mention_use() に player_type * 引数を追加.
2019-07-08 deskull[Refactor] #37353 mention_use() を整理.
2019-07-08 deskull[Refactor] #37353 label_to_equip(), label_to_inven...
2019-07-08 deskull[Refactor] #38997 CHECK_MULTISHADOW() マクロに player_type...
2019-07-08 deskull[Refactor] #38997 take_hit() に player_type * 引数を追加.
2019-07-08 deskull[Refactor] #37353 オブジェクトの破損判定関数を player-damage.c/h...
2019-07-08 deskull[Refactor] #38997 acid_minus_ac() に player_type * 引数を追加.
2019-07-08 deskull[Refactor] #38997 mutation.c 内の変数参照修正.
2019-07-08 deskull[Refactor] #38997 birth_put_stats() に player_type ...
2019-07-08 deskull[Refactor] #38997 add_outfit() に player_type * 引数を追加.
2019-07-08 deskull[Refactor] #38997 get_player_race() に player_type ...
2019-07-08 deskull[Refactor] #38997 wield_all() に player_type * 引数を追加.
2019-07-07 deskull[Refactor] #38997 get_player_class() に player_type...
2019-07-07 deskull[Refactor] #38997 do_cmd_histpref() に player_type ...
2019-07-07 deskull[Refactor] #38997 player_birth_aux() 内の引数指定整理.
2019-07-06 deskull[Refactor] #39076 冗長なコメントを削除 (/* Clear */)
2019-07-06 deskull[Refactor] #38997 init_turn() に player_type * 引数を追加.
2019-07-06 deskull[Refactor] #38997 get_player_seikaku() に player_type...
2019-07-06 deskull[Refactor] #39076 player_ahw() 周りの冗長なコメントを削除.
2019-07-06 deskull[Refactor] #38997 player_ahw() に player_type * 引数を追加.
2019-07-06 deskull[Refactor] #38997 init_dungeon_quests() に player_type...
2019-07-06 deskull[Refactor] #38997 edit_history() に player_type * 引数を追加.
2019-07-05 deskull[Refactor] #38997 player_outfit() に player_type * 引数を追加.
2019-07-05 deskull[Refactor] #38997 get_money() に player_type * 引数を追加.
2019-07-05 deskull[Refactor] #38997 player_wipe_without_name() の修正.get_he...
2019-07-05 deskull[Refactor] #38997 get_height_weight() に player_type...
2019-07-05 deskull[Refactor] #38997 get_chara_limits() に player_type...
2019-07-04 deskull[Refactor] #38997 dump_yourself() に player_type * 引数を追加.
2019-07-04 deskull[Refactor] #38997 load_prev_data() に player_type *...
2019-07-04 deskull[Refactor] #38997 ask_quick_start() に player_type ...
2019-07-04 deskull[Refactor] #38997 player_birth_aux() に player_type...
2019-07-04 deskull[Refactor] #38997 get_stats() に player_type * 引数を追加.
2019-07-03 deskull[Refactor] #38997 get_history() に player_type * 引数を追加.
2019-07-03 deskull[Refactor] #38997 save_prev_data() に player_type *...
2019-07-03 deskull[Refactor] #38997 get_player_realms() に player_type...
2019-07-03 deskull[Refactor] #38997 choose_realm() に player_type * 引数を追加.
2019-07-03 deskull[Refactor] #38997 get_extra() に player_type * 引数を追加.
2019-07-02 deskull[Refactor] #38997 get_max_stats() に player_type * 引数を追加.
2019-07-02 deskull[Refactor] #38997 player_birth() に player_type * 引数を追加.
2019-07-02 deskull[Refactor] #38997 get_random_virtue() に player_type...
2019-07-02 deskull[Refactor] #38997 get_realm_virtues() に player_type...
2019-07-02 deskull[Refactor] #38997 compare_virtue() に player_type *...
2019-07-01 deskull[Refactor] #38997 virtue_number() に player_type * 引数を追加.
2019-07-01 deskull[Refactor] #38997 dump_virtue() に player_type * 引数を追加.
2019-07-01 deskull[Refactor] #38997 set_virtue() に player_type * 引数を追加.
2019-07-01 deskull[Refactor] #38997 chg_virtue() に player_type * 引数を追加.
2019-07-01 deskull[Refactor] #38997 get_virtues() に player_type * 引数を追加.
2019-06-30 deskull[Refactor] #38997 mutation.c 内の player_type * 型への参照整理.
2019-06-30 deskull[Refactor] #38997 count_mutations() に player_type ...
2019-06-30 deskull[Refactor] #39076 do_cmd_knowledge_mutations() 内のコメント整理.
2019-06-30 deskull[Refactor] #38997 do_cmd_knowledge_mutations() に player...
2019-06-30 deskull[Refactor] #38997 lose_mutation() に player_type * 引数を追加.
2019-06-29 deskull[Refactor] #38997 calc_mutant_regenerate_mod() に player...
2019-06-29 deskull[Refactor] #38997 dump_mutations() に player_type *...
2019-06-29 deskull[Refactor] #38997 lose_all_mutations() に player_type...
2019-06-29 deskull[Refactor] #38997 mutation_power_aux() に player_type...
2019-06-29 deskull[Refactor] #38997 gain_level_reward() に player_type...
2019-06-29 deskull[Refactor] #39077 set_mimic() の引数型変更.
2019-06-29 deskull[Refactor] #38997 player-effects.c 内の player_type ...
2019-06-29 deskull[Refactor] #38997 set_action() に player_type * 引数を追加.
2019-06-29 deskull[Refactor] #38997 dispel_player() に player_type * 引数を追加.
2019-06-29 deskull[Refactor] #38997 reset_tim_flags() に player_type ...
2019-06-28 deskull[Refactor] #39076 冗長なコメントを削除 (/* Check Experience */)
2019-06-28 deskull[Refactor] #38997 gain_exp_64() に player_type * 引数を追加.
2019-06-28 deskull[Refactor] #38997 gain_exp() に player_type * 引数を追加.
2019-06-28 deskull[Refactor] #38997 lose_exp() に player_type * 引数を追加.
2019-06-28 deskull[Refactor] #38997 drain_exp() に player_type * 引数を追加.
2019-06-27 deskull[Refactor] #38997 set_ultimate_res() に player_type...
2019-06-27 deskull[Refactor] #38997 set_tim_res_nether() に player_type...
2019-06-27 deskull[Refactor] #38997 set_tim_res_time() に player_type...
2019-06-27 deskull[Refactor] #38997 choose_ele_attack() に player_type...
2019-06-27 deskull[Refactor] #38997 choose_ele_immune() に player_type...
2019-06-27 deskull[Refactor] #38997 set_wraith_form() に player_type ...
2019-06-27 deskull[Refactor] #38997 set_tim_esp() に player_type * 引数を追加.
2019-06-27 deskull[Refactor] #38997 set_superstealth() に player_type...
2019-06-27 deskull[Refactor] #38997 do_poly_wounds() に player_type *...
2019-06-27 deskull[Refactor] #38997 change_race() に player_type * 引数を追加.
2019-06-26 deskull[Refactor] #38997 do_poly_self() に player_type * 引数を追加.
2019-06-26 deskull[Refactor] #38997 calc_android_exp() に player_type...
2019-06-26 deskull[Refactor] #38997 lose_all_info() に player_type * 引数を追加.
2019-06-26 deskull[Refactor] #38997 restore_level() に player_type * 引数を追加.
2019-06-26 deskull[Refactor] #38997 do_inc_stat() に player_type * 引数を追加.
2019-06-25 deskull[Refactor] #38997 set_food() に player_type * 引数を追加.
2019-06-25 deskull[Refactor] #38997 set_cut() に player_type * 引数を追加.
2019-06-25 deskull[Refactor] #38997 set_stun(), set_oppose_pois() に playe...
2019-06-25 deskull[Refactor] #38997 set_oppose_cold() に player_type ...
2019-06-25 deskull[Refactor] #38997 set_oppose_fire() に player_type ...
2019-06-24 deskull[Refactor] #38997 set_oppose_elec() に player_type ...
2019-06-24 deskull[Refactor] #38997 set_oppose_acid() に player_type ...
2019-06-24 deskull[Refactor] #38997 set_ele_immune() に player_type *...
2019-06-24 deskull[Refactor] #38997 set_ele_attack() に player_type *...
2019-06-24 deskull[Refactor] #38997 set_tsuyoshi() に player_type * 引数を追加.
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