#include "monster/monster-util.h"
#include "object/warning.h"
#include "player/player-status.h"
-#include "spell/spell-types.h"
+#include "effect/attribute-types.h"
#include "system/floor-type-definition.h"
#include "system/grid-type-definition.h"
#include "system/monster-race-definition.h"
if (randint1(BREAK_RUNE_EXPLOSION) > r_ptr->level) {
if (any_bits(g_ptr->info, CAVE_MARK)) {
msg_print(_("ルーンが爆発した!", "The rune explodes!"));
- project(player_ptr, 0, 2, y, x, 2 * (player_ptr->lev + damroll(7, 7)), GF_MANA,
+ project(player_ptr, 0, 2, y, x, 2 * (player_ptr->lev + damroll(7, 7)), AttributeType::MANA,
(PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL | PROJECT_JUMP | PROJECT_NO_HANGEKI));
}
} else {