#include "system/floor-type-definition.h"
#include "world/world.h"
-static void rd_Bakabakaband_dungeons(void)
+static void rd_hengband_dungeons(void)
{
byte max = (byte)current_world_ptr->max_d_idx;
rd_byte(&max);
if (z_older_than(10, 3, 8))
rd_zangband_dungeon();
else
- rd_Bakabakaband_dungeons();
+ rd_hengband_dungeons();
if (creature_ptr->max_plv < creature_ptr->lev)
creature_ptr->max_plv = creature_ptr->lev;