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Refactor monster_desc() to avoid sprintf(). To work with the refactored monster_desc...
[hengbandforosx/hengbandosx.git] / src / core / player-processor.cpp
2022-12-23 Eric BranlundRefactor monster_desc() to avoid sprintf(). To work...
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-15 Hourier[Refactor] #2807 Renamed struct monster_race to class...
2022-11-15 Hourier[Refactor] #2649 Renamed struct monster_type to Monster...
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-14 HourierMerge pull request #2723 from Hourier/Fix-History-Gener...
2022-10-14 HourierMerge pull request #2716 from Hourier/Move-Dungeon...
2022-10-11 Hourier[Refactor] #2711 Moved dungeon/dungeon.cpp/h to system...
2022-10-10 Hourier[Refactor] #2711 is_in_dungeon() をグローバル関数からfloor_type...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-09-27 DeskullMerge pull request #2674 from sikabane-works/release... 3.0.0Alpha68
2022-09-19 HourierMerge pull request #2660 from Hourier/hotfix/Fix-Artifa...
2022-09-18 HourierMerge pull request #2652 from Hourier/Enter-MonsterType...
2022-09-18 DeskullMerge pull request #2658 from sikabane-works/release... 3.0.0Alpha66
2022-09-18 Hourier[Refactor] #2647 monster_fear_remaining() を monster_typ...
2022-09-18 Hourier[Refactor] #2647 monster_confused_remaining() を monster...
2022-09-18 Hourier[Refactor] #2647 monster_stunned_remaining() を monster_...
2022-09-18 Hourier[Refactor] #2647 monster_csleep_remaining() を monster_t...
2022-09-18 Hourier[Refactor] #2647 monster_is_valid() をオブジェクトメソッド「monster...
2022-09-07 HourierMerge pull request #2596 from Hourier/Make-Blindness...
2022-09-05 Hourier[Refactor] #2523 PlayerType::blind をPlayerBlindnessの呼び出...
2022-03-27 DeskullMerge pull request #2461 from sikabane-works/release... 3.0.0Alpha57
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-05 Habu[Refactor] MonsterRace クラスを導入
2022-03-03 Habu[Refactor/WIP] モンスター種族IDをenum class化
2022-03-03 火炎の飛竜Merge pull request #2360 from Slimebreath6078/hotfix...
2022-03-01 火炎の飛竜Merge pull request #2340 from Slimebreath6078/feature...
2022-03-01 HourierMerge pull request #2336 from Hourier/Make-Fear-Class
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-28 Hourier[Refactor] #2299 リソースも含め、恐怖を意味する単語をafraidからfearfulに変えた...
2022-02-28 火炎の飛竜Merge pull request #2324 from Slimebreath6078/feature...
2022-02-27 HourierMerge pull request #2317 from Hourier/Make-Paralysis...
2022-02-27 Hourier[Refactor] #2298 PlayerType::paralyzed を削除し、TimedEffect...
2022-02-27 火炎の飛竜Merge pull request #2313 from Slimebreath6078/feature...
2022-02-27 HourierMerge pull request #2302 from Hourier/Make-Hallucinatio...
2022-02-27 Hourier[Refactor] #2300 PlayerType::hallucinated を削除し、TimedEff...
2022-02-26 HabuMerge pull request #2293 from habu1010/feature/fix...
2022-02-26 HourierMerge pull request #2274 from Hourier/Make-Confusion...
2022-02-26 Hourier[Refactor] #2122 PlayerType::confused を削除し、TimedEffects...
2022-02-26 Hourier[Refactor] #2212 やたら長いif文をPlayerTypeのメソッドとしてまとめた
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-22 HabuMerge pull request #2251 from habu1010/feature/e-info...
2022-02-22 火炎の飛竜Merge pull request #2244 from Slimebreath6078/feature...
2022-02-22 HourierMerge pull request #2222 from Hourier/Make-Input-Key...
2022-02-20 Hourier[Refactor] #2138 InputKeyRequestorクラスを作った
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-18 HabuMerge pull request #2202 from habu1010/feature/improve...
2022-02-18 HourierMerge pull request #2207 from Hourier/Abolish-Speed...
2022-02-17 Hourier[Refactor] #2198 関数マクロSPEED_TO_ENERGY() を普通の関数に変えた
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 monster_race *r_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 monster_type *m_ptrの宣言をautoに差し替えた
2022-02-10 HourierMerge pull request #2133 from Hourier/Define-Player...
2022-02-10 Hourier[Refactor] #1469 Replaced 'player_ptr->pclass == HOGE...
2022-02-06 DeskullMerge pull request #2122 from sikabane-works/release... 3.0.0Alpha52
2022-02-06 火炎の飛竜Merge pull request #2090 from Slimebreath6078/feature...
2022-02-06 Slimebreath6078整形
2022-02-06 Slimebreath6078[Refactor]定数を再定義したものに置換
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 SamuraiStance -> SamuraiStan...
2021-11-12 dis-[Refactor] enum classの型名変更 MFLAG2 -> MonsterConstantFla...
2021-11-12 dis-[Refactor] enum classの型名変更 MFLAG -> MonsterTemporaryFla...
2021-10-31 DeskullMerge pull request #1847 from sikabane-works/release... 3.0.0Alpha45
2021-10-31 DeskullMerge pull request #1838 from sikabane-works/feature...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-26 HabuMerge pull request #1834 from habu1010/feature/refactor...
2021-10-26 HabuMerge pull request #1833 from habu1010/feature/player...
2021-10-21 Habu[Refactor] 技能の定義を enum class にする
2021-10-17 DeskullMerge pull request #1803 from sikabane-works/release... 3.0.0Alpha41
2021-10-16 DeskullMerge pull request #1779 from sikabane-works/feature...
2021-10-13 HourierMerge pull request #1754 from Hourier/Change-Player...
2021-10-12 Hourier[Refactor] #1752 PlayerClassTypeをenumからenum classへ変更した
2021-10-03 DeskullMerge pull request #1739 from sikabane-works/release... 3.0.0Alpha40
2021-10-02 HabuMerge pull request #1718 from habu1010/feature/monk...
2021-10-02 Habu[Refactor] 侍の型に関するソースコード上の名称を統一
2021-10-02 HourierMerge pull request #1715 from Hourier/Delete-Alloc...
2021-10-02 HabuMerge pull request #1707 from habu1010/feature/samurai...
2021-10-02 Habu[Refactor] 現在の剣術家の型を判定する関数
2021-10-02 Habu[Refactor] 剣術家の型を職業固有データに移動する
2021-10-01 HourierMerge pull request #1686 from Hourier/Remove-Easy-Mode
2021-09-30 HabuMerge pull request #1667 from habu1010/feature/refactor...
2021-09-30 HourierMerge pull request #1682 from Hourier/New-Stun-Spec
2021-09-30 Hourier[Feature] #553 新しい朦朧仕様を実装した
2021-09-30 Hourier[Refactor] #553 PlayerStunRankを外から隠蔽するように設計を少し変えた ...
2021-09-26 DeskullMerge pull request #1649 from sikabane-works/refactor...
2021-09-26 HabuMerge pull request #1650 from habu1010/feature/sniper...
2021-09-26 Habu[Refactor] スナイパーの専用データを職業固有データに移動する
2021-09-26 HourierMerge pull request #1534 from Hourier/experiment/Remove...
2021-09-26 HabuMerge pull request #1645 from habu1010/feature/imitator...
2021-09-26 Habu[Refactor] ものまね師の専用データを職業固有データに移動する
2021-09-23 DeskullMerge pull request #1615 from sikabane-works/fix/wizard...
2021-09-23 HourierMerge pull request #1609 from Hourier/Make-Player-Cut...
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