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Changed when blending is used with tile sets: now use blending if the tile set has...
authorEric Branlund <ebranlund@fastmail.com>
Sun, 26 Jan 2020 01:56:07 +0000 (17:56 -0800)
committerEric Branlund <ebranlund@fastmail.com>
Sun, 26 Jan 2020 22:17:20 +0000 (14:17 -0800)
commit0a82f4f2178bd26d25a9ef3955d89b1fcf4ee13f
treef07f72e9bc0d6f5a927ac71d8ca2b717c42f5ca3
parent7c4e403f25525b9d9c4790cd03a071dc3e7f41cf
Changed when blending is used with tile sets: now use blending if the tile set has an alpha channel. In practice, that means the original tiles will now be rendered with blending (previously they were not) and the Nomad tiles will be rendered without blending (but since they have no opacity information the only difference should be improved rendering speed).
src/main-cocoa.m