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[Refactor] #3650 Grid::get_feat_mimic() から地形特性を得ていた箇所をget_terrain_mimic() に置換した
[hengbandforosx/hengbandosx.git] / src / spell-kind / earthquake.cpp
index c52ebb1..20adc47 100644 (file)
@@ -340,7 +340,7 @@ bool earthquake(PlayerType *player_ptr, POSITION cy, POSITION cx, POSITION r, MO
                 }
 
                 const auto &grid_neighbor = floor_ptr->get_grid(pos_neighbor);
-                if (terrains_info[grid_neighbor.get_feat_mimic()].flags.has(TerrainCharacteristics::GLOW)) {
+                if (grid_neighbor.get_terrain_mimic().flags.has(TerrainCharacteristics::GLOW)) {
                     grid.info |= CAVE_GLOW;
                     break;
                 }