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[Refactor] #3650 Grid::get_feat_mimic() から地形特性を得ていた箇所をget_terrain_mimic() に置換した
[hengbandforosx/hengbandosx.git] / src / action / tunnel-execution.cpp
index 548036c..4e88c1b 100644 (file)
@@ -64,7 +64,7 @@ bool exe_tunnel(PlayerType *player_ptr, POSITION y, POSITION x)
     PlayerEnergy(player_ptr).set_player_turn_energy(100);
     const auto &terrain = grid.get_terrain();
     const auto power = terrain.power;
-    const auto &terrain_mimic = terrains_info[grid.get_feat_mimic()];
+    const auto &terrain_mimic = grid.get_terrain_mimic();
     const auto &name = terrain_mimic.name;
     if (command_rep == 0) {
         sound(SOUND_DIG);