{
char where[32];
strcpy(where, _("装", "E "));
- for (inventory_slot_type i = INVEN_MAIN_HAND; i < INVEN_TOTAL; i++) {
+ for (int i = INVEN_MAIN_HAND; i < INVEN_TOTAL; i++) {
object_type *o_ptr = &creature_ptr->inventory_list[i];
if (!check_item_knowledge(o_ptr, tval))
continue;
fprintf(fff, "%s\n", inven_res_label);
int label_number = 0;
- for (tval_type tval = TV_WEARABLE_BEGIN; tval <= TV_WEARABLE_END; tval++) {
+ for (int tval = TV_WEARABLE_BEGIN; tval <= TV_WEARABLE_END; tval++) {
reset_label_number(&label_number, fff);
- show_wearing_equipment_resistances(creature_ptr, tval, &label_number, fff);
- show_holding_equipment_resistances(creature_ptr, tval, &label_number, fff);
- show_home_equipment_resistances(creature_ptr, tval, &label_number, fff);
+ show_wearing_equipment_resistances(creature_ptr, static_cast<tval_type>(tval), &label_number, fff);
+ show_holding_equipment_resistances(creature_ptr, static_cast<tval_type>(tval), &label_number, fff);
+ show_home_equipment_resistances(creature_ptr, static_cast<tval_type>(tval), &label_number, fff);
}
angband_fclose(fff);