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[Refactor] #3650 Grid::get_feat_mimic() から地形特性を得ていた箇所をget_terrain_mimic() に置換した
[hengbandforosx/hengbandosx.git] / src / effect / effect-feature.cpp
2023-11-09 Hourier[Refactor] #3650 Grid::get_feat_mimic() から地形特性を得ていた箇所をg...
2023-11-08 Hourier[Refactor] #3650 Grid::feat から地形特性を得ていた箇所をget_terrain...
2023-11-03 HourierMerge pull request #3714 from Hourier/Prepare-Make...
2023-11-03 Hourier[Refactor] #3713 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-11-02 HourierMerge pull request #3691 from Hourier/Prepare-Make...
2023-11-01 Hourier[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-10-31 火炎の飛竜Merge pull request #3703 from Slimebreath6078/feature...
2023-10-31 HourierMerge pull request #3690 from Hourier/Prepare-Make...
2023-10-31 Hourier[Refactor] #3677 player_bold() を廃止してPlayerType::is_loca...
2023-10-29 HourierMerge pull request #3666 from Hourier/Make-AngbandSystem
2023-10-29 Hourier[Refactor] #2666 Phase out は専門用語として使われているようなので名称を元に戻した
2023-10-29 Hourier[Refactor] #2666 player_has_los_bold() をFloorType のオブジェ...
2023-10-28 Hourier[Refactor] #2666 PlayerType::phase_out をAngbandSystem...
2023-10-18 DeskullMerge pull request #3674 from hengband/release/3.0... 3.0.0.91-Alpha
2023-10-17 DeskullMerge pull request #3667 from rurero2/feature/mirror_su...
2023-10-16 HourierMerge pull request #3665 from Hourier/Replace-ChooseRan...
2023-10-16 Hourier[Refactor] #3333 choose_random_trap() の引数をPlayerType...
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2023-06-11 DeskullMerge pull request #3416 from sikabane-works/release... 3.0.0.85(Alpha)
2023-06-03 HourierMerge pull request #3374 from Hourier/Constexpr-Redrawi...
2023-06-03 Hourier[Refactor] #3312 StatusRedrawingFlag をStatusRecalculati...
2023-06-01 HourierMerge pull request #3172 from Hourier/Remove-Nickname...
2023-06-01 HourierMerge pull request #3361 from Hourier/Remove-memcmp
2023-06-01 HourierMerge pull request #3343 from Hourier/Make-GetSet-Dungeon
2023-06-01 Hourier[Refactor] #3334 dungeon_idx からdungeon_type を取り出していた箇所を...
2023-05-28 DeskullMerge pull request #3351 from sikabane-works/release... 3.0.0Alpha84
2023-05-26 HourierMerge pull request #3327 from Hourier/Move-GlobalFuncti...
2023-05-24 HourierMerge pull request #3315 from Hourier/Move-Update-Flags-4
2023-05-24 HourierMerge pull request #3335 from Hourier/Unify-DungeonInde...
2023-05-23 Hourier[Refactor] #2713 PlayerType::dungeon_idx をFloorType...
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-17 HourierMerge pull request #3297 from Hourier/Move-Update-Flags-3
2023-05-14 Hourier[Refactor] #3230 Removed player-update-types.h
2023-05-14 Hourier[Refactor] #3230 PlayerType::update に関わる処理を、RedrawingFl...
2022-11-13 DeskullMerge pull request #2795 from sikabane-works/release... 3.0.0Alpha71
2022-11-04 DeskullMerge pull request #2757 from sikabane-works/Deskull...
2022-11-02 HabuMerge pull request #2761 from habu1010/feature/unify...
2022-11-02 Habu[Refactor] std::string をC言語の文字列表現に変換するメソッドを統一
2022-10-30 DeskullMerge pull request #2751 from sikabane-works/release... 3.0.0Alpha70
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-24 HourierMerge pull request #2725 from Hourier/Move-Feature...
2022-10-15 Hourier[Refactor] #2712 Separated terrain-type-definition...
2022-10-14 Hourier[Refactor] #2712 Renamed struct terrain_type to class...
2022-10-14 Hourier[Refactor] #2712 Renamed enum FloorFeatureType to Terra...
2022-10-14 HourierMerge pull request #2723 from Hourier/Fix-History-Gener...
2022-10-14 HourierMerge pull request #2716 from Hourier/Move-Dungeon...
2022-10-11 Hourier[Refactor] #2711 Moved dungeon/dungeon.cpp/h to system...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed f_info.txt to GridFeatureDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed d_info.txt to DungeonDefinitions.txt
2022-09-18 DeskullMerge pull request #2658 from sikabane-works/release... 3.0.0Alpha66
2022-09-07 HourierMerge pull request #2596 from Hourier/Make-Blindness...
2022-09-05 Hourier[Refactor] #2523 PlayerType::blind をPlayerBlindnessの呼び出...
2022-03-27 DeskullMerge pull request #2461 from sikabane-works/release... 3.0.0Alpha57
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-09 DeskullMerge pull request #2389 from sikabane-works/feature...
2022-03-08 HourierMerge pull request #2383 from Hourier/Make-Spell-Mirror...
2022-03-07 Hourier[Refactor] #2355 Moved remove_mirror() remove_all_mirro...
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-18 HourierMerge pull request #2213 from Hourier/Abolish-Hit-Point...
2022-02-18 Hourier[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
2022-02-15 HourierMerge pull request #2161 from Hourier/Add-This-Alignment
2022-02-15 HourierMerge pull request #2162 from Hourier/Define-ApplyMagicLite
2022-02-14 HourierMerge pull request #2163 from Hourier/Remove-Unnecessar...
2022-02-13 Hourier[Refactor] #2155 a~hのフォルダについて、return (hoge); をreturn...
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 feature_type *f_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 grid_type *g_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 floor_type *floor_ptrの宣言をautoに差し替えた
2022-02-06 DeskullMerge pull request #2122 from sikabane-works/release... 3.0.0Alpha52
2022-02-06 DeskullMerge pull request #2099 from sikabane-works/fearure...
2022-02-06 DeskullMerge pull request #2050 from daradarach/feature/refact...
2022-02-06 HourierMerge pull request #2089 from Hourier/Unite-Monster...
2022-02-06 HourierMerge pull request #2109 from daradarach/feature/fmt
2022-02-06 daradarach#2080 で編集したファイルのif文における{}の位置をまとめて修正
2022-01-24 DeskullMerge pull request #1982 from sikabane-works/feature...
2022-01-23 DeskullMerge pull request #2013 from sikabane-works/release... 3.0.0Alpha51
2022-01-23 DeskullMerge pull request #1977 from backwardsEric/uid-fixes
2022-01-16 DeskullMerge pull request #1998 from sikabane-works/feature...
2022-01-15 dis-Merge pull request #1980 from dis-/feature/define-monst...
2022-01-14 dis-[Refactor] EFFECT_IDの削除
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 ElementRealm -> ElementRealmType
2021-11-12 dis-[Refactor] enum classの型名変更 FF -> FloorFeatureType
2021-11-12 dis-[Refactor] enum classの型名変更 DF -> DungeonFeatureType
2021-11-10 dis-Merge pull request #1858 from dis-/feature/refactor...
2021-11-10 dis-[Refactor] enum spells-typeをenum class AttributeTypeに置換
2021-10-03 DeskullMerge pull request #1739 from sikabane-works/release... 3.0.0Alpha40
2021-10-03 HourierMerge pull request #1734 from Hourier/Fix-Ninja-Kawarimi
2021-10-03 HabuMerge pull request #1732 from habu1010/feature/fix...
2021-10-03 DeskullMerge pull request #1733 from sikabane-works/feature...
2021-10-03 HabuMerge pull request #1726 from habu1010/feature/ninja...
2021-10-03 Habu[Refactor] 忍者のデータを職業固有データに移動する
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